02-22-2018, 11:47 PM
^lol
5char
5char
PCSX2 - Widescreen Game Patches
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02-22-2018, 11:47 PM
^lol
5char
02-23-2018, 12:06 AM
02-24-2018, 10:48 PM
Anybody know what the best way to convert codes are? I'm running the original disc of Saint Seiya: The Hades NTSC J SLPS 25744 on my NTSC U PS2 Slim SCPH 79001 with Swap Magic 3. It has a built in cheat code device to run codes. So my goal is to run the existing widescreen pnach file in the archive for this game. So far no luck getting it to work.
I tried using Omniconvert v1.1.0. What should my input setting be for the code in the pnach file? And what should my Output be? The output does has a Swap Magic option, I would assume its that. Another problem might be that I don't have the correct Master code for it. I haven't found it yet. Anybody know any good ways to find master codes? Thanks
02-24-2018, 11:12 PM
(02-24-2018, 10:48 PM)demilich Wrote: (1) Anybody know what the best way to convert codes are? I'm running the original disc of Saint Seiya: The Hades NTSC J SLPS 25744 on my NTSC U PS2 Slim SCPH 79001 with Swap Magic 3. It has a built in cheat code device to run codes. So my goal is to run the existing widescreen pnach file in the archive for this game. So far no luck getting it to work. (1) If Swap Magic 3 supports RAW codes, then use : http://psx-scene.com/forums/f293/pnach-c...-a-110108/ (2) Mastercode finder : http://psx-scene.com/forums/f293/masterc...er-110898/
02-25-2018, 05:23 AM
(This post was last modified: 02-25-2018, 05:24 AM by gamemasterplc.)
PS2 BIOS JP V1.00 Widescreen Patch. Fixes Text and Some 3D Objects. Do not apply into any game specific patch. Use no disc for this.
02-25-2018, 05:28 AM
and there are
PS2 BIOS USA V2.30 Widescreen Patch?
Intel i7 4790k / 32gb Ddr3 1600Mhz / GTX 1080 /Wind 10 64bit
MGS3 Subsistence:
There are widescreen patches for this, but they don't adjust the water reflections that are still rendered at 4:3 while everything else is in 16:9. Would love for someone to attempt to fix this. Looks really out of place seeing a limited box with reflections and nothing outside of it. Poked around a lot in Cheat Engine last night myself trying to fix this, but it's hard. Managed to find some addresses that adjust the plane in which the reflections are rendered, but they didn't control what I want. At least I don't think so. EDIT: The address 20205580 starts with the value 3F800000 and it controls the coordinates and the angle of it's corners which makes me assume it also controls it's size/aspect ratio. Have no clue on how to calculate this though. If anyone can do it please be my guest.
03-04-2018, 01:00 AM
(This post was last modified: 03-04-2018, 01:01 AM by gamemasterplc.)
Grandia 2 Widescreen patch. Now Includes GUI and menu fixes. Battle interface is more properly fixed too. Clipping issues in battles are unrelated to patch
03-04-2018, 02:23 AM
I'm having trouble with Total Overdose (SLUS_21283) running in 16:9 on real PS2. I'm using OPL which ignores the 16:9 option set in BIOS. I tried to hex edit the ISO with HxD with this:
Quote:sceScfGetAspect function hack but cannot find value to change it.
03-04-2018, 11:53 AM
(03-04-2018, 02:23 AM)Fuso90 Wrote: I'm having trouble with Total Overdose (SLUS_21283) running in 16:9 on real PS2. I'm using OPL which ignores the 16:9 option set in BIOS. I tried to hex edit the ISO with HxD with this: Use PS2 Patch Engine to apply 461F9727.pnach (from archive) over your iso. |
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