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I would also love to give this build a test, is there any other benefits from EE overclock ?
We're supposed to be working as a team, if we aren't helping and suggesting things to each other, we aren't working as a team.
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Blyss, I'm curious, does this also run the vector units faster?
Also, I'm willing to test out some games.
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The VU have only a basic timing implementation. Iit's been a while but I think they only spend some EE cycles on VIF events, not real timing at all.
You can decrease those cycles and it will change the behaviour in some games but the effect isn't really that of "speeding up the VUs".
Anyway, the actual EE overclock feature is a nice toy to play around with and I'm sure there's a couple popular games that will run much better
with this on (on a very fast pc, of course). It shouldn't be easy to activate though, maybe even hidden, to avoid confusing users.
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anyway to OC the GS? i think it's much better than EE.
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I don't think, that's possible
We're supposed to be working as a team, if we aren't helping and suggesting things to each other, we aren't working as a team.
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