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(04-30-2010, 07:17 PM)sakraycore Wrote: So for these demanding games how much CPU speed do you need for full speed?
Hmmm... I would say that it's not all about cpu. Even that coders are doing great job, pcsx2 is still far from perfection and many things will be improved, it's still 32bit program, maybe 64bit version could give some boost? For today any modern cpu with clock around 3.6GHz will do the job, doesn't matter if it's intel or amd. Some games won't work fullspeed at the moment even on 4.5GHz.
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05-01-2010, 08:16 AM
(This post was last modified: 05-01-2010, 08:17 AM by Blaze.)
(04-29-2010, 07:30 AM)Gespenst Wrote: Armored Core: Last Raven
As GSDX won't able to run it.
For such 2d game, SRWGs only reaches 40-50 FPS.
Actually, you can play AC:LR using software mode, atleast on the recent alpha builds.
I get 40ish FPS on the menu/garage, but almost always full speed ingame with 6 threads. However i only tested like the first mission. >.>
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Anyone care to suggest a scene/moment in one of the following games they believe to be one of, if not, the most demanding on their PC? Like maybe one where the FPS always drops to it's lowest (even on a high-end rig) in their experience.
Valkyrie Profile 2
Shadow of the Collosus
God of War
Xenosaga 1
Metal Gear Solid 3: Snake Eater
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metal gear solid 3 ALL OF IT oO
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Pcsx2: Always Latest
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(04-28-2010, 02:50 PM)fischkopf Wrote: Gran Turismo 4. Its almost impossible to get FULL speed.
All Ratchet and Clank games.
For the Ratchet games, i don't really think it's so much that they're so demanding to run as it is that they have some sort of issue achieving the right timing or something. You can actually get them to play almost fullspeed (and sometimes MORE than fullspeed) when you turn the framelimit off. Even my computer with its crappy GPU can get near or greater than fullspeed by that method. So there's something more at work there. It stands to reason there's some kind of emulation glitch there and not that the game is that demanding. And the music always seems to work about fullspeed too, even when the action isn't. Weird stuff, i guess these games just need a bit more work and they might just play pretty well on less than extreme PC's.
The PS2 port of Size Matters runs great though, but it looks a lot worse than the others since it was a bare bones PS2 port. Maybe that's why it runs so well. Must be running on a fairly different engine. I can get fullspeed with very few graphical glitches almost all the time. But it beats me what the issue with the other ones is at the moment...
I've been able to get most of the games i've tested working pretty well on my PC. But Dragon Quest VIII, Rayman 2 Revolution, and Jak 2 seem to have some speed issues at times. I would assume they may be GPU-intensive because i've seen other people run them on similar or lesser CPU's than my own. But they had better GPU's. Offtopic kind of, but i think i'll try to get mine upgraded to something like a Radeon 5670 or something (or anything i can put in a cheap Dell PSU without changing that). Maybe that would remove part of my bottleneck.
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I think Spider-Man:Web Of Shadows is pretty demanding
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05-14-2010, 08:57 AM
(This post was last modified: 05-14-2010, 09:09 AM by Shadow Lady.)
I get ~35FPS in Primal, that is with speedhacks (at least speedhacks before they break the game) and most of the speedy options enabled.
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