PCSX2 - Widescreen Game Patches
Hello,

I made this two pnaches:

Samurai Western (PAL-M5) (SLES_532.34)
.pnach   89D8ECCE.pnach (Size: 167 bytes / Downloads: 488)

       

ChoroQ Works (NTSC-J) (SLPM_657.24)
.pnach   E9958CE3.pnach (Size: 299 bytes / Downloads: 437)

       

Regards.
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[attachment=48672]

For Clock Tower 3, I found a way to remove the little black square in the top left.
The panic bar still shows during cutscenes, but whatever.
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Could i request patches for this two games in PAL versions please, thanks. Smile

MotoGP 07 (SLES-54959)
SBK 07 Superbike World Championship (SLES-54705)

Regards.
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Added to requests.

I also made a "Disable Panic Meter" hack for CT3, because for a horror game, I think it feels a lot more atmospheric and creepier without it. It will be optional, of course.

I couldn't find the coordinates to move the Panic Meter to the left, but it's better than nothing.

[attachment=48703]

Without it:

(Panic bar is still visible in top left)
[attachment=48704]
[attachment=48705]
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Searching for widescreen patch for yakuza 2-SLUS-21769 -97E9C87E
Thanks,i m one loves use your patchs,causes good impressiom in my games.
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(02-03-2014, 06:33 PM)Rickngemu Wrote: Searching for widescreen patch for yakuza 2-SLUS-21769 -97E9C87E
Thanks,i m one loves use your patchs,causes good impressiom in my games.

The game should already have in-game widescreen.
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Could someone make a WS hack for NHL Hitz 2002 (NTSC-U)? SLUS-20140, CRC E2CC1613
No.47 took care of the NTSC versions of Hitz 2003 and Hitz Pro, and devina40 did them for PAL.
Thanks!
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Hi guys, i would like to request a 16:9 patch for Alone in the darkness the new nightmare, stretched it's very horrible! Pal version!
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(02-03-2014, 07:55 PM)luke76bg Wrote: Hi guys, i would like to request a 16:9 patch for Alone in the darkness the new nightmare, stretched it's very horrible! Pal version!

Alone in the Dark: The New Nightmare goes against one of the rules:

Quote:Don't request games which have a big focus on 2D elements, such as pre-rendered backgrounds. Point-and-click adventure games like Syberia and Glass Rose are bad choices for widescreen hacks and are best played in 4:3. The only exception to this rule is if 3D does play a significant part (for example, all the battles in Shadow Hearts 1 are in 3D).

The game has 4:3 pre-rendered backgrounds.
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Fixed a glitch in Persona 4 (NTSC-U) where the character glow during level ups was too wide.

[attachment=48751]

Sadly, fixing the glow for Personas seems a bit tougher. Maybe Nemesis can do it.

[attachment=48752]
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