(05-06-2019, 05:16 AM)Zappa Wrote: ...
I don't know change filters and plugins... Is there any config to let better yet? lol
...
Um, are you really asking me how to configure PCSX2 while having all necessary settings already written by me in a clearest way possible
here? I'm not a suitable person to ask such a question, nope, no. I have a really small patience threshold for people who cannot read with understanding and/or do not try to explore things by themselves even a little before asking. Your answer is just a few clicks away in the emulator you're running. Click on various settings, read them, compare what you see with my post. It won't blow up. OK, but deep breath. Your first language isn't English, so maybe that's what makes things difficult to you. Judging by your English skill I would guess you're not a Japanese speaker neither? Correct me if I'm wrong.
I'm far away from being well informed in PCSX2 PC requirements for various settings, but Intel CPU Core i3-8100 3.60 GHz and GeForce GTX 1060 6 GB will probably handle 2x Native (~720p) Internal Resolution scaling if not higher. Depending on a game maybe. Tales of Destiny is fine I guess... Pretty wild guess by me. Just try it and see by yourself...! This in THE setting that'll make your games look better.
Filters in PCSX2 are decorations. They don't make games look better. I would not bother with them at all, unless you want to decorate your game in some fancy way.
Said all this, pictures win over written word. Try to copy settings below for Tales of Destiny.
Plugins:
Step 1
2 clicks away!
Step 2
GS: GSdx32-AVX2
(Your CPU supports it.)
Pad: LilyPad 0.12.1
Sound: SPU2-X 2.0.0
CDVD: cdvdGigaherz 0.11.0
USB: USBnull 0.7.0
FW: FWnull 0.7.0
DEV9: DEV9null 0.5.0
Emulation Settings (These are almost all on default)
:
Step 3
2 clicks away!
Step 4
EE/IOP: Preset 2 - Safe (Default)
Step 5
VUs: Preset 2 - Safe (Default)
Step 6
GS: Preset 2 - Safe (Default)
Step 7
GS Window: Aspect Ratio: Widescreen (16:9) FMV Aspect Ratio Override: Off (Default) Wait for Vsync on Refresh: Disabled
Step 8
Speedhacks Used: Preset 2 - Safe (Default)
Step 9
Gamefixes Used: Preset 2 - Safe (Default)
GSdx Settings:
Step 10
3 clicks away!
Step 11
Renderer: Direct3D 11 Hardware
(I haven't tested this particular game on OpenGL.)
Adapter: NVIDIA GeForce GTX 1080 Ti
(Your graphic card here.)
Interlacing: None (& Automatic (Default))
(For games you don't have "No Interlacing code" .pnach file use Automatic. You have it for this one.)
Texture Filtering: Bilinear (PS2)
Allow 8-Bit Textures Checked
Large Framebuffer Checked (& Unchecked)
Internal Resolution: 6x Native (~2160p 4k)
(Use scaling resolution accordingly to your monitor/tv display. Native is the same as on PS2, so what's the point of playing on PC? 720p is HD Ready, 1080p is Full HD. Powerful PC needed! Above 4k is kinda pointless.)
Mipmapping (Ins): Automatic (Default)
CRC Hack Level: Automatic (Default)
Enable HW Hacks Unchecked
(These settings are for fixing graphical glitches caused by internal resolution upscaling. Some games need them, some don't, some can't be fixed even with them. You need to click on Advanced Settings and Hacks and choose what's needed after enabling it. Don't forget to change these settings for different games or you'll be glitching them needlessly. Use PCSX2 Site Compatibility List and PCSX2 Forum Compatibility List for possible fixes. Bear in mind information there can be outdated. If you can't find a solution in these two places make a NEW thread and ask.)
GSdx HW Hacks: None
(This game does not need any. Yay!)
Accurate Date: Fast (& Off)
Accurate Blending: Basic (Recommended)
You can try and use OpenGL, which people on this forum recommend for GeForce graphic cards, BUT few games I played have more graphic glitches with OpenGL than Direct3D 11.
Did I make it any easier to understand with pictures? Do you how to read settings now?
And please, if you'll respond to this post to not quote it all.
Lastly, I'm a newbie here. I know nothing more than I've read here and there and tested by myself.
Have fun!