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Not bad for a first try, But characters are still stretched a bit, As is the moon in the background.
Sadly no idea how to fix this :/ though hopefully it can be done, than we can hopefully port it back to DBZ:BT2
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08-05-2014, 08:50 AM
(This post was last modified: 08-05-2014, 08:52 AM by Dreadmoth.)
Ported from nemesis2000's SCUS-97128 widescreen hack - not sure if I've messed anything up, first time working with pnach
Drakan - The Ancients' Gates (PAL) (SCES-50006)
04F9D87F.pnach (Size: 5,73 KB / Downloads: 463)
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08-05-2014, 08:55 PM
(This post was last modified: 08-05-2014, 08:57 PM by Devina.)
I ported Max Payne to NTSC-U.
But because of my limited Internet situation, I can't port ElHecht's ones at the bottom of page 383 (Battlefield to Hitman) .... not for a while, at least.
If anyone else can, please do!
ElHecht's patches tend to be really good and fix all render values, as well as HUD.
^ Some pics of that Dirge of Cerberus error would be helpful. ^