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Full Version: [Official Comment Thread] Pcsx2 svn snapshots and user-compiled svn revs
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About JakeStines changes in 1083:

It says that there should be no performance decrease in ingame scenes. However most games I tested do run slower, most only a few % while Drakan loses nearly 20% (in comparison to 1076, no speedhacks enabled, all@default).

Somebody who noticed the same?
We know, there's a bug/problem somewhere. We are already working on it, please wait till we fix it...
In 1090 I can't get a single game to run. It just starts starts ups finds the crc and then nothing happens both for ISO's and disks.
Please try 1092. Should fix your problems
Yeah it did. They now all load like they used to.
until now naruto ultimate ninja 2 crash not fixed and digmon remuble arena 2 split screen not fixed even in the r1136
on no build does zeropad work for me anymore since updating to jaunty...

and I've compiled quite a few of them
yes you right even for me it is not work
Since was show new 0.9.6 pcsx2 I have this error, but game The Getaway Black Monday PAL work normal.

Whats mean ?

PCSX2 (beta) - compiled on Apr 25 2009
Savestate version: 8b410001
x86Init:
CPU vendor name = GenuineIntel
FamilyID = d
x86Family = Intel® Core™2 Duo CPU E4600 @ 2.40GHz
CPU speed = 3.215 Ghz
Cores = 2 physical [2 logical]
x86PType = Standard OEM
x86Flags = bfebfbff 0000e39d
x86EFlags = 20100000

Features:
Detected MMX
Detected SSE
Detected SSE2
Detected SSE3
Detected SSSE3
Not Detected SSE4.1

Resetting...
Ready
Bios Version 2.0
Framelimiter rate updated (UpdateVSyncRate): 50.0 fps
MTGS > Thread Started, Opening GS Plugin...
MTGS > GSopen Finished, return code: 0x0

* PCSX2 *: ExecuteBios
# Initialize memory (rev:3.70, ctm:393Mhz, cpuclk:295Mhz detected)
# Total accessable memory size: 32 MB (B:2:8:0) (370:2:7c30)
# TLB spad=0 kernel=1:12 default=13:30 extended=31:38
# Initialize Start.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Initialize Done.EE DECI2 Manager version 0.06 Feb 6 2003 08:38:48 CPUID=2e20, BoardID=0, ROMGEN=2004-0614, 32M
# Restart Without Memory Clear.

# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.

* PCSX2 *: ExecuteBios Complete

loadElfFile: cdrom0:\SCES_527.58;1
loadElfFile: 4488244
loadElfFile: cdrom0:\SCES_527.58;1; CRC = 09C3DF79
PAL Display Mode Initialized.
*PCSX2*: DMA error: 70000000
*PCSX2*: DMA error: 70000000
*PCSX2*: DMA error: 70000000
*PCSX2*: DMA error: 70000000
*PCSX2*: DMA error: 70000000
*PCSX2*: DMA error: 70000000
*PCSX2*: DMA error: 70000000
....
....
....
*PCSX2*: DMA error: 70000000
*PCSX2*: DMA error: 70000000
*PCSX2*: DMA error: 70000000
MTGS > Closing GS thread...
Rev 1201 is broken. To make it compile on windows you need to add \..\..\CDVD to the include directories.
Persona 4 no longer works with this revision, you get a black screen when starting the game.
God of War works the same with all the known bugs, including white screen before the final Ares battle.
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