GSdx
(10-21-2013, 11:03 PM)Kein Wrote: (...)
But.. it wasn't exactly part of the GSdx IIRC, it was PCSX2 option.

I just ment that GSdx still fully supports it, for example when you first run fresh pcsx2 install and press Config on GSdx, there's a small bug where pcsx2 version isn't detected while plugin is initialized and it'll actually show old gui once with option to choose fullscreen resolution etc. through it'll not do anything unless ran on build that still had the removed function.
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(10-22-2013, 06:16 AM)miseru99 Wrote: I just ment that GSdx still fully supports it, for example when you first run fresh pcsx2 install and press Config on GSdx, there's a small bug where pcsx2 version isn't detected while plugin is initialized and it'll actually show old gui once with option to choose fullscreen resolution etc. through it'll not do anything unless ran on build that still had the removed function.

haha I always wonder about why it did that, Not that it ever did anything. This actual is old ass bug, not that it maters
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which is the latest version of gsdx ? thanks
Intel i7 4790k / 32gb Ddr3 1600Mhz / GTX 1080 /Wind 10 64bit



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(11-03-2013, 10:46 PM)jonaand Wrote: which is the latest version of gsdx ? thanks

last official is r5350.
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(11-03-2013, 11:18 PM)willkuer Wrote: last official is r5350.
but i have gsdx 5752 0.1.16
where i can find the last version?
thanks
Intel i7 4790k / 32gb Ddr3 1600Mhz / GTX 1080 /Wind 10 64bit



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(11-03-2013, 11:28 PM)jonaand Wrote: but i have gsdx 5752 0.1.16
where i can find the last version?
thanks

r5758 is the current unofficial release using svn. Since r5752 there were no changes to the gs-plugin. Therefore you have the newest version.
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(11-03-2013, 11:32 PM)willkuer Wrote: r5758 is the current unofficial release using svn. Since r5752 there were no changes to the gs-plugin. Therefore you have the newest version.

thanks Biggrin
Intel i7 4790k / 32gb Ddr3 1600Mhz / GTX 1080 /Wind 10 64bit



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(10-21-2013, 11:54 PM)rama Wrote: The exclusive option only shows up with the depreciated GSOpen() call from older PCSX2 builds.
Looking into this is on my long ToDo list.
Is there any way to somehow force it on newer builds?
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(11-04-2013, 03:32 AM)Kein Wrote: Is there any way to somehow force it on newer builds?

None that I know of.
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And what was the point removing useful feature/option in a first place?
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