Quote:how can i use PGO on plugins... I succed with pcsx2 itself but not the plugins...
I have to wonder if you know how to code in the first place.
My view is, SVN is only for devs that know exactly what they are doing. Giving access to the overall public for it is completely lame. Profile guided optimization is not something really that non programmers should do, if the code ain't profiled properly you run into performance issues.......
Quote:Yeah the V_Core references contain the buffer details, and alpha factors. It's not exactly a cut and dry thing to take the code and tailor it for use outside the context of the SPU2. You'd need to allocate a buffer large enough to do the processing, and then remove references to the StartX (which tells SPU2-X where the buffer is located in SPU2 mem). Since you'd be referencing an array of your own manufacture, you don't need to position it within SPU2 memory.
Thanks for the info, and thats exactly what I am doing: Allocating a sample buffer to hold the processed data, to output to foobar2000. Would be interesting though to see the results from the model you are using. Not to mention, I'm intrigued as to the model coefficients the PS2 kernel uses, since the end user needs to have control over the parameters of the filter.