(06-03-2010, 12:47 AM)warr12 Wrote: Ok, here is what I noticed. Slycooper becomes unplayable with the FPS continually dropping (until it reaches 1FPS but it probably goes lower than that as well) in microvu unless you select supervu legacy. This happens in the first 3d image with the flag. the hack that skipps the mpeg does not fix this because it does not happen with MPEGS but the problem seems to be with the graphics of the game. This happens with Micro vu set in none, normal, extra, extra+ . And of course with no speedhacks.
Did you even read the first post? This is strictly moderated and for microVU specific bugs not random support questions. Post a new thread in general discussion after searching the forums for the particular game