Post your PCSX2 cheats-patches here!
No idea...here's the pnach again



Attached Files
.pnach   14FE77F7.pnach (Size: 380 bytes / Downloads: 1.762)
Reply

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Would anyone be willing to convert these codes into a pnach? I tried and it didn't work. They're for xenosaga 3 ntsc
All Weapons
3C433E5E B1F715B0
788136BA 626452FF
BB7CC76A 1D9FEFB4
All Armor
5EAD15E3 B3EC4F42
788136BA 626452FF
All E.S. Armor
1C2F8EB4 91F13FB8
788136BA 626452FF
07B7DB7B 9D416D28

All CPU's
099B149B 08A0F376
788136BA 626452FF
02472D1F C4F6D6FA
Reply
That's a lot of cheats(76 addresses)
I hope pcsx2 won't crash when you try to use them

//All Weapons
patch=1,EE,403E4C90,extended,002A0001
patch=1,EE,63636363,extended,00000000
patch=1,EE,103E4D38,extended,00006363

//All Armor
patch=1,EE,403E4D50,extended,00140001
patch=1,EE,63636363,extended,00000000

//All E.S. Armor
patch=1,EE,403E4ED0,extended,00080001
patch=1,EE,63636363,extended,00000000
patch=1,EE,003E4EF0,extended,00000063

//All CPU's
patch=1,EE,403E5050,extended,00030001
patch=1,EE,63636363,extended,00000000
patch=1,EE,103E505C,extended,00006363
Reply
(01-19-2012, 06:41 AM)vsub Wrote: That's a lot of cheats(76 addresses)
I hope pcsx2 won't crash when you try to use them

Works great. Thanks a lot Laugh and I did get a lot of errors on starting it up in the log but I can just remove the codes now that I have all the stuff.

Lol if you have the time I could always use the rings and necklaces one but that's of course up to you xD

All Rings
88244E3B 6015EB0E
788136BA 626452FF

All Necklaces
13E77874 86C4BEC4
788136BA 626452FF
53D87FA5 D6166265
Reply
Here

//All Rings
patch=1,EE,403E4E11,extended,000B0001
patch=1,EE,63636363,extended,00000000

//All Necklaces
patch=1,EE,403E4E70,extended,00080001
patch=1,EE,63636363,extended,00000000
patch=1,EE,003E4E90,extended,00000063
Reply
Requesting a code for Gran Turismo 4 (PAL, CRC=0086E35B) again, this time to adjust the number of days. I want to get the low mileage cars quickly.
Here's a code to unlock the cars with no price:
20163A00 24100000
2043B348 0002282D
20448D1C 24020000
I'm not sure which value type to use.
Computer Specs:
Windows 10 Pro x64
AMD FX-8350 Eight-Core Processor
Nvidia GeForce GTX 670
2x4GB G.Skill F3-12800CL9 1600MHz
Always running latest PCSX2 build
Reply
I request a cheat for Dragon Quest VIII: Journey of the Cursed King NTSC U i need a cheat that gives infinite amount of items in bag and i do not mean all of the main items etc. i mean a cheat that increases the amount of items i currently have.
If anyone can make it i would be really grateful. If someone creates it can you please PM me about it.
EDIT: Cheat found no need for making it anymore.
Reply
Disgaea 2: Cursed Memories

Region: NTSC-U
CRC:951555A0
pnach type: Utility, not a cheat. This pnach will remove a blurring effect. It only removes the effect from most of the game. There is still a secondary blur that I was unable to disable. This makes the game look much clearer when playing on an HD LCD display especially at higher than native resolution. More information available in this thread - Disgaea 2 Primary Blur Removal.

Patch:
Code:
gametitle= Disgaea 2 Cursed Memories (NTSC-U)
comment= patched by Kolrath

comment= Disables the post-processing blur effect when stationary or in menus
patch=1,EE,20453F5B,byte,000000FF


Attached Files
.pnach   951555A0.pnach (Size: 190 bytes / Downloads: 534)
Reply
:edit: changed wording/added some codes,
:edit2: added
-better 999 mp code
-monsters are disable and immobilize
-a lot of boss respawn codes, too much effort, should have most of the main ones

annoying losing my downloads # each time Tongue2

lot of the codes from the two main USA FFxii didn't work on my psx2, anyways these all work, tested them myself. lot of newer codes too

add or remove the // to enable codes... you can use excel to add or remove them for the longer codes with find/replace and adding the // to a cell before them



got an addition if anyone's interested. I converted code myself..

all the other infinite mp codes I found either crashed the game or kept full mana but the mist bars would still go down, or would never go up.

tested them all myself and work fine, remove // to activate

file name: 0779FBDB

gametitle=Final Fantasy XII [SLUS_209.63] (USA) [0779FBDB]

//comment=infinite mp/summon/mist bars all players
//each line is just player 1, player 2 etc..
//patch=1,EE,1054A154,extended,000003E7
//patch=1,EE,1054A318,extended,000003E7
//patch=1,EE,1054A4DC,extended,000003E7
//patch=1,EE,1054A6A0,extended,000003E7
//patch=1,EE,1054A864,extended,000003E7
//patch=1,EE,1054AA28,extended,000003E7
//patch=1,EE,1054ABEC,extended,000003E7
//patch=1,EE,1054ADB0,extended,000003E7
//patch=1,EE,1054AF74,extended,000003E7

and some others, rest in the file, tested every cheat, they all work. lot of them aren't posted here.

infinite hp all players, infinite/max gil, faster running, 10 seconds for every quickening timer, Sky Pirate's Den/bestiary/hunts completed, world map fully explored, all regular bzhaar goods available, all accessories, weapons, armor, regular loot, ammo, have reserve zodiark (201 attack power unarmed weapon) etc...

Code:
gametitle=Final Fantasy XII [SLUS_209.63] (USA) [0779FBDB]

//Note: I haven't tested the two 100% steal codes, never got around to it and found it useless, I'm sure one of the works


//comment=CodeBreaker MasterCode - Not needed
//patch=1,EE,01780C20,word,03E00008
//patch=1,EE,01780C24,word,24020001


//


comment=Infinite HP all players
//note: beware on ultima, yiazmat, etc it may them to full when they cast reflect on you
//note: to counter switch to opal ring when the time comes (very fast dispel might work but risky for such long boss fights)
patch=1,EE,2030C108,extended,00000000
patch=1,EE,2030C110,extended,AE620048

//comment=infinite mp
//patch=1,EE,1054A154,extended,000003E7
//patch=1,EE,1054A318,extended,000003E7
//patch=1,EE,1054A4DC,extended,000003E7
//patch=1,EE,1054A6A0,extended,000003E7
//patch=1,EE,1054A864,extended,000003E7
//patch=1,EE,1054AA28,extended,000003E7
//patch=1,EE,1054ABEC,extended,000003E7
//patch=1,EE,1054ADB0,extended,000003E7
//patch=1,EE,1054AF74,extended,000003E7

comment=Always Full Action Gauge
patch=1,EE,2030C6C4,word,AEB5070C

//comment=Quickening timer longer (10 seconds)
//patch=1,EE,203B5E08,word,3C014120
//patch=1,EE,203B5E1C,word,00000000

//comment=all players always do 9,999 damage
//note: when late game it's better to use break damage limit.
//patch=1,EE,203C6510,extended,80990005
//patch=1,EE,203C6514,extended,13200004
//patch=1,EE,203C65DC,extended,17200003
//patch=1,EE,203C7300,extended,80990005
//patch=1,EE,203C7304,extended,13200004
//patch=1,EE,203C73CC,extended,17200003

comment=Break Damage Limit for 9999+ Damage
patch=1,EE,003C5AB8,word,10000003
patch=1,EE,003C6204,word,10000003
patch=1,EE,003C6254,word,10000003
patch=1,EE,003C65DC,word,10000003
patch=1,EE,003C685C,word,10000003
patch=1,EE,003C6994,word,10000003
patch=1,EE,003C6A08,word,10000003
patch=1,EE,003C73CC,word,10000003
patch=1,EE,003C7674,word,50000004

comment=dark matter always hits max damage [aoe attack] (60,000)
patch=1,EE,1054FB6C,extended,0000EA60

comment=Sell 1 item to get 99 of it
patch=1,EE,002F0048,word,24060062

comment=Enemies Drop More Loot
patch=1,EE,002EC810,word,00000000
patch=1,EE,003162A8,word,00000000
patch=1,EE,003162F0,word,109E0004
patch=1,EE,00316314,word,109E0004

//comment=Infinite Gil
//patch=1,EE,10547F08,extended,0000FFFF

//comment=Max Gil
//patch=1,EE,20547F08,extended,05F5E0FF

comment=chocobo infinite time and sprints
patch=1,EE,003018D0,word,3C01461C
patch=1,EE,003019B0,word,26040000

comment=Press R3+L1 For fast speed
patch=1,EE,D056BADC,extended,0000FBFB
patch=1,EE,1025C7E8,extended,000041F7

comment=R3 normal speed
//(use with fast speed to disable when needed)
patch=1,EE,D056BADC,extended,0000FFFB
patch=1,EE,1025C7E8,extended,000042D7

//comment=Cab driver allows you to pass if bugged
//patch=1,EE,0054883E,extended,00000001

comment=Great Crystal Gates open
patch=1,EE,00548A29,word,000000FF
patch=1,EE,00548A2A,word,000000FF

//comment=Enemies are disable and immobilize, l3 to activate, r3 to deactivate
//note: may not work on monsters that are immune, works otherwise.
//patch=1,EE,202F4198,extended,24020060
//patch=1,EE,D056BADC,extended,0000FFFD
//patch=1,EE,202F419C,extended,A2020019
//patch=1,EE,D056BADC,extended,0000FFFB
//patch=1,EE,202F4198,extended,00000000
//patch=1,EE,202F41A0,extended,24020000






//comment=always reflect status - all players
//patch=1,EE,7054A146,extended,00000080
//patch=1,EE,7054A30A,extended,00000080
//patch=1,EE,7054A4CE,extended,00000080
//patch=1,EE,7054A692,extended,00000080
//patch=1,EE,7054A856,extended,00000080
//patch=1,EE,7054AA1A,extended,00000080
//patch=1,EE,7054ABDE,extended,00000080
//patch=1,EE,7054ADA2,extended,00000080
//patch=1,EE,7054AF66,extended,00000080

//comment=always Bubble spell casted on all players (double hp)
//note: bubble doesn't work with infinite hp cheat, it always drops it back down to your max hp
//patch=1,EE,7054A147,extended,00000010
//patch=1,EE,7054A30B,extended,00000010
//patch=1,EE,7054A4CF,extended,00000010
//patch=1,EE,7054A693,extended,00000010
//patch=1,EE,7054A857,extended,00000010
//patch=1,EE,7054AA1B,extended,00000010
//patch=1,EE,7054ABDF,extended,00000010
//patch=1,EE,7054ADA3,extended,00000010
//patch=1,EE,7054AF67,extended,00000010



//note: following codes do this: Protect, Shell, bravery, float, bubble, Libra, bravery, Faith, Haste and Regen always on

//comment=Vaan codes all good status
//patch=1,EE,2054A144,word,567c0000

//comment=Vaan codes all good status
//patch=1,EE,0054A144,word,567c0000

//comment=Ashe codes all good status
//patch=1,EE,0054A308,word,567c0000

//comment=Fran codes all good status
//patch=1,EE,0054A4CC,word,567c0000

//comment=Baltier codes all good status
//patch=1,EE,0054A690,word,567c0000

//comment=Penelo codes all good status
//patch=1,EE,0054AA18,word,567c0000

//comment=Bash codes all good status
//patch=1,EE,0054A854,word,547c0000




//comment=100% Successful Steal Rate Always On
//patch=1,EE,003CB680,word,00000000
//patch=1,EE,003CB6A8,word,00000000
//patch=1,EE,003CB6E8,word,00000000
//patch=1,EE,003CB724,word,00000000

//comment=100% Successful Steal Rate Always On (second)
//patch=1,EE,203CB680,word,00000000
//patch=1,EE,203CB6A8,word,00000000
//patch=1,EE,203CB6E8,word,00000000
//patch=1,EE,203CB724,word,00000000

//comment=Quick Chain-Level Gain Always On
//patch=1,EE,20316070,word,24420019

//comment=Always Low Game Time
//patch=1,EE,20547F10,extended,00000000




//comment=all characters level 99
//note: touch a save crystal to activate, doesn't affect attributes
//patch=1,EE,4054A294,extended,00100071
//patch=1,EE,05F5E0FF,extended,00000000
//patch=1,EE,4054A2C8,extended,00100071
//patch=1,EE,00006300,extended,00000000

//comment=all characters 9,999 (max) hp
//note: touch a save crystal to activate
//patch=1,EE,4054A110,extended,00100071
//patch=1,EE,00003A37,extended,00000000

//comment=all characters 999 (max) mp
//patch=1,EE,202F4188,extended,10000008
//patch=1,EE,202F41D8,extended,00000000

//comment=characters have max str, magick power, vitality, speed
//note: touch a save crystal to activate
//patch=1,EE,4054A118,extended,00100071
//patch=1,EE,42C7FFFE,extended,00000000
//patch=1,EE,4054A11C,extended,00100071
//patch=1,EE,42C7FFFE,extended,00000000
//patch=1,EE,4054A120,extended,00100071
//patch=1,EE,42C80000,extended,00000000
//patch=1,EE,4054A124,extended,00100071
//patch=1,EE,42C80000,extended,00000000

//comment=have 99,000 LP all characters
//patch=1,EE,4054A298,extended,00060071
//patch=1,EE,0001869F,extended,00000000

//comment=Press L3+X to Have All Treasure Chests = Reserve (Belias)
//Note: Press R3 to disable the code.
//patch=1,EE,760184C0,extended,00000000
//patch=1,EE,E002FFFB,extended,0056BADC
//patch=1,EE,203B77F8,extended,10600019
//patch=1,EE,203B78B4,extended,10820006
//patch=1,EE,E002BFFD,extended,0056BADC
//patch=1,EE,203B77F8,extended,10000019
//patch=1,EE,203B78B4,extended,240410B3

//comment=Press L3+X to Have All Treasure Chests = Reserve (Zodiark)
//Note: Press R3 to disable the code.
//Note: 201 attack [unarmed] weapon
//patch=1,EE,760184C0,extended,00000000
//patch=1,EE,E002FFFB,extended,0056BADC
//patch=1,EE,203B77F8,extended,10600019
//patch=1,EE,203B78B4,extended,10820006
//patch=1,EE,E002BFFD,extended,0056BADC
//patch=1,EE,203B77F8,extended,10000019
//patch=1,EE,203B78B4,extended,240410BF


//    comment=have all reular loot
//    patch=1,EE,1054EB70,extended,00000063
//    patch=1,EE,4054EBB0,extended,00660001
//    patch=1,EE,00630063,extended,00000000
//    patch=1,EE,2054ED48,extended,00630001
//    patch=1,EE,2054ED4C,extended,00630063
//    patch=1,EE,2054ED50,extended,00630001
//    patch=1,EE,2054ED54,extended,00630063
//    patch=1,EE,2054ED58,extended,00010001
//    patch=1,EE,105544B6,extended,00002000
//    patch=1,EE,105544B8,extended,00002020
//    patch=1,EE,105544BA,extended,00002021
//    patch=1,EE,105544BC,extended,00002022
//    patch=1,EE,105544BE,extended,00002023
//    patch=1,EE,105544C0,extended,00002024
//    patch=1,EE,105544C2,extended,00002025
//    patch=1,EE,105544C4,extended,00002026
//    patch=1,EE,105544C6,extended,00002027
//    patch=1,EE,105544C8,extended,00002028
//    patch=1,EE,105544CA,extended,00002029
//    patch=1,EE,105544CC,extended,0000202A
//    patch=1,EE,105544CE,extended,0000202B
//    patch=1,EE,105544D0,extended,0000202C
//    patch=1,EE,105544D2,extended,0000202D
//    patch=1,EE,105544D4,extended,0000202E
//    patch=1,EE,105544D6,extended,0000202F
//    patch=1,EE,105544D8,extended,00002030
//    patch=1,EE,105544DA,extended,00002031
//    patch=1,EE,105544DC,extended,00002032
//    patch=1,EE,105544DE,extended,00002033
//    patch=1,EE,105544E0,extended,00002034
//    patch=1,EE,105544E2,extended,00002035
//    patch=1,EE,105544E4,extended,00002036
//    patch=1,EE,105544E6,extended,00002037
//    patch=1,EE,105544E8,extended,00002038
//    patch=1,EE,105544EA,extended,00002039
//    patch=1,EE,105544EC,extended,0000203A
//    patch=1,EE,105544EE,extended,0000203B
//    patch=1,EE,105544F0,extended,0000203C
//    patch=1,EE,105544F2,extended,0000203D
//    patch=1,EE,105544F4,extended,0000203E
//    patch=1,EE,105544F6,extended,0000203F
//    patch=1,EE,105544F8,extended,00002040
//    patch=1,EE,105544FA,extended,00002041
//    patch=1,EE,105544FC,extended,00002042
//    patch=1,EE,105544FE,extended,00002043
//    patch=1,EE,10554500,extended,00002044
//    patch=1,EE,10554502,extended,00002045
//    patch=1,EE,10554504,extended,00002046
//    patch=1,EE,10554506,extended,00002047
//    patch=1,EE,10554508,extended,00002048
//    patch=1,EE,1055450A,extended,00002049
//    patch=1,EE,1055450C,extended,0000204A
//    patch=1,EE,1055450E,extended,0000204B
//    patch=1,EE,10554510,extended,0000204C
//    patch=1,EE,10554512,extended,0000204D
//    patch=1,EE,10554514,extended,0000204E
//    patch=1,EE,10554516,extended,0000204F
//    patch=1,EE,10554518,extended,00002050
//    patch=1,EE,1055451A,extended,00002051
//    patch=1,EE,1055451C,extended,00002052
//    patch=1,EE,1055451E,extended,00002053
//    patch=1,EE,10554520,extended,00002054
//    patch=1,EE,10554522,extended,00002055
//    patch=1,EE,10554524,extended,00002056
//    patch=1,EE,10554526,extended,00002057
//    patch=1,EE,10554528,extended,00002058
//    patch=1,EE,1055452A,extended,00002059
//    patch=1,EE,1055452C,extended,0000205A
//    patch=1,EE,1055452E,extended,0000205B
//    patch=1,EE,10554530,extended,0000205C
//    patch=1,EE,10554532,extended,0000205D
//    patch=1,EE,10554534,extended,0000205E
//    patch=1,EE,10554536,extended,0000205F
//    patch=1,EE,10554538,extended,00002060
//    patch=1,EE,1055453A,extended,00002061
//    patch=1,EE,1055453C,extended,00002062
//    patch=1,EE,1055453E,extended,00002063
//    patch=1,EE,10554540,extended,00002064
//    patch=1,EE,10554542,extended,00002065
//    patch=1,EE,10554544,extended,00002066
//    patch=1,EE,10554546,extended,00002067
//    patch=1,EE,10554548,extended,00002068
//    patch=1,EE,1055454A,extended,00002069
//    patch=1,EE,1055454C,extended,0000206A
//    patch=1,EE,1055454E,extended,0000206B
//    patch=1,EE,10554550,extended,0000206C
//    patch=1,EE,10554552,extended,0000206D
//    patch=1,EE,10554554,extended,0000206E
//    patch=1,EE,10554556,extended,0000206F
//    patch=1,EE,10554558,extended,00002070
//    patch=1,EE,1055455A,extended,00002071
//    patch=1,EE,1055455C,extended,00002072
//    patch=1,EE,1055455E,extended,00002073
//    patch=1,EE,10554560,extended,00002074
//    patch=1,EE,10554562,extended,00002075
//    patch=1,EE,10554564,extended,00002076
//    patch=1,EE,10554566,extended,00002077
//    patch=1,EE,10554568,extended,00002078
//    patch=1,EE,1055456A,extended,00002079
//    patch=1,EE,1055456C,extended,0000207A
//    patch=1,EE,1055456E,extended,0000207B
//    patch=1,EE,10554570,extended,0000207C
//    patch=1,EE,10554572,extended,0000207D
//    patch=1,EE,10554574,extended,0000207E
//    patch=1,EE,10554576,extended,0000207F
//    patch=1,EE,10554578,extended,00002080
//    patch=1,EE,1055457A,extended,00002081
//    patch=1,EE,1055457C,extended,00002082
//    patch=1,EE,1055457E,extended,00002083
//    patch=1,EE,10554580,extended,00002084
//    patch=1,EE,10554582,extended,00002085
//    patch=1,EE,10554584,extended,00002086
//    patch=1,EE,10554586,extended,00002087
//    patch=1,EE,10554588,extended,00002088
//    patch=1,EE,1055458A,extended,00002089
//    patch=1,EE,1055458C,extended,0000208A
//    patch=1,EE,1055458E,extended,0000208B
//    patch=1,EE,10554590,extended,0000208C
//    patch=1,EE,10554592,extended,0000208D
//    patch=1,EE,10554594,extended,0000208E
//    patch=1,EE,10554596,extended,0000208F
//    patch=1,EE,10554598,extended,00002090
//    patch=1,EE,1055459A,extended,00002091
//    patch=1,EE,1055459C,extended,00002092
//    patch=1,EE,1055459E,extended,00002093
//    patch=1,EE,105545A0,extended,00002094
//    patch=1,EE,105545A2,extended,00002095
//    patch=1,EE,105545A4,extended,00002096
//    patch=1,EE,105545A6,extended,00002097
//    patch=1,EE,105545A8,extended,00002098
//    patch=1,EE,105545AA,extended,00002099
//    patch=1,EE,105545AC,extended,0000209A
//    patch=1,EE,105545AE,extended,0000209B
//    patch=1,EE,105545B0,extended,0000209C
//    patch=1,EE,105545B2,extended,0000209D
//    patch=1,EE,105545B4,extended,0000209E
//    patch=1,EE,105545B6,extended,0000209F
//    patch=1,EE,105545B8,extended,000020A0
//    patch=1,EE,105545BA,extended,000020A1
//    patch=1,EE,105545BC,extended,000020A2
//    patch=1,EE,105545BE,extended,000020A3
//    patch=1,EE,105545C0,extended,000020A4
//    patch=1,EE,105545C2,extended,000020A5
//    patch=1,EE,105545C4,extended,000020A6
//    patch=1,EE,105545C6,extended,000020A7
//    patch=1,EE,105545C8,extended,000020A8
//    patch=1,EE,105545CA,extended,000020A9
//    patch=1,EE,105545CC,extended,000020AA
//    patch=1,EE,105545CE,extended,000020AB
//    patch=1,EE,105545D0,extended,000020AC
//    patch=1,EE,105545D2,extended,000020AD
//    patch=1,EE,105545D4,extended,000020AE
//    patch=1,EE,105545D6,extended,000020AF
//    patch=1,EE,105545D8,extended,000020B0
//    patch=1,EE,105545DA,extended,000020B1
//    patch=1,EE,105545DC,extended,000020B2
//    patch=1,EE,105545DE,extended,000020B3
//    patch=1,EE,105545E0,extended,000020B4
//    patch=1,EE,105545E2,extended,000020B5
//    patch=1,EE,105545E4,extended,000020B6
//    patch=1,EE,105545E6,extended,000020B7
//    patch=1,EE,105545E8,extended,000020B8
//    patch=1,EE,105545EA,extended,000020B9
//    patch=1,EE,105545EC,extended,000020BA
//    patch=1,EE,105545EE,extended,000020BB
//    patch=1,EE,105545F0,extended,000020BC
//    patch=1,EE,105545F2,extended,000020BD
//    patch=1,EE,105545F4,extended,000020BE
//    patch=1,EE,105545F6,extended,000020BF
//    patch=1,EE,105545F8,extended,000020C0
//    patch=1,EE,105545FA,extended,000020C1
//    patch=1,EE,105545FC,extended,000020C2
//    patch=1,EE,105545FE,extended,000020C3
//    patch=1,EE,10554600,extended,000020C4
//    patch=1,EE,10554602,extended,000020C5
//    patch=1,EE,10554604,extended,000020C6
//    patch=1,EE,10554606,extended,000020C7
//    patch=1,EE,10554608,extended,000020C8
//    patch=1,EE,1055460A,extended,000020C9
//    patch=1,EE,1055460C,extended,000020CA
//    patch=1,EE,1055460E,extended,000020CB
//    patch=1,EE,10554610,extended,000020CC
//    patch=1,EE,10554612,extended,000020CD
//    patch=1,EE,10554614,extended,000020CE
//    patch=1,EE,10554616,extended,000020CF
//    patch=1,EE,10554618,extended,000020D0
//    patch=1,EE,1055461A,extended,000020D1
//    patch=1,EE,1055461C,extended,000020D2
//    patch=1,EE,1055461E,extended,000020D3
//    patch=1,EE,10554620,extended,000020D4
//    patch=1,EE,10554622,extended,000020D5
//    patch=1,EE,10554624,extended,000020D6
//    patch=1,EE,10554626,extended,000020D7
//    patch=1,EE,10554628,extended,000020D8
//    patch=1,EE,1055462A,extended,000020D9
//    patch=1,EE,1055462C,extended,000020DA
//    patch=1,EE,1055462E,extended,000020DB
//    patch=1,EE,10554630,extended,000020DC
//    patch=1,EE,10554632,extended,000020DD
//    patch=1,EE,10554634,extended,000020DE
//    patch=1,EE,10554636,extended,000020DF
//    patch=1,EE,10554638,extended,000020E0
//    patch=1,EE,1055463A,extended,000020E1
//    patch=1,EE,1055463C,extended,000020E2
//    patch=1,EE,1055463E,extended,000020E3
//    patch=1,EE,10554640,extended,000020E4
//    patch=1,EE,10554642,extended,000020E5
//    patch=1,EE,10554644,extended,000020E6
//    patch=1,EE,10554646,extended,000020E7
//    patch=1,EE,10554648,extended,000020E8
//    patch=1,EE,1055464A,extended,000020E9
//    patch=1,EE,1055464C,extended,000020EA
//    patch=1,EE,1055464E,extended,000020EB
//    patch=1,EE,10554650,extended,000020EC
//    patch=1,EE,10554652,extended,000020ED
//    patch=1,EE,10554654,extended,000020EE
//    patch=1,EE,10554656,extended,000020EF
//    patch=1,EE,10554658,extended,000020F0
//    patch=1,EE,1055465A,extended,000020F1
//    patch=1,EE,1055465C,extended,000020F2
//    patch=1,EE,1055465E,extended,000020F3
//    patch=1,EE,10554660,extended,000020F4
//    patch=1,EE,10554662,extended,000020F5
//    patch=1,EE,005548E4,extended,000000D7

//    comment=have all weapons
//    note: minus (Reserve) Zodiark and Belias, not legitly obtained through gameplay
//    patch=1,EE,1054E82A,extended,00000063
//    patch=1,EE,4054E82C,extended,00500001
//    patch=1,EE,00630063,extended,00000000
//    patch=1,EE,2054E96C,extended,00010001
//    patch=1,EE,1054E978,extended,00000063
//    patch=1,EE,1054E982,extended,00000063
//    patch=1,EE,10553A4C,extended,00001001
//    patch=1,EE,10553A4E,extended,00001002
//    patch=1,EE,10553A50,extended,00001003
//    patch=1,EE,10553A52,extended,00001004
//    patch=1,EE,10553A54,extended,00001005
//    patch=1,EE,10553A56,extended,00001006
//    patch=1,EE,10553A58,extended,00001007
//    patch=1,EE,10553A5A,extended,00001008
//    patch=1,EE,10553A5C,extended,00001009
//    patch=1,EE,10553A5E,extended,0000100A
//    patch=1,EE,10553A60,extended,0000100B
//    patch=1,EE,10553A62,extended,0000100C
//    patch=1,EE,10553A64,extended,0000100D
//    patch=1,EE,10553A66,extended,0000100E
//    patch=1,EE,10553A68,extended,0000100F
//    patch=1,EE,10553A6A,extended,00001010
//    patch=1,EE,10553A6C,extended,00001011
//    patch=1,EE,10553A6E,extended,00001012
//    patch=1,EE,10553A70,extended,00001013
//    patch=1,EE,10553A72,extended,00001014
//    patch=1,EE,10553A74,extended,00001015
//    patch=1,EE,10553A76,extended,00001016
//    patch=1,EE,10553A78,extended,00001017
//    patch=1,EE,10553A7A,extended,00001018
//    patch=1,EE,10553A7C,extended,00001019
//    patch=1,EE,10553A7E,extended,0000101A
//    patch=1,EE,10553A80,extended,0000101B
//    patch=1,EE,10553A82,extended,0000101C
//    patch=1,EE,10553A84,extended,0000101D
//    patch=1,EE,10553A86,extended,0000101E
//    patch=1,EE,10553A88,extended,0000101F
//    patch=1,EE,10553A8A,extended,00001020
//    patch=1,EE,10553A8C,extended,00001021
//    patch=1,EE,10553A8E,extended,00001022
//    patch=1,EE,10553A90,extended,00001023
//    patch=1,EE,10553A92,extended,00001024
//    patch=1,EE,10553A94,extended,00001025
//    patch=1,EE,10553A96,extended,00001026
//    patch=1,EE,10553A98,extended,00001027
//    patch=1,EE,10553A9A,extended,00001028
//    patch=1,EE,10553A9C,extended,00001029
//    patch=1,EE,10553A9E,extended,0000102A
//    patch=1,EE,10553AA0,extended,0000102B
//    patch=1,EE,10553AA2,extended,0000102C
//    patch=1,EE,10553AA4,extended,0000102D
//    patch=1,EE,10553AA6,extended,0000102E
//    patch=1,EE,10553AA8,extended,0000102F
//    patch=1,EE,10553AAA,extended,00001030
//    patch=1,EE,10553AAC,extended,00001031
//    patch=1,EE,10553AAE,extended,00001032
//    patch=1,EE,10553AB0,extended,00001033
//    patch=1,EE,10553AB2,extended,00001034
//    patch=1,EE,10553AB4,extended,00001035
//    patch=1,EE,10553AB6,extended,00001036
//    patch=1,EE,10553AB8,extended,00001037
//    patch=1,EE,10553ABA,extended,00001038
//    patch=1,EE,10553ABC,extended,00001039
//    patch=1,EE,10553ABE,extended,0000103A
//    patch=1,EE,10553AC0,extended,0000103B
//    patch=1,EE,10553AC2,extended,0000103C
//    patch=1,EE,10553AC4,extended,0000103D
//    patch=1,EE,10553AC6,extended,0000103E
//    patch=1,EE,10553AC8,extended,0000103F
//    patch=1,EE,10553ACA,extended,00001040
//    patch=1,EE,10553ACC,extended,00001041
//    patch=1,EE,10553ACE,extended,00001042
//    patch=1,EE,10553AD0,extended,00001043
//    patch=1,EE,10553AD2,extended,00001044
//    patch=1,EE,10553AD4,extended,00001045
//    patch=1,EE,10553AD6,extended,00001046
//    patch=1,EE,10553AD8,extended,00001047
//    patch=1,EE,10553ADA,extended,00001048
//    patch=1,EE,10553ADC,extended,00001049
//    patch=1,EE,10553ADE,extended,0000104A
//    patch=1,EE,10553AE0,extended,0000104B
//    patch=1,EE,10553AE2,extended,0000104C
//    patch=1,EE,10553AE4,extended,0000104D
//    patch=1,EE,10553AE6,extended,0000104E
//    patch=1,EE,10553AE8,extended,0000104F
//    patch=1,EE,10553AEA,extended,00001050
//    patch=1,EE,10553AEC,extended,00001051
//    patch=1,EE,10553AEE,extended,00001052
//    patch=1,EE,10553AF0,extended,00001053
//    patch=1,EE,10553AF2,extended,00001054
//    patch=1,EE,10553AF4,extended,00001055
//    patch=1,EE,10553AF6,extended,00001056
//    patch=1,EE,10553AF8,extended,00001057
//    patch=1,EE,10553AFA,extended,00001058
//    patch=1,EE,10553AFC,extended,00001059
//    patch=1,EE,10553AFE,extended,0000105A
//    patch=1,EE,10553B00,extended,0000105B
//    patch=1,EE,10553B02,extended,0000105C
//    patch=1,EE,10553B04,extended,0000105D
//    patch=1,EE,10553B06,extended,0000105E
//    patch=1,EE,10553B08,extended,0000105F
//    patch=1,EE,10553B0A,extended,00001060
//    patch=1,EE,10553B0C,extended,00001061
//    patch=1,EE,10553B0E,extended,00001062
//    patch=1,EE,10553B10,extended,00001063
//    patch=1,EE,10553B12,extended,00001064
//    patch=1,EE,10553B14,extended,00001065
//    patch=1,EE,10553B16,extended,00001066
//    patch=1,EE,10553B18,extended,00001067
//    patch=1,EE,10553B1A,extended,00001068
//    patch=1,EE,10553B1C,extended,00001069
//    patch=1,EE,10553B1E,extended,0000106A
//    patch=1,EE,10553B20,extended,0000106B
//    patch=1,EE,10553B22,extended,0000106C
//    patch=1,EE,10553B24,extended,0000106D
//    patch=1,EE,10553B26,extended,0000106E
//    patch=1,EE,10553B28,extended,0000106F
//    patch=1,EE,10553B2A,extended,00001070
//    patch=1,EE,10553B2C,extended,00001071
//    patch=1,EE,10553B2E,extended,00001072
//    patch=1,EE,10553B30,extended,00001073
//    patch=1,EE,10553B32,extended,00001074
//    patch=1,EE,10553B34,extended,00001075
//    patch=1,EE,10553B36,extended,00001076
//    patch=1,EE,10553B38,extended,00001077
//    patch=1,EE,10553B3A,extended,00001078
//    patch=1,EE,10553B3C,extended,00001079
//    patch=1,EE,10553B3E,extended,0000107A
//    patch=1,EE,10553B40,extended,0000107B
//    patch=1,EE,10553B42,extended,0000107C
//    patch=1,EE,10553B44,extended,0000107D
//    patch=1,EE,10553B46,extended,0000107E
//    patch=1,EE,10553B48,extended,0000107F
//    patch=1,EE,10553B4A,extended,00001080
//    patch=1,EE,10553B4C,extended,00001081
//    patch=1,EE,10553B4E,extended,00001082
//    patch=1,EE,10553B50,extended,00001083
//    patch=1,EE,10553B52,extended,00001084
//    patch=1,EE,10553B54,extended,00001085
//    patch=1,EE,10553B56,extended,00001086
//    patch=1,EE,10553B58,extended,00001087
//    patch=1,EE,10553B5A,extended,00001088
//    patch=1,EE,10553B5C,extended,00001089
//    patch=1,EE,10553B5E,extended,0000108A
//    patch=1,EE,10553B60,extended,0000108B
//    patch=1,EE,10553B62,extended,0000108C
//    patch=1,EE,10553B64,extended,0000108D
//    patch=1,EE,10553B66,extended,0000108E
//    patch=1,EE,10553B68,extended,0000108F
//    patch=1,EE,10553B6A,extended,00001090
//    patch=1,EE,10553B6C,extended,00001091
//    patch=1,EE,10553B6E,extended,00001092
//    patch=1,EE,10553B70,extended,00001093
//    patch=1,EE,10553B72,extended,00001094
//    patch=1,EE,10553B74,extended,00001095
//    patch=1,EE,10553B76,extended,00001096
//    patch=1,EE,10553B78,extended,00001097
//    patch=1,EE,10553B7A,extended,00001098
//    patch=1,EE,10553B7C,extended,00001099
//    patch=1,EE,10553B7E,extended,0000109A
//    patch=1,EE,10553B80,extended,0000109B
//    patch=1,EE,10553B82,extended,0000109C
//    patch=1,EE,10553B84,extended,0000109D
//    patch=1,EE,10553B86,extended,0000109E
//    patch=1,EE,20553B88,extended,10A810A0
//    patch=1,EE,20553B8C,extended,10A210AD
//    patch=1,EE,10553B90,extended,000010A3
//    patch=1,EE,005548BC,extended,000000A3

//    comment=have all ammunition
//    patch=1,EE,4054EB30,extended,00100001
//    patch=1,EE,00630063,extended,00000000
//    patch=1,EE,10553D54,extended,00001184
//    patch=1,EE,10553D56,extended,00001185
//    patch=1,EE,10553D58,extended,00001186
//    patch=1,EE,10553D5A,extended,00001187
//    patch=1,EE,10553D5C,extended,00001188
//    patch=1,EE,10553D5E,extended,00001189
//    patch=1,EE,10553D60,extended,0000118A
//    patch=1,EE,10553D62,extended,0000118B
//    patch=1,EE,10553D64,extended,0000118C
//    patch=1,EE,10553D66,extended,0000118D
//    patch=1,EE,10553D68,extended,0000118E
//    patch=1,EE,10553D6A,extended,0000118F
//    patch=1,EE,10553D6C,extended,00001190
//    patch=1,EE,10553D6E,extended,00001191
//    patch=1,EE,10553D70,extended,00001192
//    patch=1,EE,10553D72,extended,00001193
//    patch=1,EE,10553D74,extended,00001194
//    patch=1,EE,10553D76,extended,00001195
//    patch=1,EE,10553D78,extended,00001196
//    patch=1,EE,10553D7A,extended,00001197
//    patch=1,EE,10553D7C,extended,00001198
//    patch=1,EE,10553D7E,extended,00001199
//    patch=1,EE,10553D80,extended,0000119A
//    patch=1,EE,10553D82,extended,0000119B
//    patch=1,EE,10553D84,extended,0000119C
//    patch=1,EE,10553D86,extended,0000119D
//    patch=1,EE,10553D88,extended,0000119E
//    patch=1,EE,10553D8A,extended,0000119F
//    patch=1,EE,10553D8C,extended,000011A0
//    patch=1,EE,10553D8E,extended,000011A1
//    patch=1,EE,10553D90,extended,000011A2
//    patch=1,EE,10553D92,extended,000011A3
//    patch=1,EE,005548C8,extended,00000020


//    comment=have all armor
//    patch=1,EE,4054E9B8,extended,00460001
//    patch=1,EE,00630063,extended,00000000
//    patch=1,EE,10553BDC,extended,000010C8
//    patch=1,EE,10553BDE,extended,000010C9
//    patch=1,EE,10553BE0,extended,000010CA
//    patch=1,EE,10553BE2,extended,000010CB
//    patch=1,EE,10553BE4,extended,000010CC
//    patch=1,EE,10553BE6,extended,000010CD
//    patch=1,EE,10553BE8,extended,000010CE
//    patch=1,EE,10553BEA,extended,000010CF
//    patch=1,EE,10553BEC,extended,000010D0
//    patch=1,EE,10553BEE,extended,000010D1
//    patch=1,EE,10553BF0,extended,000010D2
//    patch=1,EE,10553BF2,extended,000010D3
//    patch=1,EE,10553BF4,extended,000010D4
//    patch=1,EE,10553BF6,extended,000010D5
//    patch=1,EE,10553BF8,extended,000010D6
//    patch=1,EE,10553BFA,extended,000010D7
//    patch=1,EE,10553BFC,extended,000010D8
//    patch=1,EE,10553BFE,extended,000010D9
//    patch=1,EE,10553C00,extended,000010DA
//    patch=1,EE,10553C02,extended,000010DB
//    patch=1,EE,10553C04,extended,000010DC
//    patch=1,EE,10553C06,extended,000010DD
//    patch=1,EE,10553C08,extended,000010DE
//    patch=1,EE,10553C0A,extended,000010DF
//    patch=1,EE,10553C0C,extended,000010E0
//    patch=1,EE,10553C0E,extended,000010E1
//    patch=1,EE,10553C10,extended,000010E2
//    patch=1,EE,10553C12,extended,000010E3
//    patch=1,EE,10553C14,extended,000010E4
//    patch=1,EE,10553C16,extended,000010E5
//    patch=1,EE,10553C18,extended,000010E6
//    patch=1,EE,10553C1A,extended,000010E7
//    patch=1,EE,10553C1C,extended,000010E8
//    patch=1,EE,10553C1E,extended,000010E9
//    patch=1,EE,10553C20,extended,000010EA
//    patch=1,EE,10553C22,extended,000010EB
//    patch=1,EE,10553C24,extended,000010EC
//    patch=1,EE,10553C26,extended,000010ED
//    patch=1,EE,10553C28,extended,000010EE
//    patch=1,EE,10553C2A,extended,000010EF
//    patch=1,EE,10553C2C,extended,000010F0
//    patch=1,EE,10553C2E,extended,000010F1
//    patch=1,EE,10553C30,extended,000010F2
//    patch=1,EE,10553C32,extended,000010F3
//    patch=1,EE,10553C34,extended,000010F4
//    patch=1,EE,10553C36,extended,000010F5
//    patch=1,EE,10553C38,extended,000010F6
//    patch=1,EE,10553C3A,extended,000010F7
//    patch=1,EE,10553C3C,extended,000010F8
//    patch=1,EE,10553C3E,extended,000010F9
//    patch=1,EE,10553C40,extended,000010FA
//    patch=1,EE,10553C42,extended,000010FB
//    patch=1,EE,10553C44,extended,000010FC
//    patch=1,EE,10553C46,extended,000010FD
//    patch=1,EE,10553C48,extended,000010FE
//    patch=1,EE,10553C4A,extended,000010FF
//    patch=1,EE,10553C4C,extended,00001100
//    patch=1,EE,10553C4E,extended,00001101
//    patch=1,EE,10553C50,extended,00001102
//    patch=1,EE,10553C52,extended,00001103
//    patch=1,EE,10553C54,extended,00001104
//    patch=1,EE,10553C56,extended,00001105
//    patch=1,EE,10553C58,extended,00001106
//    patch=1,EE,10553C5A,extended,00001107
//    patch=1,EE,10553C5C,extended,00001108
//    patch=1,EE,10553C5E,extended,00001109
//    patch=1,EE,10553C60,extended,0000110A
//    patch=1,EE,10553C62,extended,0000110B
//    patch=1,EE,10553C64,extended,0000110C
//    patch=1,EE,10553C66,extended,0000110D
//    patch=1,EE,10553C68,extended,0000110E
//    patch=1,EE,10553C6A,extended,0000110F
//    patch=1,EE,10553C6C,extended,00001110
//    patch=1,EE,10553C6E,extended,00001111
//    patch=1,EE,10553C70,extended,00001112
//    patch=1,EE,10553C72,extended,00001113
//    patch=1,EE,10553C74,extended,00001114
//    patch=1,EE,10553C76,extended,00001115
//    patch=1,EE,10553C78,extended,00001116
//    patch=1,EE,10553C7A,extended,00001117
//    patch=1,EE,10553C7C,extended,00001118
//    patch=1,EE,10553C7E,extended,00001119
//    patch=1,EE,10553C80,extended,0000111A
//    patch=1,EE,10553C82,extended,0000111B
//    patch=1,EE,10553C84,extended,0000111C
//    patch=1,EE,10553C86,extended,0000111D
//    patch=1,EE,10553C88,extended,0000111E
//    patch=1,EE,10553C8A,extended,0000111F
//    patch=1,EE,10553C8C,extended,00001120
//    patch=1,EE,10553C8E,extended,00001121
//    patch=1,EE,10553C90,extended,00001122
//    patch=1,EE,10553C92,extended,00001123
//    patch=1,EE,10553C94,extended,00001124
//    patch=1,EE,10553C96,extended,00001125
//    patch=1,EE,10553C98,extended,00001126
//    patch=1,EE,10553C9A,extended,00001127
//    patch=1,EE,10553C9C,extended,00001128
//    patch=1,EE,10553C9E,extended,00001129
//    patch=1,EE,10553CA0,extended,0000112A
//    patch=1,EE,10553CA2,extended,0000112B
//    patch=1,EE,10553CA4,extended,0000112C
//    patch=1,EE,10553CA6,extended,0000112D
//    patch=1,EE,10553CA8,extended,0000112E
//    patch=1,EE,10553CAA,extended,0000112F
//    patch=1,EE,10553CAC,extended,00001130
//    patch=1,EE,10553CAE,extended,00001131
//    patch=1,EE,10553CB0,extended,00001132
//    patch=1,EE,10553CB2,extended,00001133
//    patch=1,EE,10553CB4,extended,00001134
//    patch=1,EE,10553CB6,extended,00001135
//    patch=1,EE,10553CB8,extended,00001136
//    patch=1,EE,10553CBA,extended,00001137
//    patch=1,EE,10553CBC,extended,00001138
//    patch=1,EE,10553CBE,extended,00001139
//    patch=1,EE,10553CC0,extended,0000113A
//    patch=1,EE,10553CC2,extended,0000113B
//    patch=1,EE,10553CC4,extended,0000113C
//    patch=1,EE,10553CC6,extended,0000113D
//    patch=1,EE,10553CC8,extended,0000113E
//    patch=1,EE,10553CCA,extended,0000113F
//    patch=1,EE,10553CCC,extended,00001140
//    patch=1,EE,10553CCE,extended,00001141
//    patch=1,EE,10553CD0,extended,00001142
//    patch=1,EE,10553CD2,extended,00001143
//    patch=1,EE,10553CD4,extended,00001144
//    patch=1,EE,10553CD6,extended,00001145
//    patch=1,EE,10553CD8,extended,00001146
//    patch=1,EE,10553CDA,extended,00001147
//    patch=1,EE,10553CDC,extended,00001148
//    patch=1,EE,10553CDE,extended,00001149
//    patch=1,EE,10553CE0,extended,0000114A
//    patch=1,EE,10553CE2,extended,0000114B
//    patch=1,EE,10553CE4,extended,0000114C
//    patch=1,EE,10553CE6,extended,0000114D
//    patch=1,EE,10553CE8,extended,0000114E
//    patch=1,EE,10553CEA,extended,0000114F
//    patch=1,EE,10553CEC,extended,00001150
//    patch=1,EE,10553CEE,extended,00001151
//    patch=1,EE,10553CF0,extended,00001152
//    patch=1,EE,10553CF2,extended,00001153
//    patch=1,EE,005548C0,extended,0000008C

//    comment=have all accessories
//    patch=1,EE,4054EAD0,extended,00150001
//    patch=1,EE,00630063,extended,00000000
//    patch=1,EE,2054EB24,extended,00630001
//    patch=1,EE,2054EB28,extended,00630063
//    patch=1,EE,2054EB2C,extended,00010001
//    patch=1,EE,10553CF4,extended,00001154
//    patch=1,EE,10553CF6,extended,00001155
//    patch=1,EE,10553CF8,extended,00001156
//    patch=1,EE,10553CFA,extended,00001157
//    patch=1,EE,10553CFC,extended,00001158
//    patch=1,EE,10553CFE,extended,00001159
//    patch=1,EE,10553D00,extended,0000115A
//    patch=1,EE,10553D02,extended,0000115B
//    patch=1,EE,10553D04,extended,0000115C
//    patch=1,EE,10553D06,extended,0000115D
//    patch=1,EE,10553D08,extended,0000115E
//    patch=1,EE,10553D0A,extended,0000115F
//    patch=1,EE,10553D0C,extended,00001160
//    patch=1,EE,10553D0E,extended,00001161
//    patch=1,EE,10553D10,extended,00001162
//    patch=1,EE,10553D12,extended,00001163
//    patch=1,EE,10553D14,extended,00001164
//    patch=1,EE,10553D16,extended,00001165
//    patch=1,EE,10553D18,extended,00001166
//    patch=1,EE,10553D1A,extended,00001167
//    patch=1,EE,10553D1C,extended,00001168
//    patch=1,EE,10553D1E,extended,00001169
//    patch=1,EE,10553D20,extended,0000116A
//    patch=1,EE,10553D22,extended,0000116B
//    patch=1,EE,10553D24,extended,0000116C
//    patch=1,EE,10553D26,extended,0000116D
//    patch=1,EE,10553D28,extended,0000116E
//    patch=1,EE,10553D2A,extended,0000116F
//    patch=1,EE,10553D2C,extended,00001170
//    patch=1,EE,10553D2E,extended,00001171
//    patch=1,EE,10553D30,extended,00001172
//    patch=1,EE,10553D32,extended,00001173
//    patch=1,EE,10553D34,extended,00001174
//    patch=1,EE,10553D36,extended,00001175
//    patch=1,EE,10553D38,extended,00001176
//    patch=1,EE,10553D3A,extended,00001177
//    patch=1,EE,10553D3C,extended,00001178
//    patch=1,EE,10553D3E,extended,00001179
//    patch=1,EE,10553D40,extended,0000117A
//    patch=1,EE,10553D42,extended,0000117B
//    patch=1,EE,10553D44,extended,0000117C
//    patch=1,EE,10553D46,extended,0000117D
//    patch=1,EE,005548C4,extended,00000030


comment=All Regular Bazaar Goods Available
patch=1,EE,4054FA28,extended,00180001
patch=1,EE,07070707,extended,00000000
patch=1,EE,1054FA88,extended,00000707
patch=1,EE,0054FA8A,extended,00000007
patch=1,EE,0054FA8F,extended,00000007
patch=1,EE,4054FA90,extended,00050001
patch=1,EE,07070707,extended,00000000

//    comment=Have All Maps Obtained & Fully Explored/World Map Completed
//    patch=1,EE,205495D4,extended,03FFFFFF
//    patch=1,EE,40549604,extended,00050001
//    patch=1,EE,FFFFFFFF,extended,00000000
//    patch=1,EE,10549618,extended,0000FFFF
//    patch=1,EE,2054EFA0,extended,FFFFFFFF
//    patch=1,EE,1054EFA4,extended,0000FFFF
//    patch=1,EE,40550344,extended,00FF0001
//    patch=1,EE,FFFFFFFF,extended,00000000
//    patch=1,EE,40550740,extended,00FF0001
//    patch=1,EE,FFFFFFFF,extended,00000000
//    patch=1,EE,40550B3C,extended,00FF0001
//    patch=1,EE,FFFFFFFF,extended,00000000
//    patch=1,EE,40550F38,extended,00FF0001
//    patch=1,EE,FFFFFFFF,extended,00000000
//    patch=1,EE,40551334,extended,00FF0001
//    patch=1,EE,FFFFFFFF,extended,00000000
//    patch=1,EE,40551730,extended,00FF0001
//    patch=1,EE,FFFFFFFF,extended,00000000
//    patch=1,EE,40551B2C,extended,00FF0001
//    patch=1,EE,FFFFFFFF,extended,00000000
//    patch=1,EE,40551F28,extended,00FF0001
//    patch=1,EE,FFFFFFFF,extended,00000000
//    patch=1,EE,40552324,extended,00FF0001
//    patch=1,EE,FFFFFFFF,extended,00000000
//    patch=1,EE,40552720,extended,00FF0001
//    patch=1,EE,FFFFFFFF,extended,00000000
//    patch=1,EE,40552B1C,extended,00FF0001
//    patch=1,EE,FFFFFFFF,extended,00000000
//    patch=1,EE,40552F18,extended,00840001
//    patch=1,EE,FFFFFFFF,extended,00000000





//comment=All Hunts Accepted
//patch=1,EE,00549110,word,FFFFFFFF
//patch=1,EE,00549114,word,00001FFF

//comment=all Hunts completed
//patch=1,EE,20549130,extended,FFFFFFFF
//patch=1,EE,10549134,extended,00001FFF
//patch=1,EE,205491E4,extended,645A4646
//patch=1,EE,205491E8,extended,6464785A
//patch=1,EE,205491EC,extended,64786464
//patch=1,EE,205491F0,extended,5A64785A
//patch=1,EE,205491F4,extended,96823232
//patch=1,EE,205491F8,extended,32969696
//patch=1,EE,205491FC,extended,5A5A5A32
//patch=1,EE,20549200,extended,965A6464
//patch=1,EE,20549204,extended,64645A78
//patch=1,EE,20549208,extended,82326E5A
//patch=1,EE,2054920C,extended,64649664
//patch=1,EE,00549210,extended,00000078

//comment=Have the Bestiary Completed
//patch=1,EE,40553504,extended,00600001
//patch=1,EE,FFFFFFFF,extended,00000000

//Have the Sky Pirate's Den Completed
//patch=1,EE,20553944,extended,3FFFFFFF

//comment=Have All Spells
//patch=1,EE,4054EF70,extended,00040001
//patch=1,EE,FFFFFFFF,extended,00000000

//comment=all gambits
//patch=1,EE,4054EF80,extended,00070001
//patch=1,EE,FFFFFFFF,extended,00000000
//patch=1,EE,0054EF9C,extended,000000FF

//comment=have all licenses - click the save crystal to activate code
//note: still have to select your quickenings and espers
//note: click a save crystal to gain the stat bonuses
//patch=1,EE,0054A1C2,extended,0000000C
//patch=1,EE,4054A2A0,extended,00080001
//patch=1,EE,FFFFFFFF,extended,00000000
//patch=1,EE,4054A2C0,extended,00070071
//patch=1,EE,00000FFF,extended,00000000
//patch=1,EE,0054A386,extended,0000000C
//patch=1,EE,4054A464,extended,00080001
//patch=1,EE,FFFFFFFF,extended,00000000
//patch=1,EE,0054A54A,extended,0000000C
//patch=1,EE,4054A628,extended,00080001
//patch=1,EE,FFFFFFFF,extended,00000000
//patch=1,EE,0054A70E,extended,0000000C
//patch=1,EE,4054A7EC,extended,00080001
//patch=1,EE,FFFFFFFF,extended,00000000
//patch=1,EE,0054A8D2,extended,0000000C
//patch=1,EE,4054A9B0,extended,00080001
//patch=1,EE,FFFFFFFF,extended,00000000
//patch=1,EE,0054AA96,extended,0000000C
//patch=1,EE,4054AB74,extended,00080001
//patch=1,EE,FFFFFFFF,extended,00000000
//patch=1,EE,0054AC5A,extended,0000000C
//patch=1,EE,4054AD38,extended,00080001
//patch=1,EE,FFFFFFFF,extended,00000000

//comment=P1 Press L3 for all characters to have all espers (summons)
//patch=1,EE,E008FFFD,extended,0056BADC
//patch=1,EE,1054EFE2,extended,00007FFC
//patch=1,EE,1054A29E,extended,00007FFC
//patch=1,EE,1054A462,extended,00007FFC
//patch=1,EE,1054A626,extended,00007FFC
//patch=1,EE,1054A7EA,extended,00007FFC
//patch=1,EE,1054A9AE,extended,00007FFC
//patch=1,EE,1054AB72,extended,00007FFC
//patch=1,EE,1054AD36,extended,00007FFC




//comment=Max LP Gained (After Battle)
//patch=1,EE,202EC6BC,word,00000000

//comment=Max Exp Gained (After Battle)
//patch=1,EE,202EC698,word,00000000

//comment=2x Exp Gained (After Battle)
//patch=1,EE,203B3D34,word,00000000
//patch=1,EE,203B3EE4,word,0002A840

//comment=4x Exp Gained (After Battle)
//patch=1,EE,003B3D34,word,00000000
//patch=1,EE,003B3EE4,word,0002A880

//comment=6?x Exp Gained (After Battle)
//patch=1,EE,003B3D34,word,00000000
//patch=1,EE,003B3EE4,word,0002A8C0

//comment=16x Exp Gained (After Battle)
//patch=1,EE,203B3D34,word,00000000
//patch=1,EE,203B3EE4,word,0002A938

//comment=32x Exp Gained (After Battle)
//patch=1,EE,203B3D34,word,00000000
//patch=1,EE,203B3EE4,word,0002A940

//comment=2x LP Gained (After Battle)
//patch=1,EE,203B404C,word,00031040
//patch=1,EE,203B4054,word,00031040

//comment=4x LP Gained (After Battle)
//patch=1,EE,003B404C,word,00031080
//patch=1,EE,003B4054,word,00031080

//comment=8x LP Gained (After Battle)
//patch=1,EE,203B404C,word,000310C0
//patch=1,EE,203B4054,word,000310C0

//comment=16x LP Gained (After Battle)
//patch=1,EE,203B404C,word,00031138
//patch=1,EE,203B4054,word,00031138

//comment=32x LP Gained (After Battle)
//patch=1,EE,203B404C,word,00031140
//patch=1,EE,203B4054,word,00031140







//comment= Always Have Yiazmat Respawn in Ridorana Cataract/Colosseum
//patch=1,EE,20548A58,extended,02FEC110
//patch=1,EE,00548B17,extended,00000001

//comment=Press L1+L2+R1+R2+Circle to Have Belias Respawn in the Tomb of Raithwall/Cloister of Flame
//note: Only use if the storyline is at its end—i.e., the Bahamut is in theWorld Map. Always remember to have Belias defeated before saving the game if this code is in use.
patch=1,EE,D0548100,extended,00000564
patch=1,EE,10548100,extended,000017DE
patch=1,EE,E002D0FF,extended,0056BADC
patch=1,EE,10548100,extended,00000560
patch=1,EE,00548B19,extended,00000001

//comment=Press L1+L2+R1+R2+Down to Have Mateus Respawn in Stilshrine of Miriam/Hall of Wroth
//note: Only use if the storyline is at its end—i.e., the Bahamut is in theWorld Map. Always remember to have Belias defeated before saving the game if this code is in use.
//patch=1,EE,10548100,extended,000017DE
//patch=1,EE,D056BADC,extended,0000F0BF
//patch=1,EE,00548B21,extended,00000001

//comment=Press L1+L2+L3+R1+R2 to Have Tiamat Respawn in Henne Mines/Ore Separation
//note: Only use if the storyline is at its end—i.e., the Bahamut is in theWorld Map. Always remember to have Belias defeated before saving the game if this code is in use.
//patch=1,EE,10548100,extended,000017DE
//patch=1,EE,D056BADC,extended,0000F0FD
//patch=1,EE,00548B08,extended,00000001

//comment=Press L1+L2+R1+R2+Left to Have the Mandragoras (Mandragora Prince, OnionQueen, Alraune King, Pumpkin Star & Topstalk) Respawn in Sochen CavePalace/Hall of Lambent Darkness
//note: Only use if the storyline is at its end—i.e., the Bahamut is in theWorld Map. Always remember to have Belias defeated before saving the game if this code is in use.
//patch=1,EE,10548100,extended,000017DE
//patch=1,EE,D056BADC,extended,0000F07F
//patch=1,EE,00548B0E,extended,00000001

//comment=Press L1+L2+R1+R2+R3 to Have Ahriman Respawn in Sochen Cave Palace/Hall of Shadowlight
//note: Only use if the storyline is at its end—i.e., the Bahamut is in theWorld Map. Always remember to have Belias defeated before saving the game if this code is in use.
//patch=1,EE,10548100,extended,000017DE
//patch=1,EE,D056BADC,extended,0000F0FB
//patch=1,EE,00548B0C,extended,00000001

//comment=Press L1+L2+R1+R2+Right to Have Rafflesia Respawn in the Feywood/Redolent Glade
//note: Only use if the storyline is at its end—i.e., the Bahamut is in theWorld Map. Always remember to have Belias defeated before saving the game if this code is in use.
//patch=1,EE,10548100,extended,000017DE
//patch=1,EE,D056BADC,extended,0000F0DF
//patch=1,EE,00548B0D,extended,00000001

//comment=Press L1+L2+R1+R2+Select to Have Daedalus Respawn in Giruvegan/Gate of Water
//note: Only use if the storyline is at its end—i.e., the Bahamut is in theWorld Map. Always remember to have Belias defeated before saving the game if this code is in use.
//patch=1,EE,D0548100,extended,000010CC
//patch=1,EE,10548100,extended,000017DE
//patch=1,EE,E002F0FE,extended,0056BADC
//patch=1,EE,10548100,extended,0000109A
//patch=1,EE,00548B09,extended,00000001

//comment=Press L1+L2+R1+R2+Square to Have Tyrant Respawn in Giruvegan/Gate of Fire
//note: Only use if the storyline is at its end—i.e., the Bahamut is in theWorld Map. Always remember to have Belias defeated before saving the game if this code is in use.
//patch=1,EE,D0548100,extended,000010FE
//patch=1,EE,10548100,extended,000017DE
//patch=1,EE,E00270FF,extended,0056BADC
//patch=1,EE,10548100,extended,000010E0
//patch=1,EE,00548B0A,extended,00000001

//comment=Press L1+L2+R1+R2+Start to Have Shemhazai Respawn in Giruvegan/Gate of Wind
//note: Only use if the storyline is at its end—i.e., the Bahamut is in theWorld Map. Always remember to have Belias defeated before saving the game if this code is in use.
//patch=1,EE,D0548100,extended,00001130
//patch=1,EE,10548100,extended,000017DE
//patch=1,EE,E002F0F7,extended,0056BADC
//patch=1,EE,10548100,extended,00001112
//patch=1,EE,00548B20,extended,00000001

//comment=Press L1+L2+R1+R2+Triangle to Have Hydro Respawn in Pharos - First Ascent/They Who Thrist Not
//note: Only use if the storyline is at its end—i.e., the Bahamut is in theWorld Map. Always remember to have Belias defeated before saving the game if this code is in use.
//patch=1,EE,10548100,extended,000017DE
//patch=1,EE,D056BADC,extended,0000E0FF
//patch=1,EE,00548B07,extended,00000001

//comment=Press L1+L2+R1+R2+Up to Have Pandaemonium Respawn in Pharos - FirstAscent/Blackrock Vault
//note: Only use if the storyline is at its end—i.e., the Bahamut is in theWorld Map. Always remember to have Belias defeated before saving the game if this code is in use.
//patch=1,EE,D056BADC,extended,0000F0EF
//patch=1,EE,00548B34,extended,00000001

//comment=Always Have Slyt Respawn in Pharos - First Ascent/Horizon's Cusp
//note: Only use if the storyline is at its end—i.e., the Bahamut is in theWorld Map. Always remember to have Belias defeated before saving the game if this code is in use.
//patch=1,EE,00548B35,extended,00000001

//comment=Always Have Fenrir Respawn in Pharos - Second Ascent/The Bounds of Truth
//patch=1,EE,00548B36,extended,00000001

//comment=Press L1+L2+R1+R2+X to Have Gabranth, Doctor Cid & Famfrit Respawn in Pharos - Third Ascent/Womb of the Sun-cryst
//note: Only use if the storyline is at its end—i.e., the Bahamut is in theWorld Map. Always remember to have Belias defeated before saving the game if this code is in use.
//patch=1,EE,D056BADC,extended,0000B0FF
//patch=1,EE,10558100,extended,000014FA

//comment=Always Have Humbaba Mistant Respawn in Necrohol of Nabudis/Cloister of Solace
//patch=1,EE,00548B0F,extended,00000001

//comment=Always Have Fury Respawn in Necrohol of Nabudis/Cloister of Reason
//patch=1,EE,00548B10,extended,00000001

//comment=Always Have Elder Wyrm Respawn in Golmore Jungle/Dell of the Dreamer
//patch=1,EE,00548B11,extended,00000001

//comment=Always Have Gilgamesh & Enkidu Respawn in Lhusu Mines/Tasche Span
//patch=1,EE,00548B12,extended,00000001

//comment=Always Have Gilgamesh & Enkidu Respawn in Lhusu Mines/Site 7
//patch=1,EE,00548B13,extended,00000001

//comment=Always Have Demon Wall Respawn in the Tomb of Raithwall/Hall of the Destroyer
//patch=1,EE,00548B14,extended,00000001

//comment=Always Have King Bomb Respawn in the Salikawood/Grand Bower
//patch=1,EE,00548B16,extended,00000001

//comment=Always Have Hell Wyrm Respawn in Sochen Cave Palace/Hall of the Wroth God
//patch=1,EE,20548A54,extended,017D7840
//patch=1,EE,00548B18,extended,00000001

//comment=Always Have Chaos Respawn in Necrohol of Nabudis/The Crucible
//patch=1,EE,00548B1B,extended,00000001

//comment=Always Have Cúchulainn Respawn in Garamsythe Waterway/No. 1 Cloaca
//patch=1,EE,00548B1C,extended,00000001

//comment=Always Have Zalera Respawn in Barheim Passage/Terminus No. 7
//patch=1,EE,00548B1D,extended,00000001

//comment=Always Have Omega Mark XII Respawn in the Great Crystal/Dhebon Jilaam Avaa
//patch=1,EE,00548DAF,extended,00000001

//comment=Always Have Fafnir Respawn in Paramina Rift/Silverflow's End
//patch=1,EE,00548B60,extended,00000001

//comment=Always Have Piscodaemon Respawn in Giruvegan/Gate of Fire
//patch=1,EE,00548B5D,extended,00000001

//comment=Always Have Diabolos Respawn in Lhusu Mines/Site 11
//patch=1,EE,00548B5C,extended,00000001

//comment=Always Have Deathscythe Respawn in Necrohol of Nabudis/Cloister of the Highborn
//patch=patch=1,EE,00548B5B,extended,00000001

//comment=Always Have Goliath Respawn in Necrohol of Nabudis/Hall of Slumbering Might
//patch=1,EE,00548B5A,extended,00000001

//Always Have Ultima Respawn in the Great Crystal/Crystal Peak
//patch=1,EE,00548B24,extended,00000001

//Always Have Zodiark Respawn in Henne Mines/Special Charter Dig
//patch=1,EE,00548B1F,extended,00000001


Attached Files
.pnach   0779fbdb.pnach (Size: 46,41 KB / Downloads: 499)
Reply
;3
Gonna post my newly made KA2(蚊2 レッツゴーハワイ) or if that doesn't say a thing - Mr Mosquito 2 - cheats.

KA2 SCPS-15045:
.pnach   DC73BFF8.pnach (Size: 2,95 KB / Downloads: 596)

I advise against using code for fast sucking, couse it sucks;P, the game is too short to finish it with one suck, also the goal is different in KA2 and that code will make you heavy in the first suck pretty instant which isn't really soo epic. Same with code to add upgrade points, it'll make the game too easy.

By default it "only":
- unlock all stages - ummm at least I think it does;P, have no clue about bonus missions yet, had just one by now during legit play, soo gonna check later,
- unlock all colours - at least if there's only 8 for each mosquito;P,
- all pressure points - great code, use pressure screen of US mosquito with it to understands easily goals of japanese stages,
- infinite lives - yup no more irritation of dying while filling last bonus tank of blood, any life left = ressurection, added 3 in an arcade style(they aren't really disappear through;P),
- bonus mission timer freeze - works, through I only had one bonus mission till now, soo have no idea about other ones.

Those above, activated by default, doesn't seem to have any negative effect on the game stability nor gameplay.

Still need to finish the game at least once fully to see what I missed and then correct some useless stuff I started doing with it, but the main codes are already done, in case a single person other than me(I doubt couse it's jap import and fairy unknown "in the west" to begin with) have this epic game - have fun.;O



======
Adding also a fast convert of Mr Mosquito 1(US) codes, in case anyone would find this post while seeking codes to the 1st game, those aren't made by me, but should work fine too.
Code:
gametitle=Mr Mosquito /US version
//Have All Colors
patch=1,EE,1038B4D8,extended,0000FFFF

//Max Extra Tanks
patch=1,EE,1038B610,extended,0000000F

//Max Ex. B
patch=1,EE,1038B654,extended,00000050

//Infinite Health
patch=1,EE,103992FC,extended,00000028

//Max Health
patch=1,EE,10399300,extended,00000014

//Suck Blood Quicker
patch=1,EE,2039931C,extended,42C80000




Edit: small update - added my widescreen hack for KA2 pnach. Sucking in 16:9 full hd is always better when the girls aren't fat yea?;P
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