02-03-2013, 02:59 AM
@pgert
original value 3c053f80
3c053f55 for 16:10. I just forgot to add this
original value 3c053f80
3c053f55 for 16:10. I just forgot to add this
PCSX2 - Widescreen Game Patches
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02-03-2013, 02:59 AM
@pgert
original value 3c053f80 3c053f55 for 16:10. I just forgot to add this
02-03-2013, 04:12 AM
Splinter Cell * PAL\Europe * seems to work nice in both 16:9 & 16:10.
Thank you sergx12. With patches like these, who needs PS3? ![]() @devina40: Please use this patch to update.
02-03-2013, 04:55 AM
Okay, it's updated. We're at 480 patches, and over 5000 downloads.
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02-03-2013, 02:05 PM
For Persona 4, I worked on a fix to help alleviate the moonwalking characters.
It's not true widescreen, but it's still narrower than 4:3. I tried different codes, and I think this is as far as I can get without the moonwalking characters (and if there are, they're much, much, much rarer). It could still use some testing. Here are some comparisons: (Original) [attachment=42321] (True widescreen, with a moonwalker on the left) [attachment=42322] (Moonwalker fix) [attachment=42323]
02-03-2013, 03:22 PM
(02-03-2013, 02:05 PM)devina40 Wrote: For Persona 4, I worked on a fix to help alleviate the moonwalking characters.can you make me a 16:10 version of this will be much appreciated
02-03-2013, 08:50 PM
02-03-2013, 11:38 PM
I would gladly test the mooonwalking fix if you had it for Persona 3 FES. I am playing it for the first time and have noticed 4 or 5 very noticeable moonwalking occasions so far.
02-03-2013, 11:54 PM
(02-03-2013, 11:38 PM)saftle Wrote: I would gladly test the mooonwalking fix if you had it for Persona 3 FES. I am playing it for the first time and have noticed 4 or 5 very noticeable moonwalking occasions so far. I could attempt one, but the moonwalking isn't as much of a problem in P3. 4-5 is easy to overlook compared to the 30+ or so in P4. I could sacrifice a few moments of moonwalking for true widescreen.
02-04-2013, 10:13 PM
(02-03-2013, 11:54 PM)devina40 Wrote: I could attempt one, but the moonwalking isn't as much of a problem in P3. True. If only there were a way to use codes to fade the moonwalkers out.
02-06-2013, 04:40 PM
Shin Megami Tensei: Persona 3 (SLUS-21569) 7AE1C04B.pnach
Shin Megami Tensei: Persona 3 FES (SLUS-21621) 94A82AAA.pnach [Image: p32a.jpg] [Image: p32.jpg] Shin Megami Tensei: Persona 4 (SLUS-21782B) DEDC3B71.pnach [Image: p42a.jpg] [Image: p42.jpg] |
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