..:: PCSX2 Forums ::..

Full Version: Fixing unplayable games
You're currently viewing a stripped down version of our content. View the full version with proper formatting.
Would you like to fix the Sega Ages 2500 Virtual-On PS2 Game plsSmile
(09-27-2021, 05:22 PM)Striker64 Wrote: [ -> ]Would you like to fix the Sega Ages 2500 Virtual-On PS2 Game plsSmile

It already works in Sw mode. There is a problem with bars but hopefully that can be fixed soon.
Transformers: Revenge of The Fallen (SLUS-21881)
crc=137C792E
Fix Pause menu, some hud parts, etc. 
Code:
patch=1,EE,0016ee38,word,3464fff0
patch=1,EE,0016ee58,word,3464fffc
(10-03-2021, 08:46 AM)kozarovv Wrote: [ -> ]Transformers: Revenge of The Fallen (SLUS-21881)
crc=137C792E
Fix Pause menu, some hud parts, etc. 
Code:
patch=1,EE,0016ee38,word,3464fff0
patch=1,EE,0016ee58,word,3464fffc

i ran this game, both using dedicated and intergrated GPU, it has graphical corruption. where should i put this code?
Hey I need some help, trying to play micro machines and skull monkey
in the console it says missing crc there both .bin files
Here's the console log

Host Machine Init:
Operating System = Microsoft Windows 10 Home (build 19043), 64-bit
Physical RAM = 8136 MB
CPU name = Intel® Core™ i5-4690K CPU @ 3.50GHz
Vendor/Model = GenuineIntel (stepping 03)
CPU speed = 3.499 ghz (4 logical threads)
x86PType = Standard OEM
x86Flags = bfebfbff 7ffafbbf
x86EFlags = 2c100000

x86 Features Detected:
SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2.. AVX.. AVX2.. FMA

Reserving memory for recompilers...

Loading plugins from C:\Program Files (x86)\PCSX2\plugins...
Bound GS: GSdx32-SSE2.dll [GSdx 20200506140834 (MSVC 19.25 SSE2/AVX) 1.2.0]
Bound PAD: LilyPad.dll [LilyPad (20200506140834) 0.12.1]
Bound SPU2: Spu2-X.dll [SPU2-X 20200506140834 2.0.0]
(GameDB) 9858 games on record (loaded in 165ms)
Bound CDVD: cdvdGigaherz.dll [cdvdGigaherz 20200506140834 0.11.0]
Bound USB: USBnull.dll [USBnull Driver 20200506140834 0.7.0]
Bound FW: FWnull.dll [FWnull Driver 20200506140834 0.7.0]
Bound DEV9: DEV9null.dll [DEV9null Driver 20200506140834 0.5.0]
Plugins loaded successfully.

HotSwapping to new ISO src image!
HLE Notice: ELF does not have a path.

Initializing plugins...
Init GS
Init PAD
Init SPU2
Init CDVD
Init USB
Init FW
Init DEV9
Plugins initialized successfully.

Patches: No CRC found, using 00000000 instead.
Opening plugins...
Opening GS
Opening PAD
Opening SPU2
Opening CDVD
isoFile open ok: C:\Users\Owner\Downloads\micro_maniacs_racing\Micro Maniacs Racing.bin
Image type = CD
* CDVD Disk Open: CD, 1 tracks (1 to 1):
* * Track 1: Data (Mode 1) (217803 sectors)
Opening USB
Opening FW
Opening DEV9
3.x GL context successfully created
OpenGL information. GPU: NVIDIA GeForce GTX 970/PCIe/SSE2. Vendor: NVIDIA Corporation. Driver: NVIDIA 471.68
INFO: GL_ARB_sparse_texture is NOT SUPPORTED
INFO: GL_ARB_sparse_texture2 is available
INFO: GL_ARB_gpu_shader5 is available
INFO: GL_ARB_shader_image_load_store is available
INFO: GL_ARB_compute_shader is available
INFO: GL_ARB_shader_storage_buffer_object is available
INFO: GL_ARB_texture_view is available
INFO: GL_ARB_vertex_attrib_binding is available
INFO: GL_ARB_clear_texture is available
INFO: GL_ARB_multi_bind is available
INFO: GL_ARB_direct_state_access is available
INFO: GL_ARB_texture_barrier is available
INFO: GL_ARB_get_texture_sub_image is available

Current Renderer: OpenGL (Software renderer)
Available VRAM/RAM:3840MB for textures
GSdx Lookup CRC:0
McdSlot 0 [File]: C:\Users\Owner\Documents\PCSX2\memcards\memcrd1.ps2
McdSlot 1 [File]: C:\Users\Owner\Documents\PCSX2\memcards\Mcd002.ps2
Plugins opened successfully.
EE/iR5900-32 Recompiler Reset
Bios Found: USA v01.60(07/02/2002) Console
BIOS rom1 module not found, skipping...
BIOS rom2 module not found, skipping...
BIOS erom module not found, skipping...
Patches: No CRC found, using 00000000 instead.
(SYSTEM.CNF) Detected PSX/PSone Disc = cdrom:\SLUS_011.29;1
(SYSTEM.CNF) Detected PSX/PSone Disc = cdrom:\SLUS_011.29;1
(UpdateVSyncRate) Mode Changed to DVD NTSC.
(UpdateVSyncRate) FPS Limit Changed : 59.93 fps
(SYSTEM.CNF) Detected PSX/PSone Disc = cdrom:\SLUS_011.29;1
(SYSTEM.CNF) Detected PSX/PSone Disc = cdrom:\SLUS_011.29;1
*PCSX2*: go PS1 mode DISC SPEED = 2X
(10-28-2021, 08:10 PM)logantop4344 Wrote: [ -> ]Hey I need some help, trying to play micro machines and skull monkey
in the console it says missing crc there both .bin files
Here's the console log

Host Machine Init:
Operating System =  Microsoft Windows 10 Home (build 19043), 64-bit
Physical RAM    =  8136 MB
CPU name        =  Intel® Core™ i5-4690K CPU @ 3.50GHz
Vendor/Model    =  GenuineIntel (stepping 03)
CPU speed        =  3.499 ghz (4 logical threads)
x86PType        =  Standard OEM
x86Flags        =  bfebfbff 7ffafbbf
x86EFlags        =  2c100000

x86 Features Detected:
SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2.. AVX.. AVX2.. FMA

Reserving memory for recompilers...

Loading plugins from C:\Program Files (x86)\PCSX2\plugins...
Bound  GS: GSdx32-SSE2.dll [GSdx 20200506140834 (MSVC 19.25 SSE2/AVX) 1.2.0]
Bound  PAD: LilyPad.dll [LilyPad (20200506140834) 0.12.1]
Bound SPU2: Spu2-X.dll [SPU2-X 20200506140834 2.0.0]
(GameDB) 9858 games on record (loaded in 165ms)
Bound CDVD: cdvdGigaherz.dll [cdvdGigaherz 20200506140834 0.11.0]
Bound  USB: USBnull.dll [USBnull Driver 20200506140834 0.7.0]
Bound  FW: FWnull.dll [FWnull Driver 20200506140834 0.7.0]
Bound DEV9: DEV9null.dll [DEV9null Driver 20200506140834 0.5.0]
Plugins loaded successfully.

HotSwapping to new ISO src image!
HLE Notice: ELF does not have a path.

Initializing plugins...
Init GS
Init PAD
Init SPU2
Init CDVD
Init USB
Init FW
Init DEV9
Plugins initialized successfully.

Patches: No CRC found, using 00000000 instead.
Opening plugins...
Opening GS
Opening PAD
Opening SPU2
Opening CDVD
isoFile open ok: C:\Users\Owner\Downloads\micro_maniacs_racing\Micro Maniacs Racing.bin
Image type  = CD

they dont support piracy here.   you probably downloaded broken games
(04-22-2021, 01:33 PM)kozarovv Wrote: [ -> ]Onimusha: Dawn of Dreams SLUS-21180 (should work for both discs)
CRC = FE44479E
Improve menus, and other 2D displays handled on IPU. Not full fix, but really better than what we had before.

Code:
// Set IPU_DATA IVF to Intra
patch=1,EE,003BFDD8,word,3C040020

// Set IPU_CMD to IDEC, and set QSC to 2
// Why 2? Because it seems to work best.
patch=1,EE,003BFDEC,word,3C021002

// Old patch by shadow lady (still needed)
patch=1,EE,00104170,word,00000000

// Disable print - we need that loop!
// Without loop ipu break itself.
patch=1,EE,0010FDC8,word,34190180
patch=1,EE,0010FDCC,word,1720FFFF
patch=1,EE,0010FDD0,word,2739FFFF
patch=1,EE,0010FDD4,word,03E00008
patch=1,EE,0010FDD8,word,00000000

Compare pics.
Before vs. After



 
Hey, do you have a PAL version of these codes? The PAL version of Dawn of Dreams seems to be a more updated version of the game (has a new button in the menus for 'Cancel' and a few bug fixes).
Patches to fix hang before going ingame for Fuuraiki and Fuuraiki 2
(11-11-2021, 02:31 PM)enderreaper Wrote: [ -> ]Hey, do you have a PAL version of these codes? The PAL version of Dawn of Dreams seems to be a more updated version of the game (has a new button in the menus for 'Cancel' and a few bug fixes).

Here is the patch for Onimusha - Dawn Of Dreams [Disc1] [SLES 82038](PAL-M5)