(02-20-2018, 12:57 PM)ShaolinAssassin Wrote: You mean, dithering off for PS2 games ? No sorry, no info about that - I can't even remember a PS2 game that used dithering...
Tony Hawks on PS2 is very guilty of it. Using a 240p cheat code youll notice dithering and using GSM you also will, use both and you get a nice crisp game but with amplified dithering. The only way to normally tell if a game has dithering is by testing GSM out on every game you have on disc or via opl. There are plenty game that dont or barely do, but some like Tony Hawks proskater3-thug1 definitely do it almost as bad as PS1
Thank you for the video, and all of you for the hard work in discovering these codes. I joined specifically due to this thread.
Now personally, I actually like dithering in a lot of cases, but this thread has been great for handling those rather odd cases where a universal filter was smeared over a 2D game, infamously in the case of Castlevania Chronicles.
In fact, it's that specific game that brings me here. I've tested the three line Gameshark/Action Replay code to disable this on my own copy of Castlevania Chronicles, but sadly it doesn't seem to disable dithering. I think the issue is the region. The code seems to be for the Japanese version, but I tried it on my US copy. Is there a code for the US version of the game available?