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I did find a widescreen value for silent hill but its zoomed from one angle but proper from another which is a huge problem
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BTW how to convert the code into PPF patch?
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Have you tried Crash Bandicoot and Spyro series games? These seem like a step before being able to get a proper widescreen patch.
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I've tried both and have had no result.
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Hello again, a crazy theory as mentioned. You could run two instances of the emulator. In one the game in its normal aspect and the other with the code that injects the emulator to make them wide and then compare both memories to see the differences? It could be a possibility to see where values are staying and once detected, turn to typical codes.
Suggest it is easier than done, but at least there's something to try.
Greetings!
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Hi everyone.
(sorry for my english). I want to say thank you for all this widescreen hacks, ure awesomes.
but i have a little question, can i auto enable the code in epsxe ? with a command line or something ?
for example bloody roar 2, i wrote the code in a txt file named "SCUS_944.24.txt" into the cheats folder. But i must to run the game go back to desktop, go to option and go to cheats section for enable it. im not lazy but i use a frontend for my epsxe emulator, so i prefer to auto load cheats automaticly.
i saw a command line -loadcheat but its just for *.cht files i think, so there is a command or with epsxecutor to do this ?
thank you so much again.