Posts: 28
Threads: 1
Joined: May 2012
Reputation:
0
05-30-2013, 04:25 PM
(This post was last modified: 05-30-2013, 04:27 PM by bartmarley.)
i thought there were a build in widescreen option on jack and daxter games?
i thought there already were a build in widescreen option on jack and daxter games?
Posts: 199
Threads: 2
Joined: Dec 2011
Reputation:
68
Location: Germany
Jak II - Renegade (PAL-M7) (SCES-51608) [attachment=44433]
[attachment=44434][attachment=44435]
Posts: 1.946
Threads: 15
Joined: Jan 2011
Reputation:
96
05-30-2013, 11:09 PM
(This post was last modified: 05-30-2013, 11:09 PM by Devina.)
Ported Jak and Daxter: The Precursor Legacy to NTSC-U, although I couldb't find the "activate built-in widescreen" code for it so it requires a Full Boot, not Fast Boot.
Posts: 251
Threads: 9
Joined: May 2013
Reputation:
2
Location: USA
Ok so ive pretty much read how to do this so basically to apply a widescreen patch you just need the cheat engine on the front page?
CPU: Core i7 3610QM 2.30GHz (Turbo up to 3.10GHz)
GPU: Nvidia GeForce GTX 670m 3gb
RAM: 16gb ddr3
Posts: 446
Threads: 0
Joined: Apr 2013
Reputation:
77
Location: Spain
05-31-2013, 04:16 PM
(This post was last modified: 05-31-2013, 04:18 PM by El_Patas.)
Some widescreen pnachs:
Gadget Racers PAL (SLES_519.11)
Road Trip Adventure PAL (SLES_513.56)
Klonoa 2: Lunatea's Veil PAL (SCES_503.54)
Shin Megami Tensei: Devil Summoner PAL (SLES_546.29) (Works only for characters, backgrounds are prerendered)
Regards.
Posts: 100
Threads: 7
Joined: Mar 2010
Reputation:
0
Location: Boston
Is there a better pnach out there for "Final Fantasy X International (SLPS-25088)"?
The one I have currently is "widescreen" but it has tons of disappearing geometry on the sides, something the NTSC U normal FFX never had with the widescreen patch.
CPU: i5 3570k @ 4.2 | RAM: 8GB DDR3 | GPU: 1GB Radeon HD5550 @ Stock
Running: 1.1.0.5764