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(07-05-2015, 06:05 PM)emulator Wrote: 5fps only
I am wondering this result, that's why I ask if anything I need to check
Which GSdx plugin you are using, you should use the AVX version if possible.
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(07-05-2015, 06:08 PM)uyjulian Wrote: Which GSdx plugin you are using, you should use the AVX version if possible.
all GSdx Plugin as listed:
GSdx 0 (MSVC 18.00, SSE2) 0.1.16 [gsdx32-sse2]
3fps
GSdx 0 (MSVC 18.00, SSE41) 0.1.16 [gsdx32-sse41]
GSdx 0 (MSVC 18.00, SSSE3) 0.1.16 [gsdx32-ssse3]
Both almost 0 fps
And I found one thing, if I run PCSX2 then start game immediately, there's no error shows at PCSX2 Console. But when I select to Plugin/Bios page, it will show some dll load fail as follow.
Code: PCSX2 1.2.1.r5873 - compiled on Feb 3 2014
Savestate version: 0x9a0a0000
Host Machine Init:
Operating System = Microsoft Windows 7 Service Pack 1 (build 7601), 32-bit
Physical RAM = 32767 MB
CPU name = Intel(R) Xeon(R) CPU L5639 @ 2.13GHz
Vendor/Model = GenuineIntel (stepping 02)
CPU speed = 3.199 ghz (12 logical threads)
x86PType = Standard OEM
x86Flags = bfebfbff 029ee3ff
x86EFlags = 2c100000
x86 Features Detected:
MMX.. SSE.. SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2
Reserving memory for recompilers...
Loading plugins...
Binding GS: C:\Program Files\PCSX2 1.2.1\Plugins\gsdx32-ssse3-r5875.dll
Windows 6.1.7601 (Service Pack 1 1.0)
Binding PAD: C:\Program Files\PCSX2 1.2.1\Plugins\PadSSSPSX.dll
Binding SPU2: C:\Program Files\PCSX2 1.2.1\Plugins\spu2-x-r5875.dll
(GameDB) 9655 games on record (loaded in 384ms)
Binding CDVD: C:\Program Files\PCSX2 1.2.1\Plugins\cdvdGigaherz.dll
Binding USB: C:\Program Files\PCSX2 1.2.1\Plugins\USBnull.dll
Binding FW: C:\Program Files\PCSX2 1.2.1\Plugins\FWnull.dll
Binding DEV9: C:\Program Files\PCSX2 1.2.1\Plugins\DEV9null.dll
Plugins loaded successfully.
[wx] Failed to load shared library 'C:\Program Files\PCSX2 1.2.1\Plugins\gsdx32-avx-r5875.dll' (error 1: invalid function.)
Path: C:\Program Files\PCSX2 1.2.1\Plugins\gsdx32-avx-r5875.dll
File is not a valid dynamic library.
Some kinda plugin failure: C:\Program Files\PCSX2 1.2.1\Plugins\gsdx32-avx-r5875.dll
[wx] Failed to load shared library 'C:\Program Files\PCSX2 1.2.1\Plugins\gsdx32-avx2-r5875.dll' (error 1: invalid function.)
Path: C:\Program Files\PCSX2 1.2.1\Plugins\gsdx32-avx2-r5875.dll
File is not a valid dynamic library.
Some kinda plugin failure: C:\Program Files\PCSX2 1.2.1\Plugins\gsdx32-avx2-r5875.dll
HLE Notice: ELF does not have a path.
Initializing plugins...
Init GS
Windows 6.1.7601 (Service Pack 1 1.0)
Init PAD
Init SPU2
Init CDVD
Init USB
Init FW
Init DEV9
Plugins initialized successfully.
Opening plugins...
Opening GS
Opening PAD
Opening SPU2
ATI Radeon X1600 Series (8.14.10.741)
* SPU2-X: Enumerating PortAudio devices:
*** Device 0: 'Primary Sound Driver' (Windows DirectSound)
*** Device 1: 'Built-in Output' (Windows DirectSound)
*** Device 2: 'Built-in Line Output' (Windows DirectSound)
*** Device 3: 'Built-in Line Output' (Windows DirectSound)
*** Device 4: 'Built-in Digital Output' (Windows DirectSound)
*** Device 5: 'Built-in Output' (Windows WASAPI)
*** Device 6: 'Built-in Line Output' (Windows WASAPI)
*** Device 7: 'Built-in Line Output' (Windows WASAPI)
*** Device 8: 'Built-in Digital Output' (Windows WASAPI)
Opening CDVD
isoFile open ok: C:\users\Emulator\My Documents\PCSX2\ISOs\Dragon Quest VIII - Sora to Umi to Daichi to Norowareshi Himegimi (Japan).iso
Image type = DVD
* CDVD Disk Open: DVD, Single layer or unknown:
* * Track 1: Data (Mode 1) (1983712 sectors)
Opening USB
Opening FW
Opening DEV9
McdSlot 0: C:\users\Emulator\My Documents\PCSX2\memcards\Mcd001.ps2
McdSlot 1: C:\users\Emulator\My Documents\PCSX2\memcards\Mcd002.ps2
Plugins opened successfully.
EE/iR5900-32 Recompiler Reset
Bios Found: Japan v02.00(14/06/2004) Console
BIOS rom1 module not found, skipping...
BIOS rom2 module not found, skipping...
BIOS erom module not found, skipping...
(UpdateVSyncRate) Mode Changed to NTSC.
(UpdateVSyncRate) FPS Limit Changed : 59.94 fps
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLPM_658.88;1
(SYSTEM.CNF) Software version = 1.02
(SYSTEM.CNF) Disc region type = NTSC
ELF (cdrom0:\SLPM_658.88;1) Game CRC = 0x1F3D5031, EntryPoint = 0x00100008
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLPM_658.88;1
(SYSTEM.CNF) Software version = 1.02
(SYSTEM.CNF) Disc region type = NTSC
Overall 0 Widescreen hacks loaded
> Selected savestate slot 0
Loading savestate from slot 0...
filename: C:\users\Emulator\My Documents\PCSX2\sstates\SLPM-65888 (1F3D5031).00.p2s
EE/iR5900-32 Recompiler Reset
Loading GS
GSdx: Savestate version is incompatible. Load aborted.
Loading SPU2
Overall 0 Widescreen hacks loaded
Closing plugins...
Closing DEV9
Closing FW
Closing USB
Closing CDVD
Closing SPU2
Closing PAD
Closing GS
Plugins closed successfully.
[wx] Failed to load shared library 'C:\Program Files\PCSX2 1.2.1\Plugins\gsdx32-avx-r5875.dll' (error 1: invalid function.)
Path: C:\Program Files\PCSX2 1.2.1\Plugins\gsdx32-avx-r5875.dll
File is not a valid dynamic library.
Some kinda plugin failure: C:\Program Files\PCSX2 1.2.1\Plugins\gsdx32-avx-r5875.dll
[wx] Failed to load shared library 'C:\Program Files\PCSX2 1.2.1\Plugins\gsdx32-avx2-r5875.dll' (error 1: invalid function.)
Path: C:\Program Files\PCSX2 1.2.1\Plugins\gsdx32-avx2-r5875.dll
File is not a valid dynamic library.
Some kinda plugin failure: C:\Program Files\PCSX2 1.2.1\Plugins\gsdx32-avx2-r5875.dll
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(07-05-2015, 07:33 PM)emulator Wrote: all GSdx Plugin as listed:
GSdx 0 (MSVC 18.00, SSE2) 0.1.16 [gsdx32-sse2]
3fps
GSdx 0 (MSVC 18.00, SSE41) 0.1.16 [gsdx32-sse41]
GSdx 0 (MSVC 18.00, SSSE3) 0.1.16 [gsdx32-ssse3]
Both almost 0 fps
And I found one thing, if I run PCSX2 then start game immediately, there's no error shows at PCSX2 Console. But when I select to Plugin/Bios page, it will show some dll load fail as follow.
Code: PCSX2 1.2.1.r5873 - compiled on Feb 3 2014
Savestate version: 0x9a0a0000
Host Machine Init:
Operating System = Microsoft Windows 7 Service Pack 1 (build 7601), 32-bit
Physical RAM = 32767 MB
CPU name = Intel(R) Xeon(R) CPU L5639 @ 2.13GHz
Vendor/Model = GenuineIntel (stepping 02)
CPU speed = 3.199 ghz (12 logical threads)
x86PType = Standard OEM
x86Flags = bfebfbff 029ee3ff
x86EFlags = 2c100000
x86 Features Detected:
MMX.. SSE.. SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2
Reserving memory for recompilers...
Loading plugins...
Binding GS: C:\Program Files\PCSX2 1.2.1\Plugins\gsdx32-ssse3-r5875.dll
Windows 6.1.7601 (Service Pack 1 1.0)
Binding PAD: C:\Program Files\PCSX2 1.2.1\Plugins\PadSSSPSX.dll
Binding SPU2: C:\Program Files\PCSX2 1.2.1\Plugins\spu2-x-r5875.dll
(GameDB) 9655 games on record (loaded in 384ms)
Binding CDVD: C:\Program Files\PCSX2 1.2.1\Plugins\cdvdGigaherz.dll
Binding USB: C:\Program Files\PCSX2 1.2.1\Plugins\USBnull.dll
Binding FW: C:\Program Files\PCSX2 1.2.1\Plugins\FWnull.dll
Binding DEV9: C:\Program Files\PCSX2 1.2.1\Plugins\DEV9null.dll
Plugins loaded successfully.
[wx] Failed to load shared library 'C:\Program Files\PCSX2 1.2.1\Plugins\gsdx32-avx-r5875.dll' (error 1: invalid function.)
Path: C:\Program Files\PCSX2 1.2.1\Plugins\gsdx32-avx-r5875.dll
File is not a valid dynamic library.
Some kinda plugin failure: C:\Program Files\PCSX2 1.2.1\Plugins\gsdx32-avx-r5875.dll
[wx] Failed to load shared library 'C:\Program Files\PCSX2 1.2.1\Plugins\gsdx32-avx2-r5875.dll' (error 1: invalid function.)
Path: C:\Program Files\PCSX2 1.2.1\Plugins\gsdx32-avx2-r5875.dll
File is not a valid dynamic library.
Some kinda plugin failure: C:\Program Files\PCSX2 1.2.1\Plugins\gsdx32-avx2-r5875.dll
HLE Notice: ELF does not have a path.
Initializing plugins...
Init GS
Windows 6.1.7601 (Service Pack 1 1.0)
Init PAD
Init SPU2
Init CDVD
Init USB
Init FW
Init DEV9
Plugins initialized successfully.
Opening plugins...
Opening GS
Opening PAD
Opening SPU2
ATI Radeon X1600 Series (8.14.10.741)
* SPU2-X: Enumerating PortAudio devices:
*** Device 0: 'Primary Sound Driver' (Windows DirectSound)
*** Device 1: 'Built-in Output' (Windows DirectSound)
*** Device 2: 'Built-in Line Output' (Windows DirectSound)
*** Device 3: 'Built-in Line Output' (Windows DirectSound)
*** Device 4: 'Built-in Digital Output' (Windows DirectSound)
*** Device 5: 'Built-in Output' (Windows WASAPI)
*** Device 6: 'Built-in Line Output' (Windows WASAPI)
*** Device 7: 'Built-in Line Output' (Windows WASAPI)
*** Device 8: 'Built-in Digital Output' (Windows WASAPI)
Opening CDVD
isoFile open ok: C:\users\Emulator\My Documents\PCSX2\ISOs\Dragon Quest VIII - Sora to Umi to Daichi to Norowareshi Himegimi (Japan).iso
Image type = DVD
* CDVD Disk Open: DVD, Single layer or unknown:
* * Track 1: Data (Mode 1) (1983712 sectors)
Opening USB
Opening FW
Opening DEV9
McdSlot 0: C:\users\Emulator\My Documents\PCSX2\memcards\Mcd001.ps2
McdSlot 1: C:\users\Emulator\My Documents\PCSX2\memcards\Mcd002.ps2
Plugins opened successfully.
EE/iR5900-32 Recompiler Reset
Bios Found: Japan v02.00(14/06/2004) Console
BIOS rom1 module not found, skipping...
BIOS rom2 module not found, skipping...
BIOS erom module not found, skipping...
(UpdateVSyncRate) Mode Changed to NTSC.
(UpdateVSyncRate) FPS Limit Changed : 59.94 fps
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLPM_658.88;1
(SYSTEM.CNF) Software version = 1.02
(SYSTEM.CNF) Disc region type = NTSC
ELF (cdrom0:\SLPM_658.88;1) Game CRC = 0x1F3D5031, EntryPoint = 0x00100008
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLPM_658.88;1
(SYSTEM.CNF) Software version = 1.02
(SYSTEM.CNF) Disc region type = NTSC
Overall 0 Widescreen hacks loaded
> Selected savestate slot 0
Loading savestate from slot 0...
filename: C:\users\Emulator\My Documents\PCSX2\sstates\SLPM-65888 (1F3D5031).00.p2s
EE/iR5900-32 Recompiler Reset
Loading GS
GSdx: Savestate version is incompatible. Load aborted.
Loading SPU2
Overall 0 Widescreen hacks loaded
Closing plugins...
Closing DEV9
Closing FW
Closing USB
Closing CDVD
Closing SPU2
Closing PAD
Closing GS
Plugins closed successfully.
[wx] Failed to load shared library 'C:\Program Files\PCSX2 1.2.1\Plugins\gsdx32-avx-r5875.dll' (error 1: invalid function.)
Path: C:\Program Files\PCSX2 1.2.1\Plugins\gsdx32-avx-r5875.dll
File is not a valid dynamic library.
Some kinda plugin failure: C:\Program Files\PCSX2 1.2.1\Plugins\gsdx32-avx-r5875.dll
[wx] Failed to load shared library 'C:\Program Files\PCSX2 1.2.1\Plugins\gsdx32-avx2-r5875.dll' (error 1: invalid function.)
Path: C:\Program Files\PCSX2 1.2.1\Plugins\gsdx32-avx2-r5875.dll
File is not a valid dynamic library.
Some kinda plugin failure: C:\Program Files\PCSX2 1.2.1\Plugins\gsdx32-avx2-r5875.dll
looks like your CPU doesn't support AVX/AVX2.
I think it's best if you started over from scratch, because it looks like you messed with your wrapper too much.
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07-06-2015, 02:53 AM
(This post was last modified: 07-06-2015, 03:30 AM by emulator.)
(07-05-2015, 11:37 PM)uyjulian Wrote: looks like your CPU doesn't support AVX/AVX2.
I think it's best if you started over from scratch, because it looks like you messed with your wrapper too much.
Just a quick check, my CPU does not support AVX/AVX2, I may need to give up if it involve performance too much.
According to wiki, first support is Sandy Bridge at 2011, my CPU is at 2010(L5639).
I rebuild wrapper again, install msxml3, 4, 6, d3dcompiler, win7 and macdriver, then install PCSX2, import old settings, get similar fps as result.
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(07-06-2015, 02:53 AM)emulator Wrote: Just a quick check, my CPU does not support AVX/AVX2, I may need to give up if it involve performance too much.
According to wiki, first support is Sandy Bridge at 2011, my CPU is at 2010(L5639).
I rebuild wrapper again, install msxml3, 4, 6, d3dcompiler, win7 and macdriver, then install PCSX2, import old settings, get similar fps as result.
Are you sure your processor is not underclocking as a result of heat ? That's what's my processor is doing until I put some icepacks on the heatsink, no more underclocking and running at 60fps.
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(07-08-2015, 08:15 PM)uyjulian Wrote: Are you sure your processor is not underclocking as a result of heat ? That's what's my processor is doing until I put some icepacks on the heatsink, no more underclocking and running at 60fps.
I have HWMonitor at background so I know it always runs between 3.0G and 3.6G with no over heat, if my CPU can have 60fps, I think that may not have 15 fps at 3.0G. And I am already have a better heatsink due to I want to overclock my CPU. And if there's any problem, I think I may not play Diable 3 smoothly(Consume lots of CPU and GPU).
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(07-09-2015, 04:51 AM)emulator Wrote: I have HWMonitor at background so I know it always runs between 3.0G and 3.6G with no over heat, if my CPU can have 60fps, I think that may not have 15 fps at 3.0G. And I am already have a better heatsink due to I want to overclock my CPU. And if there's any problem, I think I may not play Diable 3 smoothly(Consume lots of CPU and GPU).
Try turning on all the speedhacks in the speedhack panel.
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Has anyone else installed the new OSX El Capitan Beta and found PCSX2 doesn't work in Wine?
It's not just Wine, because I have the PC version of Silent Hill 2 in a wrapper, and that works perfectly.
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(07-12-2015, 08:03 AM)MacUser Wrote: Has anyone else installed the new OSX El Capitan Beta and found PCSX2 doesn't work in Wine?
It's not just Wine, because I have the PC version of Silent Hill 2 in a wrapper, and that works perfectly.
Backtrace log?
I might be able to figure out what is wrong.
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07-13-2015, 07:22 AM
(This post was last modified: 07-13-2015, 09:14 AM by emulator.)
(07-09-2015, 07:23 PM)uyjulian Wrote: Try turning on all the speedhacks in the speedhack panel.
Sorry for late reply, I enable all speed hack and other PCSX2 settings as screencapture. Whatever I did in GSdx plugin page, only driver and MSAA up to 8X involves fps. Try different modules or settings in SPU but does nothing about fps.
You will see CPU clock drops so often just because I test plugins.
I also try 1.0.0(to avoid VS2013 thread issue you mentioned) but get similar result(with package and 1.2.1 plugins).
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