I have the latest version of PCSX2 and a PAL version of Dragon Ball Z Budokai Tenkaichi 3. I am experiencing strange graphical issues with this game and I have screenshots below:
![[Image: dragonballzbudokaitenka.png]](http://img87.imageshack.us/img87/3369/dragonballzbudokaitenka.png)
![[Image: dragonballzbudokaitenka.png]](http://img718.imageshack.us/img718/3369/dragonballzbudokaitenka.png)
Problems:
1) There is a large area of white in front of my character and when I move around the maps, this lights up whatever is in front of me.
2) Players have a rough black outline around them. (see around Buu)
I use the same ISO on my dads PC and this works perfectly. I am running the emulator using Direct X 11 Hardware. When I change to Direct X 9 Hardware, problem 1 has been resolved, but problem 2 gets worse and the game is more laggy. Here is a screenshot of my config:
![[Image: gsdx10.jpg]](http://img818.imageshack.us/img818/1042/gsdx10.jpg)
I recently changed graphics card from a Radeon HD 4890 (Using Direct X 10 inside PCSX2) to a Radeon HD 6950 but this did not help.
![[Image: dragonballzbudokaitenka.png]](http://img87.imageshack.us/img87/3369/dragonballzbudokaitenka.png)
![[Image: dragonballzbudokaitenka.png]](http://img718.imageshack.us/img718/3369/dragonballzbudokaitenka.png)
Problems:
1) There is a large area of white in front of my character and when I move around the maps, this lights up whatever is in front of me.
2) Players have a rough black outline around them. (see around Buu)
I use the same ISO on my dads PC and this works perfectly. I am running the emulator using Direct X 11 Hardware. When I change to Direct X 9 Hardware, problem 1 has been resolved, but problem 2 gets worse and the game is more laggy. Here is a screenshot of my config:
![[Image: gsdx10.jpg]](http://img818.imageshack.us/img818/1042/gsdx10.jpg)
I recently changed graphics card from a Radeon HD 4890 (Using Direct X 10 inside PCSX2) to a Radeon HD 6950 but this did not help.