ZZogl -- Zero GS KOSMOS fork
Does interface option for Windows working correctly? Does it placed correctly?
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ZZOgl Rev.149 for linux


Attached Files
.7z   libZeroGSoglr.so.0.17.149.7z (Size: 152,49 KB / Downloads: 193)
CPU: AMD Phenom II X6 1055T @ 3500MHz (250x14 @1,347v) 2500MHz HT/CPUNB
COOLER: Cooler Master 212+
MOBO: Asus M4A785TD-V EVO - - - RAM: 4x2GB kingston DDR3-1333 8-8-8-20 1.5v
VIDEO: ATI™ Radeon™ HD 6950 (6970 Bios MOD)
HDDs: 4x 1TB Samsung Spinpoint F3 (Raid 0) (see link)
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By the way, if Widescreen would be working correctly, I think ZZogl could be put in main pcsx2 repository. I will work on it, but current bugs seems be hard. And I finish KH1 with almost no issues (several minor issues present, that does not affect gameplay).
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(05-08-2009, 05:00 PM)Zeydlitz Wrote: Does interface option for Windows working correctly? Does it placed correctly?
Need some repostioning, I'll do that tomorrow and upload patch to you.
   
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it's be nice. And place from FFX hack -- don't touch it. I plan to add new hack here.
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Where can I get r105, where SW Force Unleashed problem was partially solved?
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u would have to download it from the svn and compile it, like this
This assuming you're using linux
Code:
svn checkout http://sanechka.spb.ru/svnroot/ruslan/zerogs/ -r 105
chmod +x ./zerogs/build.sh
cd ./zerogs
./build.sh all
then copy it from ./opengl

for windows i've no idea, never had to compile anything in windows, so i can't help you.
But if it is of any help, here's r105 for linux.


Attached Files
.7z   libZeroGSoglr.so.0.15.105.7z (Size: 149,89 KB / Downloads: 177)
CPU: AMD Phenom II X6 1055T @ 3500MHz (250x14 @1,347v) 2500MHz HT/CPUNB
COOLER: Cooler Master 212+
MOBO: Asus M4A785TD-V EVO - - - RAM: 4x2GB kingston DDR3-1333 8-8-8-20 1.5v
VIDEO: ATI™ Radeon™ HD 6950 (6970 Bios MOD)
HDDs: 4x 1TB Samsung Spinpoint F3 (Raid 0) (see link)
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Partially == menus is o'k. But no more.
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So more or less like Gabest plugin. I'd really like to play that game... Sad
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I just fixed sonic unleased a few days ago, unless you have a different crc than the us version. No shadows with d3d though.
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