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01-31-2023, 06:54 PM
(This post was last modified: 01-31-2023, 08:19 PM by Dave-8.)
(01-29-2023, 07:14 PM)felixthecat1970 Wrote: Updated - fixes from old post -beta2
The X-Files: Resist or Serve (USA) SLUS_201.79;1) Game CRC = 0xE79C7749
+60fps call registers unlock fps
+cutscenes (30fps) (can be unlocked to 60fps but missing critical registers - crash)
+fixes bugs - options menu works ok - adjust 3d engine logic
+less blurry
seems my old code has bugs opening doors, using some things i learn with dragon ball and apply seems to work fine, still the movement looks weird using flashlight but 30fps happens too (is less notable) i leave notes in .pnach for people wants to debug registers and functions.
Yep, now all doors are works properly.
But I found a new bugs..
When I trying to move a sofa for access hidden pass, it couldn't move fully.
I don't know how it works on the same objects on another locations, but for example trash container moves fully.
Another one is Mulder always keep his head upper after first meeting Scully in the Sheriff's office.
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Can anyone make 60FPS in TMNT 2/3? I've searched the internet, thanks in advance
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02-01-2023, 11:07 PM
(This post was last modified: 02-01-2023, 11:11 PM by yaan78224.)
Hi there,
could someone make a 60fps code for the PAL SCES-51135 version of Primal .
There is code for the US and Russian Version.
Is it also possible with this PAL Version?
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02-02-2023, 05:39 AM
(This post was last modified: 02-02-2023, 06:17 AM by felixthecat1970.)
(01-31-2023, 06:54 PM)Dave-8 Wrote: Yep, now all doors are works properly.
But I found a new bugs..
When I trying to move a sofa for access hidden pass, it couldn't move fully.
I don't know how it works on the same objects on another locations, but for example trash container moves fully.
Another one is Mulder always keep his head upper after first meeting Scully in the Sheriff's office.
umm need more debug about functions disable in .pnach the "//testing need debug - disable if crash or bugs" code blocks put starting line a " // " starting each line before the "patch...." word and test
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(12-24-2016, 05:49 PM)asasega Wrote: T
U
V
W
X
Y
this list, of all the games that are available with 60 fps? or this is a list only from creator Asasega
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02-03-2023, 05:56 AM
(This post was last modified: 02-03-2023, 05:59 AM by felixthecat1970.)
(01-31-2023, 05:44 PM)milnet Wrote: Can you combine a 60 FPS patch with the widescreen (16:9) patch?
Code: gametitle=Death by Degrees (SLUS-20934)
comment=Widescreen Hack
//gameplay by ElHecht
patch=1,EE,00188250,word,3c023fe3
patch=1,EE,00188258,word,3443bbd6
patch=1,EE,0018606c,word,3c023fe3
patch=1,EE,00186070,word,3443bbd6
patch=1,EE,001f5c88,word,3c023fe3
patch=1,EE,001f5c90,word,3442bbd6
//FMV's fix by nemesis2000
patch=1,EE,205D9054,extended,3faaaaaa
//black border's fix by nemesis2000
patch=1,EE,0032b0a8,word,3c023f80
// 60 FPS
patch=1,EE,205A4A08,extended,00000001
yes code not conflict with others, also search this post i already publish codes with better image code "progressive scan" mode and correct 60fps call register
@matthew1god : use search in thread for more new or updated codes, that list are initial codes discovered by asasega.
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(07-16-2022, 10:38 AM)felixthecat1970 Wrote: ### Shinobido: Imashime (忍道 戒 ) (Japan) SLPM_660.91;1) Game CRC = 0x084A6677
### Shinobidou - Imashime (Korean) SLKA_253.89;1) Game CRC = 0x88D6684A
### Shinobido - Way of the Ninja (Europe) (En,Fr,De,Es,It) SCES_539.31;1) Game CRC = 0x96CE136B
### Shinobido: Takumi (忍道 匠) (Japan) SLPM_663.58;1) Game CRC = 0x3BCA37FF
- +Unlock framerate give 60fps (50fps for PAL version) (performance hit)
- +Autoboot - Enable Progressive Scan video mode (Disabled for PAL version)
- +Enable High quality videos (Only Japan and Takumi versions)
- +QoL options by default widescreen - controller general type
- +Default is 60fps but you can use Combo button L1+L3=60fps - L3=30fps in gameplay (combo button not available in korean version)
- added custom profiles for PCSX2-QT keeps performance almost 60fps (can work different in other PC setups)
!!! 60fps from this series is heavy for PS2 EE (CPU) in consoles framerate will be variable between 30fps - 60fps !!!
!!! in PCSX2-QT emulator use my personal profiles for better performance but "maybe" unknow crash or bugs can happen!!!
Finally completed this series codes fixing the cutscene doble speed and calling progresive scan mode (instead only hack common function), PAL version have progressive mode too but still speed up (by 5fps in theory), so i leave withow codes if some find addreses for correct speed 3d engine, a bonus from PAL runs in 50fps helps ps2 EE(CPU) because 60fps hit hard "ps2" emulated cpu so framerate will drop down in heavy, enemy crowded levels, still i include personal profiles for PCSX2-QT runs fine on my setup.
How do I get the Euro version to run at 60 fps?
And do I just put the ini files in the zip in the INI folder?
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(02-04-2023, 01:40 AM)Terrence7522 Wrote: How do I get the Euro version to run at 60 fps? You can't
Quote:And do I just put the ini files in the zip in the INI folder?
This or treat them as cheats
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(11-08-2021, 05:29 AM)berserk59200 Wrote: I don't see the best game of the PS2 : GOD OF WAR (I play with the PAL version, because I'm french)
Intel i7 4790k / 32gb Ddr3 1600Mhz / GTX 1080 /Wind 10 64bit
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(02-02-2023, 05:39 AM)felixthecat1970 Wrote: umm need more debug about functions disable in .pnach the "//testing need debug - disable if crash or bugs" code blocks put starting line a " // " starting each line before the "patch...." word and test
Just tried, but nothing.
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