09-28-2014, 06:22 PM
(This post was last modified: 09-28-2014, 06:22 PM by DESTRUIDOR.)
Just calling attention for the lasts games for be ADDed in the compatibility list.
@Request thread for new game in compatibility list
|
09-28-2014, 06:22 PM
(This post was last modified: 09-28-2014, 06:22 PM by DESTRUIDOR.)
Just calling attention for the lasts games for be ADDed in the compatibility list.
Naruto Shippuden - Ultimate Ninja 5
BESLES-55605NARUTO5 (PAL) 0xc071d4c1 bios:usa v2.20 (2/10/2006) pc specs: intel i7 4770 3.4ghz nvidia gtx 750 ti 2gb gddr5 oced to 1344mhz 16 gb ram pcsx2 version:1.2.1 amount of testing done:high no speedhacks, gamefixes , framelimit to 60fps dx11,3xnative. constant 60fps without any change... game status: playable
We're supposed to be working as a team, if we aren't helping and suggesting things to each other, we aren't working as a team.
- Refraction
10-03-2014, 03:09 AM
(This post was last modified: 10-03-2014, 03:11 AM by DESTRUIDOR.)
s.sakash.
You should post following this model. Mainly when the topic is created by a ADM. (ALSO YOU NEED USE THE SYSTEM COLOR FOR THE STATUS) Is already done for you, just copy and paste the post in the link when he is here. Thanks. 1)Game title-Naruto Shippuden - Ultimate Ninja 5 2)ELF nameLES-55605 3)Game CRC-0xc071d4c1 Compatibility reportlayable. PC Specs: CPU: intel i7 4770 GPU: nvidia gtx 750 ti Build DescriptionCSX2 1.2.1-Release Pack - Windows If other please specify: N/A BIOS Used: europe v1.60 Console EE/VU Clamp modes: Normal/Normal EE/VU Rounding: Chop/Chop Speedhacks Used: Standard Speedhackers Gamefixes Used: Amount of testing done (little/medium/much/completed-game): Much Comments:constant 60fps without any change. Bugs:None Status Playable
10-03-2014, 11:20 AM
yuyu4619, H3draut3r, Sablicious, Lord_of_cats, DESTRUIDOR thank you for your reports, the threads have been created. You can now post your reports in the respective threads.
knight321 please follow the template, we can't accept a report like that.
1)Game title: Dragon Quest V - Bride of the Sky [NTSC-J]
2)ELF name: SLPM-65555 3)Game CRC: 72FBD360 4)Compatibility report: Nearly Perfect PC Specs: CPU: Intel Core i7 CPU 950 @ 3.07GHz GPU: Nvidia GeForce GTX 580 Build Description: PCSX2 1.3.0 - Windows BIOS Used: USA v02.00(14/06/2004) Console EE/VU Clamp modes: Normal/Normal EE/VU Rounding: Chop/Chop Speedhacks Used: Works fine with or without speedhacks Gamefixes Used: none Amount of testing done : Much Comments: Turbo mode does not work properly with default settings since the frame drawn when turbo activated stays at the screen and does not refresh until turbo is turned off. To fix this, set (frames to skip) under (frame skipping) -from GS menu- to 4 instead of the default 2. Using gsdx-opengl will break the order of the menus making the active menu under the older one, so just use direct x. The testing was done with the English patch applied. Bugs: In hardware mode, some of the sprites (hair, mustaches, grass etc...) have weird colors (Pink for mustaches, green for hair and black for everything else) at the edges (wrong alpha?). In software mode, there is no problem. Status Playable
1)Game title: Super Dragonball Z [NTSC-U]
2)ELF name: SLUS 21442 3)Game CRC: 0xDE2DF62D 4)Compatibility report: PC Specs: CPU: Intel® Core2 Quad CPU Q9400 @ 2.66GHz (4 CPUs) GPU: Nvidia GeForce GT 630 Build Description: PCSX2 1.2.1.r5873 - compiled on Feb 3 2014 If other please specify: N/A BIOS Used: USA v02.20(10/02/2006) Console EE/VU Clamp modes: Normal/Normal EE/VU Rounding: Chop/Chop Speedhacks Used: Safest Preset, MTVU enabled. Gamefixes Used: None/Automatic Amount of testing done (little/medium/much/completed-game): much Comments: Game works flawlessly, but you must use Timestretch. See this thread for more info. Bugs: Sound looping can occur when not using timestretch, which leads to game breaking situations. Use Timestretch to prevent this bug from occuring. Status Playable Did... did I do that right?
12-09-2014, 03:01 PM
(12-05-2014, 11:15 PM)Mr Deejay Wrote: 1)Game title: Super Dragonball Z [NTSC-U] There is already a thread for this game, post your test results there: http://forums.pcsx2.net/Thread-Super-Dra...US-21442-U @K.F : Thanks, thread created: http://forums.pcsx2.net/Thread-Dragon-Qu...PM-65555-J @JBoughter: Thanks, thread created: http://forums.pcsx2.net/Thread-Spongebob...ES-52895-E
12-09-2014, 05:29 PM
(12-09-2014, 03:01 PM)Bositman Wrote: There is already a thread for this game, post your test results there: Odd, my searches didn't return a thread for it. Nevermind then.
01-01-2015, 05:39 PM
1)Game title: Call of Duty 2 - Big Red One [Collector's Edition]
2)ELF name: SLUS 21318 3)Game CRC: E56D949D 4)Compatibility report: PC Specs: CPU: AMD A8-3800 @ 2.7GHZ GPU: Radeon HD 6550D Build Description: PCSX2 1.3.0-20141231123229 GSdx 0.1.16 LilyPad SCP 0.11.0 SPU2-X 2.0.0 USA v02.00(14/06/2004) Console EE/VU Clamp modes: Normal/Normal EE/VU Rounding: Chop/Chop Speedhacks Used: EE Cyclerate: 3 VU Stealing: 3 Gamefixes Used: N/A Amount of testing done (little/medium/much/completed-game): little Comments: Runs very slowly. I had to edit the ini file and set the framerate to 30 instead of 60 so that I can play it. Should run at a solid 30fps on more powerful computers. Bugs: Menus and ingame graphics textures are corrupt if gsdx is in hardware mode. Looks fine in software mode. Status Playable |
« Next Oldest | Next Newest »
|