Well you probably should have made like a separate thread for all these, but XD
I used the pcsx2 shader and liked it so much i decided to also get the psx shader for petes ogl2, and it sadly doesnt work.
You are looking for amd testers well, im using a mobile amd card lol
im not really sure exactly what you need from testers for it, but id love for you to get it working 100%, since id really love to use it for psx emulation and recommend it to others.
Here is some information (ya its more then you probably need lol)
system
OS: windows 8 pro x64 build 9200
CPU: core i5-2450M
ram: 8GB ddr3 1333 9-9-9-24
GPU: 1GB 128bit GDDR3 AMD 7670M
drivers and etc are all as up to date as possible.
emulator/plugins
emu: epsxe 1.8.0 patched with sharked enhanced (but have tried 1.8.0 unpatched aswell)
graphic plugin: petes opengl2 driver 2.9
sound plugin: peops sound audio driver 1.10
controller: lillypad (from pcsx-r page)
bios: scph1001.bin
games are ripped into .iso format, and it happens with any game.
here is graphic config
The shader options are set for the natural shader i was using (shader level 3 and 1pixel offset). But ive tried turning full screen filtering on/off, pixel offset to 0, and also shader 1-4 for default settings. all result in the same.
I have my shaders directory set up, and i did copy all the files from the psx fx folder into the root of the shaders directory. (other then the readme and the .xml for np++)
all settings for the shaders are atm defaults.
Error messages when opening a game using the psx fx shader
then