Post your PCSX2 cheats-patches here!
hello,
Can anyone make code for rogue galaxy SCUS-97490, the cheat i need is this #movement speed modifier like double/triple speed on field
please and thankyou
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(05-10-2022, 07:17 PM)rtp Wrote: hello,
Can anyone make code for rogue galaxy SCUS-97490, the cheat i need is this #movement speed modifier like double/triple speed on field
please and thankyou

I would stick to 2x or 4x...if you move too fast you might clip into walls etc. and get stuck.

Moving Speed X time
(walk faster & jump higher)
20235C2C 3C02XXXX
20236218 3C02XXXX
XXXX:
2 times: 4000
4 times: 4080
8 times: 4100
16 times: 4180
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(05-09-2022, 03:39 PM)Maori-Jigglypuff Wrote: I have also created the Patch for "Devil May Cry 3: Dante's Awakening SE, SLUS-21361"
but i don't have the Game so i cannot say if the Patch is working properly.If
someone want to test the Patch whether the Codes are working without crashing
the Emulator or causing TLB Miss errors i can upload the Patch.
The PCSX2 Wiki about this Game says Game CRC is 25FC361B


Edit: I think iam going to upload the NTSC Patch now because i have limitations to Internet Access.
        OK, any Tester can try out the Patch and report back anytime if Patch is working or not.

Devil May Cry 3: Dante's Awakening SE, SLUS-21361

Region: NTSC (U)
CRC: 25FC361B
Comments: Graphical Improvements
Author: Savas Gürcebe [Maori-Jigglypuff]

- Complex Control-System for enhanced World and Characters
  Brightness without any bad additional Lights
  [Characters true Shape and Skin will be revealed now]
- Disable Blur Effect (and increase Game Speed to 100%)
- No black Borders
- Infinite maxed out Health
- Infinite maxed out Devil Trigger
- Enemies never attacking you
  [Code dormant]
- Gain 999999 red Orbs by collecting One
- Vital Star S Amount never decreases after Use
- Vital Star L Amount never decreases after Use
- Devil Star Amount never decreases after Use
- Holy Water Amount never decreases after Use

I test it and it work! I test much of your codes on ps4 and it look special there! Thanks for ur work!
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(05-11-2022, 10:31 PM)VikaCaptive Wrote: I test it and it work! I test much of your codes on ps4 and it look special there! Thanks for ur work!

Very good Happy and Thanks for Testing.
I am NOT accepting Code/Patch Requests
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(05-10-2022, 06:13 PM)carloss Wrote: thanks for the dmc3 codes maori

i'm only using the "no black borders" code, it works but apparently some cutscenes are just videos (intro and the ones for level 1)

Yes, some Cutscenes must be Videos and not from the actual Game Environment.Codes have no Effect on them.
I am NOT accepting Code/Patch Requests
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(05-12-2022, 01:54 AM)Maori-Jigglypuff Wrote: Very good Happy and Thanks for Testing.

(05-12-2022, 02:59 AM)Maori-Jigglypuff Wrote: Yes, some Cutscenes must be Videos and not from the actual Game Environment.Codes have no Effect on them.

Correct.

Back then on Ps2, we couldn't easily tell if a certain, apparrently in-engine cutscene, was rendered realtime or was pre-rendered, but now when we play in higher resolution, the difference is very noticeable.

Thanks for your hard work man!
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Devil May Cry 2 (Disc 2) (Lucia Disc), SLUS-20627

Region: NTSC (U)
CRC: 08995DEE
Comments: Graphical Improvements
Author: Savas Gürcebe [Maori-Jigglypuff]

- Enhance World, Rooms and Character Brightness and disable their additional extra Lights
- No black Borders
- Disable World Renderer
- No Body Shadow of the Character on the Ground
- Replenish Devil Trigger through Attacks on/from Enemies with maximum available Devil Trigger Value
- Replenish Devil Trigger on Loading Platform with maximum available Devil Trigger Value
- Infinite Devil Trigger with maximum available Devil Trigger Value
- Disable all Enemy AI
  [Code dormant]
- Infinite maxed out Health
- Gain 999999 Orbs by collecting One


Note: The Codes in this Patch are 100% identical with those which are in Dante Disc Patch.
         Only the Code for Dante's 2nd Transformation has been removed which would
         cause the Game to freeze because Lucia has no 2nd Tranformation Form.
         It is a little bit inconvenient that both Game Disc CRCs are identical.
         This Patch like its Counterpart Dante Disc are untested, maybe someone can test them.
         I have updated all four DMC2 Patches, now the dark breakable Statues should be bright
         as the Environment.Hope any Tester can confirm this too.

Edit: Updated Patch with 999999 Orbs and infinite Health Codes.Codes untested but should work i think.


Attached Files
.pnach   08995DEE.pnach (Size: 2,38 KB / Downloads: 23)
I am NOT accepting Code/Patch Requests
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I hope this is the right place to post this....

These two patches are for US (NTSC) versions of the Resident Evil Outbreak games. They both do the same thing: Stop the Virus Gauge Percentage from increasing. This way, you never have to worry about becoming a zombie or wasting a precious inventory space on an anti-virus capsules.

No other cheats are applied. This is not an Infinite Heath/Ammo/whatever patch.

The 0245EF6D.pnach file is for RE Outbreak (Greatest Hits) / version 2.00

The 1E65A50E.pnach file is for RE Outbreak File #2 / version 1.05

*Note #1*
If your Typewriter (Temp) saves fail to load in the first game, it's not because of this patch. It's caused by creating a Temp save with the widescreen patch enabled. Disable the widescreen patch before starting the game for Temp saves to function properly. Alternately, you can keep it enabled and use save states until you beat the level and make a manual or autosave to the memory card to keep your progression/unlocks. 

Typewriter saves function properly with the widescreen patch for File #2, btw.

*Note #2* 
There are apparently two US/NTSC versions of RE Outbreak File #2. If the patch doesn't work for your disc(and it's definitely a US/NTSC disc) you can try replacing the last two letters in the .pnach file name '0E' with '9B' to get it to load. I only own the 1.05 version of File #2, however, so I have no idea if the patch itself is compatible with the other US version.

Thx to whoever made the Omniconvert/PCSX2 Cheat Converter tools(Sry!) and also VirusPunk, 47iscool(and others, sry again!) for finding/creating AR/GameShark codes for the Greatest Hits version that actually, well y'know, work!


Attached Files
.pnach   1E65A50E.pnach (Size: 462 bytes / Downloads: 13)
.pnach   0245EF6D.pnach (Size: 453 bytes / Downloads: 17)
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Good afternoon everyone!) Can someone please make a cheat codes for the game Ghost Vibration for the PAL version?

Game CRC: CDD0C904
OS: Windows 10 Home
CPU: Intel® Pentium® CPU G2030 @ 3.00GHz
GPU: PALIT GeForce GT 1030 @ 2 GB
RAM: 12 GB DDR3
PCSX2 version: Nightly - 1.7.2916
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Biohazard 4, SLPM-66213

Region: NTSC (J)
CRC: 60FA8C69
Comments: Graphical Improvements
Author: Savas Gürcebe [Maori-Jigglypuff]

- Characters and World Brighter and disable all kind of
  their additional Lights and correct Brightness and
  individual Color Adjust for Item Indicators
  [Characters true Shape and Skin will be revealed now]
- Stack-Pointer controlled for special Brigthness Adjust of
  1/3) Laboratory of Plaga Sample ("Assignment Ada")
  2/3) Cannons in Shipyard ("Separate Ways")
  3/3) Giant Salazar-Statue ("Main Game")
- Disable completely white Brightness of Game-System
- No Body Shadow of the Characters on the Ground
- Disable Fog
- Disable moving Fog Clouds
- Gain 99999999 PTAS by collecting from a killed Enemy
  or from the wooden Box
- Gain 99999999 PTAS by selling an Item
- Gain 99999999 PTAS by buying an Item
- Infinite Health Leon
- Infinite Health Ashley
- Infinite Ammo for all Weapons
- Infinite Arrows for all Bowguns and
  infinite Hand-, Incendiary-, and Flash Grenade Usage
- No Waiting-Time for Krauser to transform his Arm
  in "The Mercenaries"
  [By Address-Pointer Localization]
- One Hit Kill Enemies
  [Code dormant]
- Collectable Items from killed Enemies never disappear
  [Code dormant]
- Background Music Modifier in "The Mercenaries"
  [Code dormant]
- Press L3 + R3 to gain 30 Minutes Time in "The Mercenaries"

Very big Thanks to Hanimar [ps2dis], Rathlar [Joker It!],
Vector [PS2 save Builder] and Others who shared their Brain
and made me possible to create this fantastic Patch.


Attached Files
.pnach   60FA8C69.pnach (Size: 11,5 KB / Downloads: 16)
.rar   BH4_1_Save_SLPM_66213.rar (Size: 37,46 KB / Downloads: 6)
I am NOT accepting Code/Patch Requests
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