Post your PCSX2 cheats-patches here!
Help please this code cant work when the rest is working normally
//VS mode
//Inf health
patch=1,EE,200C0228,extended,AE21006C

//Inf special
patch=1,EE,200C0248,extended,AE210070

//Inf Linked
patch=1,EE,200C0238,extended,AE210074

//Inf items
patch=1,EE,D0725C04,extended,00001823
patch=1,EE,20725C08,extended,00000000

anyone had any idea / had working pnach code for Naruto Ultimate Ninja 5 ps 2 ?? help please
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For Kingdom Hearts RE: Chain of Memories I don't know how this code works. I'm guessing it's to auto activate Riku's dark mode but can't get it to work.

// Press "X" for Dark Mode
patch=1,EE,20222778,extended,24020000

Never mind I think I got it work
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@Maori-Jigglypuff

I’m tired of reaching the fourth chapter as a reason for a new pack of notes, so this is what I found between “the beginning of the third chapter and a visit of city Crell Monferaigne”:

* You have already been informed that with the codes turned on, the skies in the game locations become stormy. They didn’t seem to me like that until I saw skies in Coriander. They look not just stormy, but apocalyptic stormy.

* In one of the places of Serdberg Mountain Ruins in the background can to see how the bush grows directly from the column. What should not have been visible because of the fog.

* Again in Serdberg Mountain Ruins - when climbing the stairs leading to the highest place, can to see that the mountains on the background are translucent - through them can to see the clouds.

* In Serdberg Mountain Ruins sun is a white polygon with sharp edges, not a circle with blurry edges.

* Clouds are too bright in cutscenes in place of Ruins with orb's dais - the skies are often completely white.

* Flashback with orb's pickup has a orange filter, but only at the time of shot switching.

* In Turgen Mine, when switching the hinged bridge, enviroment in the cutscene, wich showing changes of it's position, are lighter than enviroment in walking mode. But this, it seems, is the problem of the game itself (since this is also observed with disabled codes, but not so noticeably), not patches.

* Sahma Desert in battle mode - dunes on the backgrounds looks like after heavy rain of venous blood - most of their colors became dark red.

* Surtsey Volcano Caverns - in cutscene when Leone uses magic on some dead man, his model has no glow at all, and can to see he in its entirety, including his face.

* Cutscene in forest after leaving Surtsey Volcano Caverns should be nightly, but moon bright like sun and daylight environment and characters say that - no. Extra absurd - the sky is as dark as must be in night.


Also something cleared up with issues of "No Battles when you touch Enemies only when you hit them with the Sword" code:

* When Alicia standing on the enemy she cannot use the sword - it just does not work, no matter how to press a "X" button.

* Also sword can’t be using if Alicia rest against the enemy, and it goes to she (or vice versa). It’s inconvenient when enemy is a fast -  necessary to run a long from him to hit and start a battle.

** Interesting fact - If step on the enemy, and then somehow make him go (this is another unknown problem - in the vast majority of cases, the enemies stop, if stand on them), then possible to cross the collapsing bridge in Surtsey Volcano Caverns, since it will not fall.


And the last:

* Additional fact: cutscene with introduction of Wasp Nest also have protection.

* Question: It is possible to replace default Alicia model to a model without stockings from cutscene in Audoula Temple of the Lake?
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(02-20-2020, 03:31 AM)ANd93ml Wrote: @Maori-Jigglypuff

I’m tired of reaching the fourth chapter as a reason for a new pack of notes, so this is what I found between “the beginning of the third chapter and a visit of city Crell Monferaigne”:

* You have already been informed that with the codes turned on, the skies in the game locations become stormy. They didn’t seem to me like that until I saw skies in Coriander. They look not just stormy, but apocalyptic stormy.

* In one of the places of Serdberg Mountain Ruins in the background can to see how the bush grows directly from the column. What should not have been visible because of the fog.

* Again in Serdberg Mountain Ruins - when climbing the stairs leading to the highest place, can to see that the mountains on the background are translucent - through them can to see the clouds.

* In Serdberg Mountain Ruins sun is a white polygon with sharp edges, not a circle with blurry edges.

* Clouds are too bright in cutscenes in place of Ruins with orb's dais - the skies are often completely white.

* Flashback with orb's pickup has a orange filter, but only at the time of shot switching.

* In Turgen Mine, when switching the hinged bridge, enviroment in the cutscene, wich showing changes of it's position, are lighter than enviroment in walking mode. But this, it seems, is the problem of the game itself (since this is also observed with disabled codes, but not so noticeably), not patches.

* Sahma Desert in battle mode - dunes on the backgrounds looks like after heavy rain of venous blood - most of their colors became dark red.

* Surtsey Volcano Caverns - in cutscene when Leone uses magic on some dead man, his model has no glow at all, and can to see he in its entirety, including his face.

* Cutscene in forest after leaving Surtsey Volcano Caverns should be nightly, but moon bright like sun and daylight environment and characters say that - no. Extra absurd - the sky is as dark as must be in night.


Also something cleared up with issues of "No Battles when you touch Enemies only when you hit them with the Sword" code:

* When Alicia standing on the enemy she cannot use the sword - it just does not work, no matter how to press a "X" button.

* Also sword can’t be using if Alicia rest against the enemy, and it goes to she (or vice versa). It’s inconvenient when enemy is a fast -  necessary to run a long from him to hit and start a battle.

** Interesting fact - If step on the enemy, and then somehow make him go (this is another unknown problem - in the vast majority of cases, the enemies stop, if stand on them), then possible to cross the collapsing bridge in Surtsey Volcano Caverns, since it will not fall.


And the last:

* Additional fact: cutscene with introduction of Wasp Nest also have protection.

* Question: It is possible to replace default Alicia model to a model without stockings from cutscene in Audoula Temple of the Lake?

Thanks for this List.It is definitely more than i have expected Laugh


Quote:* Question: It is possible to replace default Alicia model to a model without stockings from cutscene in Audoula Temple of the Lake?
Hmm, i don't know.I never tried to find a Code for that but maybe it is possible because that Cutscene seems to be a genuine One from
the Level itself with all the Characters, i mean it is not a build-in Video Cutscene.

I have uploaded a ArMax Save File which you can import to the Emulator Memory Card with "mymc alpha 2.6" if you are interested.
You have Valkyrie, Silmeria and Lenneth in your Party.
Apparently i was not yet entirely successful to replace some Characters with Valkyrie, Silmeria and Lenneth because
in some Battles the Game freezes.I'm still struggling with the encrypted Character Values Wacko
But it is interesting for now to see all three Characters plus Alicia together Smile


Attached Files
.rar   VP2S, SLES-54644 with Valkyrie, Silmeria, Lenneth in Party.rar (Size: 44,86 KB / Downloads: 119)
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Some Codes i hacked for Smuggler's Run (NTSC) with Game CRC = 0E7F91DA

// Disable Timer in "Smuggler's Mission"
patch=1,EE,00149ed8,word,46000046

// Disable Timer in "Turf War"
patch=1,EE,0014ba18,word,46000046

// No Damage
patch=1,EE,0016df64,word,64030000
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A Code that i hacked to disable the Timer for "Gran Turismo 4 First Preview, NTSC-J" with Game CRC = E906EA37

// Disable Time Limit Countdown Timer
patch=1,EE,002ef740,word,24420000
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(02-20-2020, 07:35 AM)Maori-Jigglypuff Wrote: I have uploaded a ArMax Save File which you can import to the Emulator Memory Card with "mymc alpha 2.6" if you are interested.
You have Valkyrie, Silmeria and Lenneth in your Party.
Apparently i was not yet entirely successful to replace some Characters with Valkyrie, Silmeria and Lenneth because
in some Battles the Game freezes.I'm still struggling with the encrypted Character Values Wacko
But it is interesting for now to see all three Characters plus Alicia together Smile

With this save, game freezes in any battle (as well as when exiting several locations) when trying to attack by Valkyrie, Freya and/or Leone since this three has an empty place on the site of the first normal attack, but there should be a name for the technique.  It is treated by removing the second and/or third attack and replacing it with the first.

There is also a problem - all three (including the first) slots of normal attacks of Silmeria, Lydia, Millidia have the status of "None". But in the each slot must be a technique (or, probably, only on the first slot, but I have not seen any exceptions yet for all playing time). Since the common list of normal attacks for these three is also empty, this issue is fixing by using crystal "Expert's Experience" for increase experience of character, and then fill the slots of normal attacks with open techniques.
Reply
(02-22-2020, 07:00 PM)Maori-Jigglypuff Wrote: A Code that i hacked to disable the Timer for "Gran Turismo 4 First Preview, NTSC-J" with Game CRC = E906EA37

// Disable Time Limit Countdown Timer
patch=1,EE,002ef740,word,24420000

What I need to do, so you make "Freeze Timer" and "Disable AI" cheats for Gran Turismo 4 Online Public Beta (NTSC-UC, SCUS-97436, CRC = 32A1C752)?
Reply
(02-22-2020, 07:47 PM)ANd93ml Wrote: With this save, game freezes in any battle (as well as when exiting several locations) when trying to attack by Valkyrie, Freya and/or Leone since this three has an empty place on the site of the first normal attack, but there should be a name for the technique.  It is treated by removing the second and/or third attack and replacing it with the first.

There is also a problem - all three (including the first) slots of normal attacks of Silmeria, Lydia, Millidia have the status of "None". But in the each slot must be a technique (or, probably, only on the first slot, but I have not seen any exceptions yet for all playing time). Since the common list of normal attacks for these three is also empty, this issue is fixing by using crystal "Expert's Experience" for increase experience of character, and then fill the slots of normal attacks with open techniques.

OK.
It's a very EXPERIMENTAL Save File with actually only purpose to let you see all four Ladies together.
I think that's normally not possible to have Silmeria, Valkyrie and Lenneth all at once.I will try to create
a fully functional Character Modifier Cheat later after i know how the encryption really works.But that
will take time.And thanks for pointing out with the status of "None" and the other things.All these things
seems to be connected to encrypted Values.
Reply
(02-22-2020, 07:59 PM)ANd93ml Wrote: What I need to do, so you make "Freeze Timer" and "Disable AI" cheats for Gran Turismo 4 Online Public Beta (NTSC-UC, SCUS-97436, CRC = 32A1C752)?

Freeze Timer could not be so difficult to do but not sure about disable AI.
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