GSdx
if got a Quad Core and it says it do not support sse3 or 4 o.O
anyone can help me?..xD
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You probably have an AMD quad core which doesn't support either of those. Nothing you can do about it.
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Then you're stuck with SSE2 unless you upgrade your CPU.
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Ok so I tested Dragon Ball Z Sparking Meteor NTSC with all revs since r1285. It begins to break since r1341 (bloom appears). With 1357 there is a lot of bloom.
Since r14xx, the screen began to flash.

I hope I have helped to solve the problem.
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GSDX DirectX 11?
I tried running it, but it always crash.
Windows 7 RC1, GF 8600GT, Intel E5200.
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I haven't had any issues on it on Vista and an 8800GT but I'm pretty sure at the moment it's pretty much a clone of DX10
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In Seven RC Microsoft implanted the first working version of Dx11, with some of the new features available, but seeing as you only has a 8600GT you can't use Dx11. Don't try to use Dx11 until you get a Dx11 supported card. Stick with Dx10.
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It should work on 8600gt under vista too, must be a small bug that I'm not aware of. The SDK is still beta though, it uses d3d11_beta.dll, which vista does not have by default and windows7 has d3d11.dll I think.
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it works on a 8600GTS... and that's the same chipset so it WILL work on a 8600GT ... but on vista the DX11 render is not selectable... it doesn't even appear XD I have the latest SDK though... so maybe that's needed
tested on Vista SP1 and WIN7 RC
Chicken is not Vegan?

NO VEGAN DIET NO VEGAN POWERS!!!!

http://www.flixxy.com/my-blackberry-is-not-working.htm
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Well the previous SDK the November 2008 one it worked on until it so kindly told me that it had expired. Still works on March 2009. I just run it because I can really. But I have quite a few random sdk's from my programming classes that might be helping that lord knows.
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