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#1
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#2
Quote:Was done in SVN 639, so almost the latest revision to date.
you mean it's worse than in the stable build ?
Quote:TL;DR: I think this series needs some attention.
Probably. can you give us an idea of when you will have fixed those ? And of what causes the troubles ?
CPU : I7 2600K Oc'ed @ 4.2Ghz
Mobo : Intel P67 southbridge
GPU : NVIDIA Geforce GTX 750 Ti
RAM : 6 Go
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#3
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#4
Quote:you mean it's worse than in the stable build ?
CPU : I7 2600K Oc'ed @ 4.2Ghz
Mobo : Intel P67 southbridge
GPU : NVIDIA Geforce GTX 750 Ti
RAM : 6 Go
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#5
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#6
Ok.
Because it could be worthe making a proper bug report, then... Smile
CPU : I7 2600K Oc'ed @ 4.2Ghz
Mobo : Intel P67 southbridge
GPU : NVIDIA Geforce GTX 750 Ti
RAM : 6 Go
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#7
These issues have been around for a LONG time. The messed up eyes are due to the texture cache not being implemented correctly in HW mode. I'm not sure why the shadows are screwy. I asked refraction a while back and he didn't know either
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#8
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