06-17-2020, 07:38 PM (This post was last modified: 06-17-2020, 07:43 PM by arapapa.)
(06-11-2020, 05:14 PM)BloodRaynare Wrote: I'd like to add some fixes to VIRGIN KLM's Tokyo Xtreme Racer Zero widescreen patches (NTSC-U version, SLUS-20189), specifically during the menus.
I'm so glad to see you.
I've just been keeping busy with work.
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Ghost Recon 2 : It was my mistake.(The patch is completely incorrect.)
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NTSC-U
Tom Clancy's Ghost Recon 2 (New patch)
PAL
Police Chase Down
Tom Clancy's Ghost Recon 2
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@Backgamon : Please send me the ELF file(SLES_523.62) by email.
06-18-2020, 07:11 PM (This post was last modified: 06-18-2020, 07:15 PM by El_Patas.)
Hello @arapapa, i'm glad also to see you here again
I tried to port your NTSC-U patch of the game Formula One 2001 to the PAL version, but i have only been able to do it with
the zoom, i cannot find the Y-FOV and render fix values, they must be different from those of the NTSC-U version.
I have also noticed that in the NTSC-U version there is an additional executable ELF file called F1_GAME.ELF.
I don't know if you made your codes with the normal executable or with this additional executable.
In any case, this additional executable does not exist in the PAL version.
For the PAL game there are two versions of the game, v1.01 and v2.00, i have both.
I sent you an email in 31 of June.
Could you take a look if you can find the Y-FOV and the render fix for the PAL versions please?
06-19-2020, 07:19 AM (This post was last modified: 06-19-2020, 07:20 AM by arapapa.)
(06-18-2020, 07:11 PM)El_Patas Wrote: Hello @arapapa, i'm glad also to see you here again
Could you take a look if you can find the Y-FOV and the render fix for the PAL versions please?
Hi El_Patas
Long time no see. I'm glad to see you too.
Sorry, It took a long time because it was hard to make a patch.