Post your PCSX2 cheats-patches here!
Raw codes works just fine(unless you are using something older than pcsx2 0.9.8),the only thing you have to do is replace the first address digit with 2(this only applies to normal codes...not for condition enablers,joker or condensed codes)

For example this code above
writeInteger(0x205FE3F8, 3000)
writeInteger(0x205FE3FC, 3000)

Is the same while using pnach or any other cheating program.The original code(in pcsx2\ps2)is 005FE3F8
In pnach
?05FE3F8 - if you set it to 2,then you have to use extended and it also means that you are going to modify 4 addresses,if you set it to 1,it will modify 2 addresses,and if you set it to 0,it will modify one address
In CE,I don't know how you specify how many addresses you will modify(by using script)but the address is the same(except that the first digit is always 2).

So you can get any cheat from the internet,convert it to raw,replace the first digit of the address with 2 and you can use the code in any cheating program
Reply

Sponsored links

For lua scripts in CE you could use writeBytes(adress, x,x,x,x,x,x,x...) just need to remember to swap bytes
for example
Code:
writeBytes(0x205FE3F8, 0xB8,0x0B)
would be like the code
105FE3F8 00000BB8
soo exactly same as adding
205FE3F8 2bytes 3000 to any cheat table
For the codes that patch more adresses with the same value a simple loop keeping the offset as a variable would be enough and sometimes faster than adding it all to cheat table.
Something like(not the actual code;P, just a pseudocode example)
Code:
i=0
for i<=4 do
writeInteger(0x205FE3F8+i, 3000)
i=i+4
end

equals to

writeInteger(0x205FE3F8, 3000)
writeInteger(0x205FE3FC, 3000)
But also that can be a bit better couse you can use writeBytes(or writeFloat/writeString/writeDouble depending on the need) with it too, and multi-line/condensed codes from armax/cb allow patching only full 4 bytes this way which sometimes limits it's usage.

I personally wish just some kind of newbie gui in PCSX2 for pnach files couse I see most people gave up before even trying to use it simply couse it "looks" hard and scares them off. We all know it's easy and with tools like omniconvert+pcsx2ce+our favourite cheating programs even takes no time at all, but when somebody opens any tutorial "how to use pnach files" he will probably just see a wall of text with some strange numbers which have no sense for him.
Reply
Um, Hello. ^ ^
[REQUEST]
Yu-Gi-Oh : The Duelist Of The Roses PNACH files,
Game CRC : 0x07AD79C9
SLUS_205.15
Reply
(04-18-2012, 08:09 AM)Firzu Wrote: Um, Hello. ^ ^
[REQUEST]
Yu-Gi-Oh : The Duelist Of The Roses PNACH files,
Game CRC : 0x07AD79C9
SLUS_205.15

Again,remove // infront of patch on the codes you want to use
Code:
//Infinite LP P1
//patch=1,EE,103177CA,extended,0000270F

//No LP P1
//patch=1,EE,103177CA,extended,00000000

//Always Low LP P1
//patch=1,EE,D03177CA,extended,00300001
//patch=1,EE,103177CA,extended,00000001

//Max Summoning Level P1
//patch=1,EE,003177D1,extended,00000063

//Low Summoning Level P1
//patch=1,EE,003177D1,extended,00000001

//No Summoning Level P1
//patch=1,EE,003177D1,extended,00000000

//P1 Press L2+R2 For Instant Win
//patch=1,EE,D03259C2,extended,0000FCFF
//patch=1,EE,10317B1A,extended,00000000

//P1 Press R2+Up For First Round
//patch=1,EE,D03259C2,extended,0000FDEF
//patch=1,EE,003181E3,extended,00000001

//P1 Press R2+Down For 1 Round Left
//patch=1,EE,D03259C2,extended,0000FDBF
//patch=1,EE,003181E3,extended,00000063

//P1 Press R2+Left For No Rounds Left
//patch=1,EE,D03259C2,extended,0000FD7F
//patch=1,EE,003181E3,extended,00000064

//P1 Card 1-Can Always Move
//patch=1,EE,003182D7,extended,00000000

//P1 Card 1-Can Never Move
//patch=1,EE,003182D7,extended,00000001

//P1 Card 2-Can Always Move
//patch=1,EE,00318333,extended,00000000

//P1 Card 2-Can Never Move
//patch=1,EE,00318333,extended,00000001

//P1 Card 3-Can Always Move
//patch=1,EE,0031838F,extended,00000000

//P1 Card 3-Can Never Move
//patch=1,EE,0031838F,extended,00000001

//P1 Card 4-Can Always Move
//patch=1,EE,003183EB,extended,00000000

//P1 Card 4-Can Never Move
//patch=1,EE,003183EB,extended,00000001

//P1 Card 5-Can Always Move
//patch=1,EE,00318447,extended,00000000

//P1 Card 5-Can Never Move
//patch=1,EE,00318447,extended,00000001

//P1 Card 6-Can Always Move
//patch=1,EE,003184A3,extended,00000000

//P1 Card 6-Can Never Move
//patch=1,EE,003184A3,extended,00000001

//P1 Card 7-Can Always Move
//patch=1,EE,003184FF,extended,00000000

//P1 Card 7-Can Never Move
//patch=1,EE,003184FF,extended,00000001

//P1 Card 8-Can Always Move
//patch=1,EE,0031855B,extended,00000000

//P1 Card 8-Can Never Move
//patch=1,EE,0031855B,extended,00000001

//Infinite LP P2
//patch=1,EE,10317B1A,extended,0000270F

//No LP P2
//patch=1,EE,10317B1A,extended,00000000

//Always Low LP P2
//patch=1,EE,D0317B1A,extended,00300001
//patch=1,EE,10317B1A,extended,00000001

//Max Summoning Level P2
//patch=1,EE,00317B21,extended,00000063

//Low Summoning Level P2
//patch=1,EE,00317B21,extended,00000001

//No Summoning Level P2
//patch=1,EE,00317B21,extended,00000000

//P2 Press L2+R2 For Instant Win
//patch=1,EE,D0325AC2,extended,0000FCFF
//patch=1,EE,103177CA,extended,00000000

//P2 Press R2+Up For First Round
//patch=1,EE,D0325AC2,extended,0000FDEF
//patch=1,EE,003181E3,extended,00000001

//P2 Press R2+Down For 1 Round Left
//patch=1,EE,D0325AC2,extended,0000FDBF
//patch=1,EE,003181E3,extended,00000063

//P2 Press R2+Left For No Rounds Left
//patch=1,EE,D0325AC2,extended,0000FD7F
//patch=1,EE,003181E3,extended,00000064

//P2 Card 1-Can Always Move
//patch=1,EE,003186CB,extended,00000000

//P2 Card 1-Can Never Move
//patch=1,EE,003186CB,extended,00000001

//P2 Card 2-Can Always Move
//patch=1,EE,00318727,extended,00000000

//P2 Card 2-Can Never Move
//patch=1,EE,00318727,extended,00000001

//P2 Card 3-Can Always Move
//patch=1,EE,00318783,extended,00000000

//P2 Card 3-Can Never Move
//patch=1,EE,00318783,extended,00000001

//P2 Card 4-Can Always Move
//patch=1,EE,003187DF,extended,00000000

//P2 Card 4-Can Never Move
//patch=1,EE,003187DF,extended,00000001

//P2 Card 5-Can Always Move
//patch=1,EE,0031883B,extended,00000000

//P2 Card 5-Can Never Move
//patch=1,EE,0031883B,extended,00000001

//P2 Card 6-Can Always Move
//patch=1,EE,00318897,extended,00000000

//P2 Card 6-Can Never Move
//patch=1,EE,00318897,extended,00000001

//P2 Card 7-Can Always Move
//patch=1,EE,003188F3,extended,00000000

//P2 Card 7-Can Never Move
//patch=1,EE,003188F3,extended,00000001

//P2 Card 8-Can Always Move
//patch=1,EE,0031894F,extended,00000000

//P2 Card 8-Can Never Move
//patch=1,EE,0031894F,extended,00000001

//Battle Map Codes
//Max Wins
//patch=1,EE,10299E4E,extended,0000270F

//No Wins
//patch=1,EE,10299E4E,extended,00000000

//Max Losses
//patch=1,EE,10299E50,extended,0000270F

//No Losses
//patch=1,EE,10299E50,extended,00000000

//DC Always 1
//patch=1,EE,1033F576,extended,00000001

//Never DC To Batle
//patch=1,EE,10239E46,extended,00001000

//Have All Cards In Chest
//patch=1,EE,20216B70,extended,3C036762
//patch=1,EE,20216B74,extended,34630525
//patch=1,EE,20216B78,extended,AC830000

//Have Battle Location Codes
//Milford Haven
//patch=1,EE,00299E14,extended,00000003

//Chester
//patch=1,EE,00299E15,extended,00000003

//Lancashire
//patch=1,EE,00299E16,extended,00000003

//Newcastle
//patch=1,EE,00299E17,extended,00000003

//Towton
//patch=1,EE,00299E18,extended,00000003

//St. Albans
//patch=1,EE,00299E19,extended,00000003

//Bosworth
//patch=1,EE,00299E1A,extended,00000003

//Tewkesbury
//patch=1,EE,00299E1B,extended,00000003

//Exeter
//patch=1,EE,00299E1C,extended,00000003

//Isle Of Man
//patch=1,EE,00299E1D,extended,00000003

//Stonehenge
//patch=1,EE,00299E1E,extended,00000003

//All Locations
//patch=1,EE,20299E14,extended,03030303
//patch=1,EE,20299E18,extended,03030303
//patch=1,EE,10299E1C,extended,00000303
//patch=1,EE,00299E1E,extended,00000003


Attached Files
.pnach   07AD79C9.pnach (Size: 5,39 KB / Downloads: 7.074)
Reply
can any one give me PNACH files for Tales of Legendia?
Reply
Codes for what?
Reply
Requesting Chaos Wars Pnach Codes pleaseSad
Game CRC:56AD161B
SLUS_217.22
All Codes Please like infinite money hp mp stats and so on
Reply
(04-20-2012, 08:24 AM)patrick117 Wrote: can any one give me PNACH files for Tales of Legendia?

http://forums.pcsx2.net/Thread-Post-your...1#pid61971
Reply
hey Laugh hope you all can help me
[REQUEST]
Makai Kingdom: Chronicles of the Sacred Tome
Game CRC : 0x121AFAF5
SLUS_211.70
Reply
Enable only the codes you want by removing the // infront of patch=1
Code:
gametitle=Makai Kingdom: Chronicles of the Sacred Tome USA
//Infinite Money
//patch=1,EE,102E7AD0,extended,0000FFFF

//Max Money
//patch=1,EE,202E7AD0,extended,107A3FFF
//patch=1,EE,202E7AD4,extended,00005AF3

//Infinite Bonus Points (Character Creation)
//patch=1,EE,202AAE18,extended,0098967F

//Quick Exp Gain
//patch=1,EE,20189CA8,extended,3402270F

//Super Quick Exp Gain
//patch=1,EE,20189CA8,extended,3402FFFF

//Ultra Quick Exp Gain
//patch=1,EE,20189CA8,extended,3C0205F5

//Insanely Quick Exp Gain
//patch=1,EE,20189CA8,extended,3402270F
//patch=1,EE,20189CAC,extended,0002103C

//Level 9,999 After 1 Kill
//patch=1,EE,20189CA8,extended,3C020001
//patch=1,EE,20189CAC,extended,0002103C

//Quick Skill Exp Gain
//patch=1,EE,2017F594,extended,340603E7

//Super Quick Skill Exp Gain
//patch=1,EE,2017F594,extended,3406270F

//Ultra Quick Skill Exp Gain
//patch=1,EE,2017F594,extended,3406FFFF

//Quick Mana Gain
//patch=1,EE,20189F20,extended,340303E7

//Super Quick Mana Gain
//patch=1,EE,20189F20,extended,3403270F

//Ultra Quick Mana Gain
//patch=1,EE,20189F20,extended,3403FFFF

//Insanely Quick Mana Gain
//patch=1,EE,20189F20,extended,3C0305F5
In case you don't know,the pnach extension is simple txt file,so any text editor will be able to open it
Reply




Users browsing this thread: 20 Guest(s)