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Is there a chance that overtime the system reqiurment to run games at full/normal speed will lower? its not like im complaining just asking like will it become easier to emulate these games to where midrange pcs can finnaly run them or will the recommended stay the same no matter how much the emulator is worked on? eventually ill get a better pc for 3d modeling and music production and whatever but still jw lol
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not any time soon the fact they got it working this much is a supprise to me
but you are not alone in the suffering lol
only games i have been able to play some what was persona 3 and 4 rest lag up to 5fps
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(07-03-2011, 04:14 AM)jason95821 Wrote: only games i have been able to play some what was persona 3 and 4 rest lag up to 5fps
Actually persona 3/4 can be pretty demanding, if you get 5fps in other games I'd assume they're of the heaviest
Core i5 3570k -- Geforce GTX 670 -- Windows 7 x64
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07-03-2011, 07:45 AM
(This post was last modified: 07-03-2011, 07:46 AM by Shadow Lady.)
(07-03-2011, 07:40 AM)Livy Wrote: Actually 0.9.8 is slower than 0.9.7 so I'm still using 0.9.7 for that reason.
Depends... in some games it's faster, in others slower and in others speed didn't change... but you can be sure more games got fixed in 0.9.8 so that increases the overall speed a bit?
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PCSX2 is not so complicated. But you have to analyze code for weeks,not in 1 day.
0.9.8 speed is the same as in 0.9.7.
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I believe the main focus is getting games to run (which includes accuracy). Optimization should happen naturally. Once games are actually running would the focus be on optimization.
I may be wrong but this is the general rule I've seen with emulators (compatibility, then optimization).