let's see what we can do about the speed, shall we? 3.5ghz should be PLENTY fine for MGS2. and well, not dealt with AMD so you're gonna have to be a guinea pig for this, but we'll see what happens:
this is for 1.2.1, if you want newer, let me know:
pcsx2_vm (only part of it, copy and replace the section)
gsdx.ini (full ini, replace contents):
then test this one, and see if there is improvement, or slowdowns:
this is for 1.2.1, if you want newer, let me know:
pcsx2_vm (only part of it, copy and replace the section)
Quote:[EmuCore/Speedhacks]
EECycleRate=0
VUCycleSteal=0
fastCDVD=disabled
IntcStat=enabled
WaitLoop=enabled
vuFlagHack=enabled
vuThread=enabled
gsdx.ini (full ini, replace contents):
Quote:[Settings]
Adapter=default
Renderer=4
Interlace=7
AspectRatio=0
upscale_multiplier=1
filter=2
paltex=1
logz=1
fba=1
aa1=0
nativeres=1
resx=1024
resy=1024
extrathreads=4
ShadeBoost=0
Fxaa=0
shaderfx=0
UserHacks=0
then test this one, and see if there is improvement, or slowdowns:
Quote:[Settings]
Adapter=default
Renderer=4
Interlace=7
AspectRatio=0
upscale_multiplier=1
filter=2
paltex=1
logz=1
fba=1
aa1=0
nativeres=1
resx=1024
resy=1024
extrathreads=6
ShadeBoost=0
Fxaa=0
shaderfx=0
UserHacks=0