02-17-2014, 04:32 AM (This post was last modified: 02-17-2014, 04:35 AM by Kitsune.)
So, I have a request, which I hope someone can help me out with.
Will someone provide me with a Joker Code for Infinite Items on .Hack//GU Vol.3: Redemption? Or show me how I may do it myself? Seems rather complicated.
The reason I want it is that the code never turns off. You can delete it, but it stay activated. That means I can never get rid of items in my inventory, which is makes playing with a limited Inventory rather difficult.
02-24-2014, 02:03 AM (This post was last modified: 02-24-2014, 02:06 AM by arithine.)
Here's a code to get cutscenes to go fullscreen in persona 4 while using a 16:9 aspect ratio, I modified the original widescreen hack because i didn't like how sometimes chars that were supposed to be off screen just ran in place.
DEDC3B71.pnach
Code:
gametitle=Shin Megami Tensei: Persona 4 (SLUS-21782B)
//FMV's fix by nemesis2000
patch=1,EE,0046957c,word,1460000a
patch=1,EE,00469584,word,3c03c294
patch=1,EE,00469588,word,10000008
patch=1,EE,0046958c,word,00000000
patch=1,EE,004695a8,word,3c03c1a8
patch=1,EE,004695bc,word,00000000
Also wondering if i should include some of the ui fixes.
(02-17-2014, 04:32 AM)Kitsune Wrote: So, I have a request, which I hope someone can help me out with.
Will someone provide me with a Joker Code for Infinite Items on .Hack//GU Vol.3: Redemption? Or show me how I may do it myself? Seems rather complicated.
The reason I want it is that the code never turns off. You can delete it, but it stay activated. That means I can never get rid of items in my inventory, which is makes playing with a limited Inventory rather difficult.
(02-24-2014, 02:03 AM)arithine Wrote: Are you loading from a quick save? Quick saves keep the patch intact.
I don't follow what you mean.
If I use a Save State, which I do before I activate or deactivate codes from the PNACH, I hit Load State, F3, so that it resets the game and accepts the changes made in the PNACH.
You are saying that it is because I do that, it keeps it alive, even though I used a double slash, e.g. //patch=1,EE,201F09EC,extended,00000000, and I even tried deleting the whole line.
If that is the case, why is it that I have other codes that were active at one point, but I have since turned off, still active even though I load from a game-made save?
02-24-2014, 09:41 AM (This post was last modified: 02-24-2014, 09:42 AM by arithine.)
(02-24-2014, 05:16 AM)Kitsune Wrote: I don't follow what you mean.
If I use a Save State, which I do before I activate or deactivate codes from the PNACH, I hit Load State, F3, so that it resets the game and accepts the changes made in the PNACH.
You are saying that it is because I do that, it keeps it alive, even though I used a double slash, e.g. //patch=1,EE,201F09EC,extended,00000000, and I even tried deleting the whole line.
If that is the case, why is it that I have other codes that were active at one point, but I have since turned off, still active even though I load from a game-made save?
Thanks for any help.
Try starting the game from scratch and do not load from the savestate, see what happens
savestates are an easy way to save whenever you want, but it can seriously break your savegame in the long run, some games where if you try to save at a place (Ingame) it might kick you back to the bios screen (Xenosaga Episode I) then it's a different story, but always make sure that you use the ingame save over savestates anyday.