06-27-2015, 08:52 PM
Search this
200005591_cdf348e794ef7dfc0c4ac43ea7e45eefaa27224b.cab
200005591_cdf348e794ef7dfc0c4ac43ea7e45eefaa27224b.cab
GSdx 1.0
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06-27-2015, 08:52 PM
Search this
200005591_cdf348e794ef7dfc0c4ac43ea7e45eefaa27224b.cab
06-27-2015, 08:53 PM
(06-27-2015, 08:28 PM)Nijohc Wrote: The link is incomplete, can you share it again? Thanks thats cos he tried to be a spoon and just copy and paste the text from an earlier post, here http://download.windowsupdate.com/d/msdo...27224b.cab ![]()
06-27-2015, 09:41 PM
^ Mucho appreciated! Now to see if this works ok with Catalyst 13.12
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i5 7600k, GTX 680, 16GB DDR4 3000
Manjaro [Hakoila] KDE Plasma
06-27-2015, 11:17 PM
Game: Haunting Ground.
Issues: Fiona is black ![]() shadows are a little glitchy in this version (used to be glitchy only when upscaled but now native is a little glitchy and upscaled is even more glitchier then before) the other problems from before are still there (white hazy effect and random colors, the game gets too bright from the same rooms with those colors (only tested with the room with blue)) testing with a geforce 840m on opengl hw. dump: http://www.mediafire.com/download/4o4shn...g-black.gs
06-28-2015, 05:50 AM
GSdx32-SSE2-depth16-3
Game: Fight Night Round 3 Issue : Opengl HW: Weird texture issues on trainer and Girl Issue exists in All scale ad native resolution Software mode is perfect ![]()
Msi GF-62VR
Intel core i7 7700hq @2.8(3.5ghz turbo) Nvidia 6gig GTX1060 16 gigs DDr5 windows 10 *base 64 images don't work here - ref*
Just want to let you know that the work you're doing on this plugin seems to be having a positive effect on an issue I noticed with The Legend of Spyro: Dawn of the Dragon that previously required setting SkipDraw to 1 in HW hacks to get around it.
GSdx32-SSE2-depth16-3, OpenGL Hardware, SkipDraw 0 GSdx32-SSE2-depth16-3, OpenGL Software GSdx32-SSE2-depth16-3, OpenGL Hardware, SkipDraw 1 And for reference, OpenGL Hardware on the latest GSdx plugin shipped with the emulator, SkipDraw 0 Feel free to remove this post if it doesn't really belong here.
06-28-2015, 09:36 AM
@omnikam, @Karashata
Please provide me a dump.
06-28-2015, 10:58 AM
Okay Gregory, this is the dump for Fight Night Round 3 that shows the texture error
http://s000.tinyupload.com/index.php?fil...4444136294 Sorry i forgot to rename the zip to something meaningfull, my bad
Msi GF-62VR
Intel core i7 7700hq @2.8(3.5ghz turbo) Nvidia 6gig GTX1060 16 gigs DDr5 windows 10 *base 64 images don't work here - ref*
06-28-2015, 11:33 AM
I've uploaded my GS dump here: http://www.filedropper.com/tlos-dotdgraphicalbug
Game : Lord of the rings two towers
GSdx32-SSE2-depth16-3 Status: Working Perfect in OpenGl HW and OpenGl SW Issues: None Game: Kendo Master of Bushido GSdx32-SSE2-depth16-3 Status: Working Perfect in OpenGl HW and OpenGl SW Issues: None
Msi GF-62VR
Intel core i7 7700hq @2.8(3.5ghz turbo) Nvidia 6gig GTX1060 16 gigs DDr5 windows 10 *base 64 images don't work here - ref* |
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