07-18-2017, 06:41 PM
Intel released new gpu drivers, enabling opengl 4.5 for kabylake and previous platform. Unbelievable. I need to check it out.
GSdx 1.0
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07-18-2017, 06:41 PM
Intel released new gpu drivers, enabling opengl 4.5 for kabylake and previous platform. Unbelievable. I need to check it out.
Metal Gear Solid 3 Substance, pilot missing at cockpit. I test with latest build 2184, opengl software and hardware, and try many type of crc hack setting, blending unit etc also no luck.
Original Ps2 hardware Pcsx2
08-31-2017, 05:15 PM
Might want to try Imgur instead; Photobucket has gone off the deep end.
Custom Desktop
CPU: Haswell Core i7 4770 3.40 GHz (3.90 GHz w/ Turbo Boost) CPU Instructions: MMX, SSE1, SSE2, SSE3, SSSE3, SSE4.1, SSE4.2, EIST, iAMT2, Trusted Execution Technology (TXT) OS: Windows 10 Home Edition 64-bit RAM: 16 GB DDR3 SDRAM HDD: 3 x 1 TB Western Digital HDD Video: eVGA GeForce GTX 970 4 GB GDDR5 Audio: Realtek 5.1 HD Audio
08-31-2017, 07:20 PM
Already update the photo, photobucket is *****.
10-25-2017, 05:52 PM
(This post was last modified: 10-25-2017, 05:52 PM by masterotaku.)
Finally, we (me and bo3b, one of the 3Dmigoto developers) have found out that the problem of not being able to load 3Dmigoto (its main file is a "d3d11.dll") in Windows 10. It wasn't a problem of 3Dmigoto. It's a PCSX2 issue, because somewhere in the GSdx code, it does some specific things when it's used in Windows 10.
Here's the discussion about it, when we originally thought it was a 3Dmigoto problem: https://github.com/bo3b/3Dmigoto/issues/41 Suspicious parts of the GSdx code in github: https://github.com/PCSX2/pcsx2/search?ut...eater&type= Presumably, PCSX2 changes the working directory or something like that, so it doesn't see DX11 wrappers like 3Dmigoto or ReShade (I found some threads about this problem with ReShade). In comparison, DX9 wrappers work correctly in DX9 mode. I don't know about OpenGL ones because I didn't try. If this gets solved, I'll be able to keep doing DX11 shader mods and using 3D Vision (for this last thing I'd probably need a new stereoscopy patch with those changes). Should I open an issue on github, or is this post enough?
CPU: AMD Ryzen 7 7800X3D
GPU: Nvidia GeForce RTX 2080 Ti GAMING X TRIO Motherboard: ASUS ROG Strix X670E-F Gaming WiFi RAM: Corsair Vengeance 6000MHz CL30 DDR5 Monitor: Asus PG278QR OS: Windows 11
10-25-2017, 08:58 PM
(This post was last modified: 10-25-2017, 08:59 PM by masterotaku.)
(10-25-2017, 06:12 PM)Bositman Wrote: A github issue will help, please do Done: https://github.com/PCSX2/pcsx2/issues/2106 I hope it's detailed enough. I don't have Windows 7 currently (and don't have much free space), so I can't go back to it to compare builds now if someone asks me to do it.
CPU: AMD Ryzen 7 7800X3D
GPU: Nvidia GeForce RTX 2080 Ti GAMING X TRIO Motherboard: ASUS ROG Strix X670E-F Gaming WiFi RAM: Corsair Vengeance 6000MHz CL30 DDR5 Monitor: Asus PG278QR OS: Windows 11
01-17-2018, 12:12 AM
News for gsync?
10-02-2018, 01:16 AM
Where can I put d3d9.dll and d3d9.ini?
(12-23-2016, 12:47 AM)masterotaku Wrote: Discovery tiiiiimeeeeee!!! |
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