06-06-2014, 08:41 PM
06-06-2014, 08:46 PM
I tried it both with MTVU on and off. It happens either way.
06-06-2014, 09:09 PM
Not really a fix but I want a confirmation. This patch disable my init read fifo call, so it use the old ways.
Code:
--- a/plugins/GSdx/GS.cpp
+++ b/plugins/GSdx/GS.cpp
@@ -546,7 +546,7 @@ EXPORT_C GSinitReadFIFO(uint8* mem)
{
try
{
- s_gs->InitReadFIFO(mem, 1);
+ //s_gs->InitReadFIFO(mem, 1);
}
catch (GSDXRecoverableError)
{
@@ -568,7 +568,7 @@ EXPORT_C GSinitReadFIFO2(uint8* mem, uint32 size)
{
try
{
- s_gs->InitReadFIFO(mem, size);
+ //s_gs->InitReadFIFO(mem, size);
}
catch (GSDXRecoverableError)
{
06-06-2014, 09:16 PM
I'd be happy to test it, but I have no idea how to make use of it @_@
I have the PCSX2 source, and Visual Studio 2013(obviously since I make builds), but how to apply that patch?
I have the PCSX2 source, and Visual Studio 2013(obviously since I make builds), but how to apply that patch?
06-06-2014, 09:21 PM
what? o_O it's not about you're no pcsx2 coder?!?
actually just "//". plain to c-comment.
Code:
filename
line number function head
- term
+ term
actually just "//". plain to c-comment.
06-06-2014, 09:24 PM
(06-06-2014, 09:21 PM)dabore Wrote: [ -> ]what? o_O it's not about you're no pcsx2 coder?!?No,Blyss was a normal menber and later become a moderator of the forum(but its not a Pcsx2 Team dev.).
Code:line number
+ //
He already talk about this many times....
I think the Code have to be putted in the Game index....maybe.
06-06-2014, 09:27 PM
ehh... ... see you in offtopic. that's just a plain thing to read a source patch.
06-06-2014, 09:35 PM
Well it's a diff patch I think, so regardless of whether one is a coder or not, it should be as simple as applying the patch to the code, and then building. I'm sure it's something I could do, if I only knew how lol.
06-06-2014, 09:44 PM
Try to copy paste into a file and do a git apply your_file
06-06-2014, 09:50 PM
why messing with the machine? it's just 2 lines you gotta comment out and compile. you could do manually.
if you wanna bother patching machinal. you gotta have a svn client and use a context menu "apply patch" or use a sh*thub equivalent and you gotta learn the commandline commands for it.
/e don't you post while i search.
full quicksearch tutorial
if you wanna bother patching machinal. you gotta have a svn client and use a context menu "apply patch" or use a sh*thub equivalent and you gotta learn the commandline commands for it.
/e don't you post while i search.
full quicksearch tutorial