PCSX2 - Widescreen Game Patches
(12-17-2019, 02:06 AM)DieSkaarj Wrote: I am getting carried away here. Here are some more patches/ports I have made.

FD32030F - Time Crisis 3 (Needs aim fix)
F035261E - Dragon Rage
CDD6C078 - Wrath Unleashed
BBAE448F - Stolen
904B7BA0 - Cell Damage Overdrive (Needs HUD fix)
88E8290A - Crisis Zone (Needs aim fix)
7DE48360 - Cy Girls
5CCA0737 - Barbarian (added Menu and HUD fixes)
591ABA45 - Beyond Good and Evil
30FABE51 - Time Crisis 2 (Needs an aim fix, aiming is still in 4:3 aspect)

These are all PAL releases.

[Edit - added Stolen and Cell Damage Overdrive.]

[Edit - added Time Crisis 3, Wrath Unleashed, Crisis Zone and Dragon Rage.]

Does your Beyond Good and Evil port come from the one @arapapa shared a while back? I had audio issues, similar to the existing patch for Chaos Legion NTSC U. Felt like the audio continued to loop and just created corrupted sound.

https://forums.pcsx2.net/Thread-PCSX2-Wi...s?page=670
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Sponsored links

@Devina

Would it be possible to find a 3rd person camera view for Vampire Night NTSC U? It is a Guncon game and my guess is that the models are not rendered since they are not visible, only in real time cut-scenes. Thought it might be cool to see a hack similar to Gun Survivor 2 you shared a while back.

Thanks!
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Hey demilich,

No.

I have played through up to the first pearl and have not experienced any audio problems. I am using one of the nightly builds so if it was an issue maybe it has been patched out since you last tried. I am getting similar behaviour with OPL on original hardware though.
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I don't think a Vampire Night third person would be possible, sorry. I looked at gameplay and really don't think there's models involved.

So I tried updating the archive, but I'm having issues doing so, and now the original archive is gone.
I don't know if it's a temporary problem with the forum or something, so please be patient for a while.
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Thank you
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@Devina, Thanks for looking into that, it was just an idea for Vampire Night since you can see the real time models in cutscenes.

Are you adding previous patches you have helped out with involving camera mods like RE4, Code Veronica X, and Gun Survivor 2 to your widescreen archive?


Thanks
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For RE4 and Gun Survivor, yes, it will be archived.
For Code Veronica, no (sadly) because the codes for that were all too glitchy and I never got a stable third person code for that, so it seems useless.

I did find a "camera always behind player" for the Japanese version of Outbreak 2.
It wasn't created by me, and I don't know if it can be ported to File 1 or the NTSC-U versions, or be modded so the camera is over the shoulder as there's no camera collision. If anyone knows how to do such things, I would appreciate it.

[Image: osvtM2p.jpg]


Quote:patch=1,EE,00597380,word,24040001
patch=1,EE,00597384,word,3C01003B
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patch=1,EE,00594D0C,word,00000000
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patch=1,EE,005952D0,word,03E00008
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patch=1,EE,005952A0,word,03E00008
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patch=1,EE,00594C2E,word,00001000
patch=1,EE,00594C40,word,00000000
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patch=1,EE,00594CEC,word,00000000
patch=1,EE,00594ED4,word,00000000
patch=1,EE,00594EDC,word,00000000
patch=1,EE,00594DA0,word,00000000
patch=1,EE,00594E14,word,00000000
patch=1,EE,00594E24,word,00000000

patch=1,EE,007199E4,word,C3480000
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Will you upload the archive soon please?
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Hey guys, first time posting here. Anyhow, I was curious if we could get a widescreen patch for Swing Away Golf, it was the first PS2 game I ever played when I was a kid, and after doing some searching, it seems a widescreen patch doesn't exist as of yet. I understand that this game is somewhat obscure and uncommon, but if anyone could try to create one, that would be AMAZING. I would do it, but unfortunately I have no idea how to properly use Cheat Engine. I tried using a guide from like 2012, but I was stumped instantly. Any and all feedback is greatly appreciated.
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Hi, My request is for Jak&Daxter game. And it is not for ws. But can anyone make code that disable smoothing filter in the game itself? For example for Fatal Frame i found very useful code in ws pnatch, that disables that smooth effect, the game
becomes looks very well without it (IMO). Would be very nice to see how Jak&Daxter will look without blurring filter. Thanks.
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