Im playing Dark Cloud 2. Lagging of sound occurs through out the game, cutscenes and gameplay. The first day i play i had no problems but now after one night i get these frame drops every 5 minutes or so. Are my setting wrong?
during the lag:
EE: 100%
GS: caps at 50%
Specs:
OS: Win 7 64 bit
Processor: Intel Core i7
Memory: 8 gigs RAM
DirectX version 11
GPU: NVIDIA GeForce GTX 560M
PCSX2 Emulator Settings:
- Everything default ecept:
-Speedhacks EE cyclerate and VU stealing both sliders at 3
Video Settings:
Adapter: NVIDIA GeForce GTX 560M
Renderer: Direct3D11 (hardware)
Interlacing: (none)
Resolution: Native
Texture Filtering (Enabled)
Allow 8-bit Textures (Enabled)
during the lag:
EE: 100%
GS: caps at 50%
Specs:
OS: Win 7 64 bit
Processor: Intel Core i7
Memory: 8 gigs RAM
DirectX version 11
GPU: NVIDIA GeForce GTX 560M
PCSX2 Emulator Settings:
- Everything default ecept:
-Speedhacks EE cyclerate and VU stealing both sliders at 3
Video Settings:
Adapter: NVIDIA GeForce GTX 560M
Renderer: Direct3D11 (hardware)
Interlacing: (none)
Resolution: Native
Texture Filtering (Enabled)
Allow 8-bit Textures (Enabled)