PCSX2 0.9.7 beta released!
Congrats for the release guys and thank you!I like the new gui and the new save state mode in a different thread !!
Now i'm able to play Alias which wasn't playable yet. Tongue. Grandia III is fully playable too
I'm playing Dragon Quest 8 at full speed (i7 860) d3d 1080P in my led tv 40" wow
keep up the good work Biggrin

EDIT: OMG! Quantic Dream's "Fahreneith" PAL now is perfectly playable Laugh

Sponsored links

Excuse me, I'm somewhat of a "Noob" at these emulation things and well, I was wondering: what language is the PCSX2 written in? Someone once told me it was C.
http://code.google.com/p/pcsx2/ you can see here
OS: Win 7 Ultimate x64 sp1, MoBo: Asus P5QD Turbo, CPU: Q6600 @ 3,0Ghz, RAM: Trancend 2x2gb 6-6-6-18 800 MHz, GPU: HD 4850 1gb.
Pcsx2: Always Latest
Im glad to know that PCSX2 is getting better and better, and I couldn't believe that I was playing Naruto: Ultimate Ninja 5 without crashes, like in r1888.

Gratz for the release and keep up the very good work.
Playing with PCSX2:
nothing now.

Specs:
C2D @ 2.8 Ghz
HD4670 1GB
4GB RAM
wow, what awesome news. I'll be using the new beta once my lappy arrives!!

I know you heard it a thousand times but keep up the good work.
Windows 7 - Asus G73jh-a1 - 17-720qm @ 1.6 GHz (2.8 GHz)(2.4ghz)(1.73ghz) - ATI Mobility Radeon HD 5870 @ 700/1000 (sometimes oc to 800/1100) - 8 gig ram
(06-02-2010, 06:10 PM)Gwitz Wrote: ...and I couldn't believe that I was playing Naruto: Ultimate Ninja 5 without crashes, like in r1888.

Well it's just that this version uses by default the same thing that fixes the game on r1888(mvu)
(06-02-2010, 07:25 PM)vsub Wrote:
(06-02-2010, 06:10 PM)Gwitz Wrote: ...and I couldn't believe that I was playing Naruto: Ultimate Ninja 5 without crashes, like in r1888.

Well it's just that this version uses by default the same thing that fixes the game on r1888(mvu)

well,i think you are wrong,it isnt the micro-vu option what fixes the problem,is the 1.5x cycle rate hack wich fixes it
(06-02-2010, 08:11 PM)diegochiha Wrote: well,i think you are wrong,it isnt the micro-vu option what fixes the problem,is the 1.5x cycle rate hack wich fixes it

When I use mvu here(on r1888 and r2186),that game don't crash...the cycle rate is on default.
In general, we do a lot more of the "right thing" now in 0.9.7.
That includes good default settings, but also big improvements in the DMA emulation.

And thanks for all the heads ups so far, really appreciate it Smile
@ vsub

Nevermind,what really care is that the game works for both of us.

@ rama

Well get ready for more head ups,beacuse this release is just the greatest thing that can ever happen to ps2 emulation Tongue




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