This is a screenshot threads NOT a help me fix my game thread. The off-topic posts will soon be deleted.
Ring of Red
PCSX2 SVN 956
GSDX1.15(952) DX10 Hardware mode
Speed Hacks - None
Advanced - Defaults
MTGS - on
Status: Playable
Some Front Mission based game with more in-depth combat system like movement and issuing commands.
Game name : Sonic Unleashed (Pal)
Status : Almost Playable , video have some bugs, but it is possible to get from game start up to the end.
Specs : Intel Pentium D 3.40GHz
2048MB RAM
NVIDIA GeForce 7900 GS
Windows XP SP2
PCSX2 Configuration :
Pcsx2 beta 872
Plugins:
Video plugin - ZZ Ogl 0.14.89 (Force bilinear, Fast Update & Disable stencil buffer)
SPU2-X 1.1.0
Lilypad r870
Linuz Iso CDVD 0.8.0
Settings:
CPU: EERec, VU0rec, VU1rec, MTGS and Frame Limit
Speed Hacks: 2xEE, 2xIOP, INTC
Advanced: Set to default.
Videos :
VIDEO
VIDEO
VIDEO
P.s. first video is max 40 fps, second and third 50 fps, recorded with Fraps, without recording speed is almost alltime 50 fps. I hope i did everything right...
Game: Dragon Quest 8 [Pal]
Status: Fully playable
PCSX2 0.9.6 configuration:
SVN r.952
GSDX 952 0.1.15 SSE4 (D3D internal res at 1440x900)
SPU2-X 1.1.0
Suggoi! Arcana Heart 2 (Jap)(SLPM 55147)
Intel Pentium D 2.8 GHz
1 GB DDR2 SDRAM
NVIDIA GeForce 7300LE
PCSX2 Playground rev 710
GSdx 943 (MSVC 15.00 SSE2) 0.1.15
CDVD 0.1.0
SPU2-X 1.1.0
SSSPSX PAD Plugin Pressure Mod 1.7.0
Status: Playable
The Bouncer [NTSC U/C]
Intel Pentium DC 2.2ghz
4gb DDR2 ram
Nvidia GEforce 8400GS
PCSX2 rev 977
GSdx 943 (MSVC 15.00 SSE2) 0.1.15
Linuz 0.6.0
ZeroSPU2
SSSPSX PAD Plugin Pressure Mod 1.7.0
status: playable
(screens taken at native)
Shinobi [NTSC]
Status:
Playable full speed
Ingame Speed: 50-60FPS
CPU: Intel Core 2 Duo P7700 @ 2.40GHz
RAM: 2048MB DDR2-800
GPU: Geforce 8600M GS 256MB @ gpu-650 shaders-1300 memory-1000
OS: Windows Vista x86 Home Premium (Service Pack 2 RC)
PCSX2 beta r998
Speed Hacks: 3xEE, 2xIOP, INTC
CPU: EERec, VU0rec, VU1rec, MTGS and Frame Limit
Advanced: Set to default
Plugins:
GPU: GSdx r997 0.1.15 SSSE3 (DX9 Hardware, D3D Internal Res: native, Texture filtering, logarithmic Z, FBA)
SPU: SPU2-X 1.1.0 (latest svn build)
BIOS: USA v2.00
Input: Lilypad r975 0.10.0
Shots taken whit gsdx.
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Triggerheart Excelica Enhanced [NTSC - J]
Status: Fully playable with some minor graphic glitches. (See third screenshot)
Speed: 60 FPS
CPU: Core 2 Quad Q9300 @ 3.1Ghz
Ram: 6GB DDR2 @ 1020Mhz
GPU: Radeon HD 4870 512MB
OS: Vista Ultimate x64 (SP1)
PCSX2 beta 976
Speed Hacks: 1.5x EE, INTC, 2x IOP
CPU: EERec, VU0rec, VU1rec, MTGS and Frame Limit
Advanced: Default
Plugins:
GDSX: latest, sse4.1, DX10 hardware, internal res 1920 x 1080, texture filter.
SPU: SPU2-X latest.
Input: Lilypad latest
Rebel Raiders Operation Nighthawk [NTSC]
Status:
Playable
Ingame Speed: 50-60FPS on r998, 35-55 on r1037
CPU: Intel Core 2 Duo P7700 @ 2.40GHz
RAM: 2048MB DDR2-800
GPU: Geforce 8600M GS 256MB @ gpu-650 shaders-1300 memory-1000
OS: Windows Vista x86 Home Premium (Service Pack 2 RC)
PCSX2 beta r998 and r1037
Speed Hacks: 3xEE, 2xIOP, INTC, VU Cycle Stealing (slight speedup)
CPU: EERec, VU0rec, VU1rec, MTGS and Frame Limit
Advanced: Set to default
Plugins:
GPU: GSdx r1006 0.1.15 SSSE3 (DX9 Hardware, D3D Internal Res: native, Texture filtering, logarithmic Z, FBA)
SPU: SPU2-X 1.1.0 (latest svn build)
BIOS: USA v2.00
Input: Lilypad r1034 0.10.0
Shots taken whit gsdx.
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Rygar The Legendary Adventure [NTSC]
Status:
Playable Full Speed
Ingame Speed: 50-60FPS on r998, 50-60 on r1037
CPU: Intel Core 2 Duo P7700 @ 2.40GHz
RAM: 2048MB DDR2-800
GPU: Geforce 8600M GS 256MB @ gpu-650 shaders-1300 memory-1000
OS: Windows Vista x86 Home Premium (Service Pack 2 RC)
PCSX2 beta r998 and r1037
Speed Hacks: 3xEE, 2xIOP, INTC, VU Cycle Stealing (slight speedup)
CPU: EERec, VU0rec, VU1rec, MTGS and Frame Limit
Advanced: Set to default
Plugins:
GPU: GSdx r1006 0.1.15 SSSE3 (DX9 Hardware, D3D Internal Res: native, Texture filtering, logarithmic Z, FBA)
SPU: SPU2-X 1.1.0 (latest svn build)
BIOS: USA v2.00
Input: Lilypad r1034 0.10.0
Shots taken whit gsdx.
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