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Ugh, found a nice hackfix for shadow hearts 2 to completely clear up the ghosting, and crispen the textures, makes the game look sweet, but when I enable it to 0 from it's default value of 1 (is the value I need is 0) I get pcsx2 spamming *PCSX2*: DMA error: 1f800000 in the console over and over again.
This game is a nightmare to patch :<
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03-27-2012, 07:12 AM
(This post was last modified: 03-27-2012, 07:54 AM by synce.)
So is anyone still messing around with Shadow Hearts 2? I managed to get the environment looking right but there's a separate value for the characters I can't find. Also some SFX are a little displaced (such as savepoint and candelabra in screenshot below)
I searched for 8 bit hex 3F800000, found it at 20b3b840 but it's jp director's cut
Update: found the values for characters, seen below... Karin and Nichol have separate addresses, and I'm guessing everyone else does. At least they're close together
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Do you guys think you could make patches by using blockdumps of some games? We could do it this way...
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03-27-2012, 08:38 AM
(This post was last modified: 03-27-2012, 08:41 AM by Asmodean.)
Hyakki, how did you find the 'in-battle' aspect width for SH2 btw? I haven't been able to find it, I've found the 'running around on the map' version of it loads of times, but haven't found the battle one once yet.
I have a err 'kinda' patch working for it, but it only works if you save you're game using the save states.
If you find the aspect values, and copy then into a pnach, and save it etc. Then, save your game with a save state then the same addresses are loaded up next time, dunno if you could actually manage to go through the whole game with only SStates though lol.
Lemme know if this works for you.