PCSX2 - Widescreen Game Patches
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(05-05-2017, 04:59 PM)arapapa Wrote: Fixed it. Oh!? Huge thanks! Unlimited thanks! (05-05-2017, 04:59 PM)arapapa Wrote: Fixed it. Only left side? (Just test the patch again, rotate Azumi's model and you will see) Strange...
05-07-2017, 03:14 PM
(This post was last modified: 05-07-2017, 03:15 PM by gamemasterplc.)
Serious Sam Next Encounter has an internal widescreen mode that works rather well for both GCN and PS2. https://www.youtube.com/watch?v=ETXwdqgiEBw&t=88s
05-07-2017, 05:50 PM
Need for speed Underground 2 (EUR)(SLES_527.25)
Code: gametitle=Need for speed Underground 2 (EUR)(SLES_527.25) Widescreen render fix+non stretched hud. Wireframerendering Code: patch=1,EE,2056599C,word,00000001 Texture-less rendering Code: patch=1,EE,20565998,word,00000000
05-14-2017, 10:22 PM
isn't there a widescreen setting already in the game. I know it exists in the GC version and has the HUD aligned
05-15-2017, 06:47 PM
Double checked.... yes it has a native widescreen mode (facepalm)
05-23-2017, 05:10 PM
Hello mates! I have a question. I am trying Harry Potter philosopher's stone PAL but patch widescreen doesn't work.
I read: Overall 0 Widescreen hacks loaded Loading patch 'C71A6146.pnach' from archive 'C:\pcsx2-v1.5.0-dev-2099-ge043822-windows-x86\cheats_ws.zip' comment: Widescreen hack by ElHecht (Wide Screen Cheats DB) Patches Loaded: 13 Patch enable with 4:3 and 16:9: patchenable43.JPG (Size: 75,85 KB / Downloads: 510) patch enable.JPG (Size: 63,55 KB / Downloads: 520) Patch disable with 4:3 and 16:9: patchdisable43.JPG (Size: 76,08 KB / Downloads: 521) patchdisable169.JPG (Size: 65,34 KB / Downloads: 673) Why this? Can you help me? Thanks in advance!
05-23-2017, 10:28 PM
(05-23-2017, 05:10 PM)Cloudstrifeff7 Wrote: Hello mates! I have a question. I am trying Harry Potter philosopher's stone PAL but patch widescreen doesn't work. Loading the game and enabling widescreen patches afterwards doesn't work for this game. Make sure widescreen patches are enabled before loading/booting games and everything should be fine. My patch has 12 lines of code. I wonder why your console log says "Patches Loaded: 13" .... |
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