(07-05-2020, 03:10 AM)someother1ne Wrote: No problem. Btw, seems like the GH version of HSG3 has an issue with the shot meter in hardware mode much like HSG4 does. This issue doesn't seem to exist on the black label version of HSG3 as far as I can tell, so I updated the patch above to improve the shot meter for HSG3 (GH version) in HW mode. Code is based off kozarovv's code from his HSG4 patch.
Ah yep, I see what you mean and that does indeed help. Thanks again!
Did I miss a post somewhere with that same fix for HSG4? The code I'm using is just a combination of No Interlacing + Shadow Disable:
patch=1,EE,0012a49c,word,00000000
patch=1,EE,0012a704,word,00000000
patch=1,EE,2032A1B0,extended,00000000 // disable shadow rendering, fix performance