Resolved: Simple bug with the console reporting.
#21
It has now been changed on the github, so the console no longer tries to guess which renderer you're using Smile

Should probably request that GSDX has it added to the window bar so that tells you lol
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#22
(05-07-2015, 10:07 PM)refraction Wrote: It has now been changed on the github, so the console no longer tries to guess which renderer you're using Smile

Should probably request that GSDX has it added to the window bar so that tells you lol

Yeah, I'll see if I can add it tonight and make a PR. I'm in the car with my dad right now, so i can't
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#23
Yes you can, you have an ultrabook. Stop being a puss <.<
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Windows 10 Pro x64 Version 1909 | AMD Ryzen 5 5600X | GIGABYTE AORUS GeForce GTX 1080 Ti | Crucial 16GB (2x8GB) DDR4 3600 RAM | Samsung 850 EVO 500 GB SSD | WD Red Plus 8TB

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#24
it doesn't have an SSD. It's a hybrid drive.


Fine, let me download the source and start digging.
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#25
@Nobbs66

Okay. I'll leave the gui panel renderer display to you. I have to make the PR for the Anisotropic filtering for Opengl on windows, I'll send the PR after blyss cross checks my commit.

hint:- use the renderer variable and have a conditional statement based on the variable value.

The commit for the console message change to ""Toggling GSdx Hardware/Software renderer" has been merged. now, If you implement the current renderer display on the gui panel that will prevent confusion for the users. after your PR get's merged, I'll move this to resolved issues. Smile
We're supposed to be working as a team, if we aren't helping and suggesting things to each other, we aren't working as a team.
- Refraction
#26
(05-07-2015, 10:22 PM)Nobbs66 Wrote: Yeah, I'll see if I can add it tonight and make a PR. I'm in the car with my dad right now, so i can't

any updates on this ?
We're supposed to be working as a team, if we aren't helping and suggesting things to each other, we aren't working as a team.
- Refraction
#27
*****! Completely forgot about it tbh. Let me look under the hood when i get home. i'm in class currently
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#28
I hate the PCSX2 GUI. I've been searching for hours and I can't find the damn GS frame title bar.
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#29
here are the required files for the change :

https://github.com/PCSX2/pcsx2/blob/2b56...mmands.cpp
https://github.com/PCSX2/pcsx2/blob/8a5c.../GSFrame.h
https://github.com/PCSX2/pcsx2/blob/e726...oPanel.cpp
https://github.com/PCSX2/pcsx2/blob/9a7d...eForGS.cpp
https://github.com/PCSX2/pcsx2/blob/e726...lugins.cpp

If you have any doubts on the Implementation, feel free to PM me. Wink
We're supposed to be working as a team, if we aren't helping and suggesting things to each other, we aren't working as a team.
- Refraction
#30
Thanks ssakash!
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