hi... i'm Randhy
i've got some problems with Gsdx 10 when playing Super Robot Taisen series, especially
[SLPS-25733] Super Robot Taisen Original Generations and
[SLPS-25836] Super Robot Taisen Original Generations Gaiden.
every time i use D3D upscaling , there's always a kind of "tearing" right at the center of the screen, especially when playing FMVs.
also, in some in-game screens, there're some glitches in the background textures, some heavy black lines appear out of nowhere.
yet, these glitches won't show up if Native Resolution is checked... i tried some US games, say Dragon Ball Z Infinite World, and the screens are fine even with D3D Upscaling. these glitches show up only on (some, though) Japanese games... compatibility issues or plugin problems ? anyone knows how to fix this, please ?
i used
PCSX2 0.9.7.3876m (svn) Oct 5 2010, with
GSdx 3693 (MSVC 15.00, SSE41) 0.1.16 [GSdx-sse4]
my spec :
Windows 7 Ultimate x64
Intel Core i7 860 @2.80GHz
8GB RAM
Ati Radeon HD5870 1GB
Directx 11