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1) Game title: World Soccer Winning Eleven 8: Asia Championship (China)
2) Elf name: SCCS-40022
3) Game CRC: F03F7202
4) Compatibility report:

PC Specs:

CPU: Intel Core i7-4790K @ 4.0GHz
GPU: Nvidia GTX 980 4GB

Build Description: PCSX2 1.7.0-dev-514
If other please specify: N/A

BIOS Used: China v01.90 (23/06/2003) Console

EE/VU Clamp modes: Normal/Normal
EE/VU Rounding: Chop/Chop

GSdx Settings: Software, Texture Filtering of Display (disabled); rest defaults

GSdx HW Hacks: None

Speedhacks Used: None

Gamefixes Used: None

Amount of testing done: little

Comments:

* Don't work. Completely.

Bugs: N/A

Status
Nothing
1) Game title: Arc the Lad: Seirei no Tasogare (China)
2) Elf name: SCCS-40007
3) Game CRC: 8868C43A
4) Compatibility report:

PC Specs:

CPU: Intel Core i7-4790K @ 4.0GHz
GPU: Nvidia GTX 980 4GB

Build Description: PCSX2 1.7.0-dev-514
If other please specify: N/A

BIOS Used: China v01.90 (23/06/2003) Console

EE/VU Clamp modes: Normal/Normal
EE/VU Rounding: Chop/Chop

GSdx Settings: OpenGL, 4x Native, Texture Filtering of Display (disabled); rest defaults

GSdx HW Hacks: None

Speedhacks Used: MTVU

Gamefixes Used: N/A

Amount of testing done: little

Comments:

* Can start only through fast boot of Chinese BIOS.
* Multiple and very visible, but not critical, graphical bugs in hardware mode.
* Small speed drops, so better to enable some speedhack(s).

Bugs (only for hardware mode):

* Translucent white shadows around some characters.
* Pixel ghosting at right and bottom edges of screen in cutscenes.
* Extra lines at right and bottom sides of screen.

Status
Playable
1) Game title: Super Puzzle Bobble 2 (China)
2) Elf name: SCCS-40010
3) Game CRC: 9F744707
4) Compatibility report:

PC Specs:

CPU: Intel Core i7-4790K @ 4.0GHz
GPU: Nvidia GTX 980 4GB

Build Description: PCSX2 1.7.0-dev-514
If other please specify: N/A

BIOS Used: China v01.90 (23/06/2003) Console

EE/VU Clamp modes: Normal/Normal
EE/VU Rounding: Chop/Chop

GSdx Settings: OpenGL, 4x Native, Texture Filtering of Display (disabled); rest defaults

GSdx HW Hacks: None

Speedhacks Used: N/A

Gamefixes Used: N/A

Amount of testing done: little

Comments:

* Can start only through fast boot of Chinese BIOS.
* Works at full speed (speedhucks not needed) with hardly noticeable graphic bug.

Bugs:

* Pixel ghosting at right edge of the screen in prerendered videos.

Status
Playable
1) Game title: World Soccer Winning Eleven 7: International (China)
2) Elf name: SCCS-40014
3) Game CRC: 3C482020
4) Compatibility report:

PC Specs:

CPU: Intel Core i7-4790K @ 4.0GHz
GPU: Nvidia GTX 980 4GB

Build Description: PCSX2 1.7.0-dev-514
If other please specify: N/A

BIOS Used: China v01.90 (23/06/2003) Console

EE/VU Clamp modes: Normal/Normal
EE/VU Rounding: Chop/Chop

GSdx Settings: OpenGL, 4x Native, Texture Filtering of Display (disabled); rest defaults

GSdx HW Hacks: None

Speedhacks Used: INTC Spin Detection, Wait Loop Detection, mVU Flag Hack, MTVU

Gamefixes Used: N/A

Amount of testing done: little

Comments:

* Can start only through fast boot of Chinese BIOS.
* Looks like work without graphical bugs even in hardware mode.
* Serious speed drops, which impossible to compensate with recommended speedhacks.

Bugs:

N/A

Status
Playable
1) Game title: EyeToy: Play (China)
2) Elf name: SCCS-40017
3) Game CRC: 310F5035
4) Compatibility report:

PC Specs:

CPU: Intel Core i7-4790K @ 4.0GHz
GPU: Nvidia GTX 980 4GB

Build Description: PCSX2 1.7.0-dev-514
If other please specify: N/A

BIOS Used: China v01.90 (23/06/2003) Console

EE/VU Clamp modes: Normal/Normal
EE/VU Rounding: Chop/Chop

GSdx Settings: OpenGL, 4x Native, Texture Filtering of Display (disabled); rest defaults

GSdx HW Hacks: None

Speedhacks Used: N/A

Gamefixes Used: N/A

Amount of testing done: little

Comments:

* Can start only through fast boot of Chinese BIOS.
* EyeToy need for launch.

Bugs:

N/A

Status
Intro
1) Game title: EyeToy: Saru EyeToy: Oosawagi! Ukkiuki Game Tenkomori!! (China)
2) Elf name: SCCS-40018
3) Game CRC: D196EC2B
4) Compatibility report:

PC Specs:

CPU: Intel Core i7-4790K @ 4.0GHz
GPU: Nvidia GTX 980 4GB

Build Description: PCSX2 1.7.0-dev-514
If other please specify: N/A

BIOS Used: China v01.90 (23/06/2003) Console

EE/VU Clamp modes: Normal/Normal
EE/VU Rounding: Chop/Chop

GSdx Settings: OpenGL, 4x Native, Texture Filtering of Display (disabled); rest defaults

GSdx HW Hacks: None

Speedhacks Used: N/A

Gamefixes Used: N/A

Amount of testing done: little

Comments:

* Can start only through fast boot of Chinese BIOS.
* EyeToy need for launch.

Bugs:

N/A

Status
Intro
1) Game title: Viorate no Atelier: Gramnad no Renkinjutsushi 2 (China)
2) Elf name: SCCS-40015
3) Game CRC: E9025F99
4) Compatibility report:

PC Specs:

CPU: Intel Core i7-4790K @ 4.0GHz
GPU: Nvidia GTX 980 4GB

Build Description: PCSX2 1.7.0-dev-514
If other please specify: N/A

BIOS Used: China v01.90 (23/06/2003) Console

EE/VU Clamp modes: Normal/Normal
EE/VU Rounding: Chop/Chop

GSdx Settings: OpenGL, 4x Native, Texture Filtering of Display (disabled); rest defaults

GSdx HW Hacks: None

Speedhacks Used: N/A

Gamefixes Used: N/A

Amount of testing done: little

Comments:

* Can start only through fast boot of Chinese BIOS.
* Works at full speed (speedhucks not needed) with global and noticeable graphic bug.

Bugs (only for hardware mode):

* Extra lines everywhere. Videos affected especially.

Status
Playable
1) Game title: Formula One 04 (China)
2) Elf name: SCCS-40019
3) Game CRC: 17414B45
4) Compatibility report:

PC Specs:

CPU: Intel Core i7-4790K @ 4.0GHz
GPU: Nvidia GTX 980 4GB

Build Description: PCSX2 1.7.0-dev-514
If other please specify: N/A

BIOS Used: China v01.90 (23/06/2003) Console

EE/VU Clamp modes: Normal/Normal
EE/VU Rounding: Chop/Chop

GSdx Settings: OpenGL, 4x Native, Texture Filtering of Display (disabled); rest defaults

GSdx HW Hacks: None

Speedhacks Used: INTC Spin Detection, Wait Loop Detection, mVU Flag Hack, MTVU, EE Cycle Skipping 3 (Maximum)

Gamefixes Used: N/A

Amount of testing done: little

Comments:

* Can start only through fast boot of Chinese BIOS.
* Suddenly has full English localization.
* Looks like working without graphical bugs even in hardware mode in resolution higher than native.
* Switching between hardware and software modes is painful: with huge lags and appearance of previous frames.
* Serious speed drops, which can be compensated only with frame skipping (enable of almost every speedhack didn't help).

Bugs:

N/A

Status
Playable
1) Game title: Dragon Ball Z 2 (China)
2) Elf name: SCCS-40009
3) Game CRC: C6ACEE82
4) Compatibility report:

PC Specs:

CPU: Intel Core i7-4790K @ 4.0GHz
GPU: Nvidia GTX 980 4GB

Build Description: PCSX2 1.7.0-dev-514
If other please specify: N/A

BIOS Used: China v01.90 (23/06/2003) Console

EE/VU Clamp modes: Normal/Normal
EE/VU Rounding: Chop/Chop

GSdx Settings: OpenGL, 8x Native, Texture Filtering of Display (disabled); rest defaults

GSdx HW Hacks: None

Speedhacks Used: N/A

Gamefixes Used: N/A

Amount of testing done: little

Comments:

* Can start through every 60 FPS BIOS (USA and Japan).
* Through Chinese BIOS still can start only with fast boot.
* Looks like working without graphical bugs even in hardware mode in resolution higher than native.
* Works at full speed (speedhucks not needed).

Bugs:

N/A

Status
Playable
1) Game title: Shin Sangoku Musou 2
2) Elf name: SCCS-40006
3) Game CRC: 25E9141A
4) Compatibility report:

PC Specs:

CPU: Intel Core i7-4790K @ 4.0GHz
GPU: Nvidia GTX 980 4GB

Build Description: PCSX2 1.7.0-dev-514
If other please specify: N/A

BIOS Used: China v01.90 (23/06/2003) Console

EE/VU Clamp modes: Normal/Normal
EE/VU Rounding: Chop/Chop

GSdx Settings: OpenGL, 4x Native, Texture Filtering of Display (disabled); rest defaults

GSdx HW Hacks: None

Speedhacks Used: MTVU

Gamefixes Used: N/A

Amount of testing done: little

Comments:

* Can start only through fast boot of Chinese BIOS.
* Works with noticeable, but not critical graphic bugs.
* Game speed will slow down with a large number of characters on the screen.

Bugs (only for hardware mode):

* Flickering intro videos.
* Extra lines on some interface elements.
* Pixel garbage may appear at bottom edge of screen.

Status
Playable