Win XP SP3, 32bit.
Intel Core 2 Duo E8200 (2.66Ghz)
Nvidia GeForce GTS 250
SyncMaster BX2231 (Monitor)
Using pcsx2 "0.9.7.3876m"
using mVU recompilers
Frameskip disabled,
INTC Spin Detection, Enable Wait Loop, and mVU Flag Hacks on.
Everything else is default.
GSdx 3693, SSE2
DX9 (Hardware)
Texture filtering and Logarithmic Z on.
Setting GSdx to DX9 (software) just spits out nothing but garbage, and doesn't even stop the flashing or things getting stuck on screen. Messing with the hacks seems to have no noticeable change on the situation either, even turning them off doesn't do much of anything.
=================================================
Just "Fixed" the problem by upgrading to Windows 7 64 bit. The problem appears gone in all the games where it was happening, including this one. Works in either DX9 or DX10 with GSdx, settings are the same, as is hardware.
Thus the problem is "Fixed" insomuch as I threw out such a large variable that there is no real way to determine WHY it needed fixing.
Thanks anyways, now I have a game to re-play.
Intel Core 2 Duo E8200 (2.66Ghz)
Nvidia GeForce GTS 250
SyncMaster BX2231 (Monitor)
Using pcsx2 "0.9.7.3876m"
using mVU recompilers
Frameskip disabled,
INTC Spin Detection, Enable Wait Loop, and mVU Flag Hacks on.
Everything else is default.
GSdx 3693, SSE2
DX9 (Hardware)
Texture filtering and Logarithmic Z on.
Setting GSdx to DX9 (software) just spits out nothing but garbage, and doesn't even stop the flashing or things getting stuck on screen. Messing with the hacks seems to have no noticeable change on the situation either, even turning them off doesn't do much of anything.
=================================================
Just "Fixed" the problem by upgrading to Windows 7 64 bit. The problem appears gone in all the games where it was happening, including this one. Works in either DX9 or DX10 with GSdx, settings are the same, as is hardware.
Thus the problem is "Fixed" insomuch as I threw out such a large variable that there is no real way to determine WHY it needed fixing.
Thanks anyways, now I have a game to re-play.