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I made a test report for Jak II and found a bug:

With the OpenGL Hardware renderer 3D objects and characters occasionally disappear and reappear. This is a depth emulation bug, as enabling the "Disable Depth Emulation" HW hack solves it.
Test report link: http://forums.pcsx2.net/Thread-Request-t...#pid535599

It's caused by this commit: https://github.com/PCSX2/pcsx2/commit/60...e372ec8c66
Potentially your dump is corrupted. I got a read error on it.
No. The dump is fine on my end.

But it is the wrong dump, I made a better one which I failed to upload. Tongue

I hope this one works for you:[attachment=61008]
In debug build, it could crash. It failed to read some data GSDumpRaw:: Read error (97990/196624). Anyway, did you reproduce the issue with the dump on your side ?
Yes, I reproduced the issue with the dump.
tell me what I must look ?
The character that appears in the dump flickers.
@nintendo85
Could you tell me what is the issue with FFX transition. When I disable CRC, only a top-left corner remains. Is it your issue ?

@flatout,
Could you give a quick test of latest git. Maybe it was the alpha test regression (I will be very lucky). Otherwise I will look at it more carefully.
(09-19-2016, 09:43 AM)gregory Wrote: [ -> ]@flatout,
Could you give a quick test of latest git. Maybe it was the alpha test regression (I will be very lucky). Otherwise I will look at it more carefully.
The latest git does not fix the issue.
Quote:The character that appears in the dump flickers.
I still don't see it. First frame contains a guy, and then later we have a girl. Is the issue the guy ? I tried to revert the bad commit but rendering was the same. Hum, don't remember if I compare it with the SW renderer.