10-06-2016, 05:41 AM
(This post was last modified: 10-06-2016, 06:17 AM by MelvinSmiley.
Edit Reason: Additional info
)
So my pcsx2 framerate is supposed to be at constant 60 fps according to fraps, but burnout 3 and ssx 3 feel very choppy and laggy nonetheless. I realize that in-game framerate of ps2 games is less than 60 fps.
However even on a real ps2 burnout 3 seems to run a lot better that on my rig. I compared my framerate with a video of burnout 3 on real hardware and my framerate is definitely a lot worse. On a real ps2 burnout 3 waterfront musce car grand prix is well playable and on my system it turns into a slideshow, with frame drops as soon as more cars appear on screen.
Same with SSX 3.
I tried everything, changing video plugins, resolutions, turning speedhacks on and off and nothing seemed to help. I have no idea how to fix this and would appreciate any input. My usual graphic settings are 4x internal resolution, 4x anisotropic filtering, no shaders, no hacks, nothing too fancy.
My cpu is i7-3820 3.6 ghz and gpu is gtx 1070, 16 gb ram + ssd. Using the newest dev build of pcx2.
However even on a real ps2 burnout 3 seems to run a lot better that on my rig. I compared my framerate with a video of burnout 3 on real hardware and my framerate is definitely a lot worse. On a real ps2 burnout 3 waterfront musce car grand prix is well playable and on my system it turns into a slideshow, with frame drops as soon as more cars appear on screen.
Same with SSX 3.
I tried everything, changing video plugins, resolutions, turning speedhacks on and off and nothing seemed to help. I have no idea how to fix this and would appreciate any input. My usual graphic settings are 4x internal resolution, 4x anisotropic filtering, no shaders, no hacks, nothing too fancy.
My cpu is i7-3820 3.6 ghz and gpu is gtx 1070, 16 gb ram + ssd. Using the newest dev build of pcx2.