(08-28-2011, 01:23 PM)XS Butter Wrote: A match starts out at 60 fps then suddenly drops to 5 fps after 15 seconds. Is this still low end gpu?
If it drops with time while nothing changes in the screen then it can be lots of things, for example if you pause the game and nothing moves in the screen but fps will drop after a while it could be as much as GSdx bug as hardware/driver fail, but if it drops couse on the screen something previously not visible shows up like some object, effect, then it's clearly GPU giving it's all which isn't enough for that thing.
Good example of such are big machines in Xenosaga I, this game graphic looks like crap and it isn't demanding at all, yet whenever bigger model shows up in the screen, hardware mode turns into a square wheel going X times slower while software mode stays fast.
Also "when the match starts" - like you say, well I guess nothing moves much then or some slowing down element isn't shown yet;P, but in actual gameplay everything moves, it just require more power to draw it all at once. So yeah most likely it's slow GPU, through there are probably games that possibly require more than fastest available;P soo it isn't neccessary only true for "low end" GPU's. You could try experimenting with skipdraw hack, if it's just some effect, turning it off could potentially speed the game, well there's always a possibility the slowing elements are character/player models and turning it off would be as good as turning off the game;P, but maybe it's worth to try.