01-08-2015, 04:22 AM
Can I make a request for the ntsc-u version of neopets the darkest fairie
PCSX2 - Widescreen Game Patches
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01-08-2015, 04:22 AM
Can I make a request for the ntsc-u version of neopets the darkest fairie
01-08-2015, 05:47 AM
(01-04-2015, 12:33 AM)Aced14 Wrote: I don't know what you're referring to by "proposed" values, but if you're thinking of things like the widescreen helper tool's built-in values, 1.0 (3F800000) would probably be the most likely value to apply to both horizontal and vertical FOVs. 1.0 is way more generic than a lot of other potential FOV values, so it makes sense that it'd apply in more games. But that's not to say that it'll apply to all or even most games. Other widescreen helper values like 447.0 (43DF8000) and 448.0 (43E00000) look like they'd have a higher chance of applying to vertical FOVs, since 448 is often used as an internal height resolution. I really appreciate your help, about the “proposed values”, I was talking about synce’s “Useful Reference/Guide to Viewport Render Expansion” and devina40’s “How to convert .pnachs to other regions (Common widescreen values)”, I’m trying to make an elf hack no luck using cheat engine, these are what I’ve got: 1.- Horizontal fov and some zoom addresses (applying hor fov results messing the game, because 2D stuff stay the same) 2.- I need to find the main hud address or 3.- I need to find the vertical fov address I’ve tried 447.0 and 448.0 as you proposed in cheat engine then no luck, I think even finding the vertical fov, the game could still result messed up, maybe not. Thank you very much again.
01-08-2015, 09:01 AM
Here it is the complete widescreen hacks of the game Mafia, with the
complete render fixes made by arapapa for both versions of the game. Thank you very much arapapa. Mafia NTSC-U (SLUS-20671) B67F4F9E.pnach (Size: 504 bytes / Downloads: 545) Mafia PAL (SLES-52282) 7E9B5698.pnach (Size: 443 bytes / Downloads: 435) Best regards.
01-09-2015, 12:50 AM
I made the widescreen hack for the game Bouken Jidai Katsugeki: Goemon,
but unfortunately needs a render fix and i don't know how to make render fixes, i tried it but without result. Please if somebody can make the render fix and complete the hack would be great: Quote:gametitle=Bouken Jidai Katsugeki - Goemon [NTSC-J] (SLPM-65014) I can provide the ELF files if is needed by pm. Best regards.
01-09-2015, 05:58 AM
(01-09-2015, 12:50 AM)Little giant Wrote: I made the widescreen hack for the game Bouken Jidai Katsugeki: Goemon, gametitle=Bouken Jidai Katsugeki - Goemon (J)(SLPM-65014) //Widescreen hack 16:9 //X-Fov patch=1,EE,003387a4,word,3c013f40 //3c013f80 //Render fix.. Scale patch=1,EE,00338808,word,3c0143f0 //3c0143a0 patch=1,EE,00321de4,word,3c0143f0 //3c0143a0 //Render fix.. Object of the Room patch=1,EE,00320600,word,3c013f70 //3c013f19 patch=1,EE,00320604,word,34210000 //3421999a //Render fix.. Structure of Outside - Memory hack patch=1,EE,21fbb0dc,extended,3fa00000 -------------------------------------------------- I have tested very short time. and needs to find last render fix in the ELF.
01-09-2015, 03:06 PM
(01-09-2015, 07:58 AM)arapapa Wrote: gametitle=Bouken Jidai Katsugeki - Goemon (J)(SLPM-65014) thank you but now it still needs anohter render fix Quote:gametitle=Bouken Jidai Katsugeki - Goemon (J)(SLPM-65014)
01-10-2015, 12:09 AM
(01-09-2015, 05:58 AM)PsxFan107 Wrote: The Teenage Mutant Ninja turtles patch needs a fix: What did this patch update? http://forums.pcsx2.net/Thread-PCSX2-Wid...#pid423080 (01-10-2015, 12:09 AM)Devina Wrote: What did this patch update? The update was adjusting the 3d bit after picking a turtle into widescreen as well as the turtle on the level selection. Also the in-game zoom value is now an ASM hack instead of a ram address. |
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