02-16-2013, 05:54 AM
MGS are awfully high-demanding games, so don't think of them as a PCSC2 requirement benchmark or anything.
You should give PCSX2 another go sometime. It's hell of a lot better than it was 4 years ago.
PCSX2 is extremely important because it's porting 10 years of video game history to a PC - hundreds and hundreds of quality titles.
And a majority of these PS2 games will never have PC ports by developers.
Post 2010, 4:3 high-budget video games are no longer being made.
Whenever I see 4:3 with black bars, it just screams "Look! I'm an old game!"
That's why these widescreen patches are so important to the future.
Everytime a 16:9 patch is made, a 4:3 game is basically being killed.
Dolphin and Dreamcast emulators have universal built-in widescreen hacks, whereas us PS2 gamers have to manually patch them.
N64 and PS1 feature primitive 3D, so I don't really care for 16:9 for them as much.
Sure, it's plenty of work, but it shows in the end.
In fact, I was wondering if we could integrate the patches into the actual emulator, so they're all basically pre-installed.
No need to download the newest archive every time. It could be a lot more convenient.
I mean, Dolphin comes with a "Widescreen Hack" tick-box, so why not PCSX2?
[attachment=42529]
This would also let people know 16:9 exists. It could work very similar to Enable Cheats, maybe like this.
[attachment=42530]
If enough people think this is a good idea, we can propose this to our coders.
Or maybe I'm just being a silly idealist and dreamer. Let me know.
You should give PCSX2 another go sometime. It's hell of a lot better than it was 4 years ago.
PCSX2 is extremely important because it's porting 10 years of video game history to a PC - hundreds and hundreds of quality titles.
And a majority of these PS2 games will never have PC ports by developers.
Post 2010, 4:3 high-budget video games are no longer being made.
Whenever I see 4:3 with black bars, it just screams "Look! I'm an old game!"
That's why these widescreen patches are so important to the future.
Everytime a 16:9 patch is made, a 4:3 game is basically being killed.
Dolphin and Dreamcast emulators have universal built-in widescreen hacks, whereas us PS2 gamers have to manually patch them.
N64 and PS1 feature primitive 3D, so I don't really care for 16:9 for them as much.
Sure, it's plenty of work, but it shows in the end.
In fact, I was wondering if we could integrate the patches into the actual emulator, so they're all basically pre-installed.
No need to download the newest archive every time. It could be a lot more convenient.
I mean, Dolphin comes with a "Widescreen Hack" tick-box, so why not PCSX2?
[attachment=42529]
This would also let people know 16:9 exists. It could work very similar to Enable Cheats, maybe like this.
[attachment=42530]
If enough people think this is a good idea, we can propose this to our coders.
Or maybe I'm just being a silly idealist and dreamer. Let me know.